Files
CartoonFPS/Library/PackageCache/com.unity.shadergraph@052d95cfe62a/Documentation~/Reflection-Node.md
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

25 lines
634 B
Markdown

# Reflection Node
## Description
Returns a reflection vector using input **In** and a surface normal **Normal**.
## Ports
| Name | Direction | Type | Description |
|:------------ |:-------------|:-----|:---|
| In | Input | Dynamic Vector | Incident vector value |
| Normal | Input | Dynamic Vector | Normal vector value |
| Out | Output | Dynamic Vector | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Reflection_float4(float4 In, float4 Normal, out float4 Out)
{
Out = reflect(In, Normal);
}
```