Files
CartoonFPS/Assets/FPS Framework/Scripts/Utilities/Editor Utilities/MenuPaths.cs
2025-08-06 23:18:38 +01:00

40 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Akila.FPSFramework
{
public class MenuPaths
{
#if FPS_FRAMEWORK_SHORTEN_MENUS
public const string Akila = "Tools/FPS Framework/";
#else
public const string Akila = "Tools/Akila/FPS Framework/";
#endif
#if FPS_FRAMEWORK_SHORTEN_MENUS
public const string Create = "GameObject/FPS Framework/";
#else
public const string Create = "GameObject/Akila/FPS Framework/";
#endif
public const string CreateFPSController = Create + "FPS Controller";
public const string CreateProceduralAnimation = Create + "Animation System/Procedural Animation";
public const string CreateFirearm = Create + "Firearm/Firearm";
public const string CreateAttachment = Create + "Firearm/Attachment";
public const string CreateCarouselSelector = Create + "UI/Carousel Selector";
public const string CreateSlider = Create + "UI/Slider";
public const string SaveSystem = Akila + "Save System/";
public const string ClearSaves = SaveSystem + "Clear Saves";
public const string Settings = Akila + "Settings";
public const string Help = Akila + "Help";
}
}