1090 lines
54 KiB
Plaintext
1090 lines
54 KiB
Plaintext
Using pre-set license
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Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-08-06T21:56:06Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Game Development/Unity/Projects/CartoonFPS
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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55404
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-job-worker-count
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5
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: C:/Game Development/Unity/Projects/CartoonFPS
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C:/Game Development/Unity/Projects/CartoonFPS
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [192] Target information:
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Player connection [192] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 3050327231 [EditorId] 3050327231 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [192] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [192] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 5
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 8.73 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CartoonFPS/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: AMD Radeon HD 7800 Series (ID=0x6818)
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Vendor: ATI
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VRAM: 2027 MB
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56348
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Native extension for LinuxStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Android Extension - Scanning For ADB Devices 643 ms
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 2887ms
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BeginReloadAssembly (413ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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CreateAndSetChildDomain (1ms)
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initialDomainReloadingComplete (139ms)
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LoadAllAssembliesAndSetupDomain (462ms)
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LoadAssemblies (407ms)
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TypeCache.Refresh (447ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (1752ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1628ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (979ms)
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SetLoadedEditorAssemblies (8ms)
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ProcessInitializeOnLoadAttributes (332ms)
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ProcessInitializeOnLoadMethodAttributes (152ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 2.556 seconds
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Refreshing native plugins compatible for Editor in 5.83 ms, found 4 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 4707ms
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BeginReloadAssembly (495ms)
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ExecutionOrderSort (0ms)
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RebuildCommonClasses (102ms)
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RebuildNativeTypeToScriptingClass (28ms)
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initialDomainReloadingComplete (109ms)
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LoadAllAssembliesAndSetupDomain (1796ms)
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LoadAssemblies (1368ms)
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AnalyzeDomain (732ms)
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TypeCache.Refresh (550ms)
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TypeCache.ScanAssembly (486ms)
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BuildScriptInfoCaches (144ms)
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ResolveRequiredComponents (33ms)
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FinalizeReload (2178ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1648ms)
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LogAssemblyErrors (0ms)
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ProcessInitializeOnLoadAttributes (1041ms)
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ProcessInitializeOnLoadMethodAttributes (127ms)
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AfterProcessingInitializeOnLoad (27ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (21ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
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Refreshing native plugins compatible for Editor in 5.55 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 287 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6651 unused Assets / (6.7 MB). Loaded Objects now: 7434.
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Memory consumption went from 218.8 MB to 212.0 MB.
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Total: 33.116900 ms (FindLiveObjects: 6.493700 ms CreateObjectMapping: 2.704300 ms MarkObjects: 14.846400 ms DeleteObjects: 9.067200 ms)
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========================================================================
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 2.077 seconds
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Refreshing native plugins compatible for Editor in 5.22 ms, found 4 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 4033ms
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BeginReloadAssembly (525ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (16ms)
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BackupInstance (0ms)
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RebuildCommonClasses (98ms)
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RebuildNativeTypeToScriptingClass (24ms)
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initialDomainReloadingComplete (97ms)
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LoadAllAssembliesAndSetupDomain (1318ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (401ms)
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ResolveRequiredComponents (37ms)
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FinalizeReload (1972ms)
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ReleaseScriptCaches (0ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (38ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Refreshing native plugins compatible for Editor in 5.86 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6647 unused Assets / (6.6 MB). Loaded Objects now: 7447.
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Memory consumption went from 182.6 MB to 175.9 MB.
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Total: 20.996700 ms (FindLiveObjects: 2.204100 ms CreateObjectMapping: 2.383100 ms MarkObjects: 9.625700 ms DeleteObjects: 6.781400 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 2.108 seconds
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Refreshing native plugins compatible for Editor in 5.08 ms, found 4 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.701 seconds
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Domain Reload Profiling: 3793ms
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BeginReloadAssembly (484ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (14ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (113ms)
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RebuildCommonClasses (86ms)
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RebuildNativeTypeToScriptingClass (26ms)
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initialDomainReloadingComplete (76ms)
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LoadAllAssembliesAndSetupDomain (1420ms)
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LoadAssemblies (1149ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (509ms)
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TypeCache.Refresh (32ms)
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TypeCache.ScanAssembly (7ms)
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BuildScriptInfoCaches (438ms)
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ResolveRequiredComponents (31ms)
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FinalizeReload (1702ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1303ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (73ms)
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SetLoadedEditorAssemblies (9ms)
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BeforeProcessingInitializeOnLoad (369ms)
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ProcessInitializeOnLoadAttributes (702ms)
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ProcessInitializeOnLoadMethodAttributes (125ms)
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AfterProcessingInitializeOnLoad (25ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (29ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.87 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6647 unused Assets / (5.6 MB). Loaded Objects now: 7449.
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Memory consumption went from 181.4 MB to 175.8 MB.
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Total: 23.385900 ms (FindLiveObjects: 2.114000 ms CreateObjectMapping: 1.432300 ms MarkObjects: 14.116800 ms DeleteObjects: 5.718800 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 2.033 seconds
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Refreshing native plugins compatible for Editor in 5.42 ms, found 4 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.709 seconds
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Domain Reload Profiling: 3727ms
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BeginReloadAssembly (513ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (19ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (106ms)
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RebuildCommonClasses (83ms)
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RebuildNativeTypeToScriptingClass (34ms)
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initialDomainReloadingComplete (80ms)
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LoadAllAssembliesAndSetupDomain (1306ms)
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LoadAssemblies (1131ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (440ms)
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TypeCache.Refresh (32ms)
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TypeCache.ScanAssembly (8ms)
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BuildScriptInfoCaches (372ms)
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ResolveRequiredComponents (29ms)
|
|
FinalizeReload (1710ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1288ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (69ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (370ms)
|
|
ProcessInitializeOnLoadAttributes (677ms)
|
|
ProcessInitializeOnLoadMethodAttributes (137ms)
|
|
AfterProcessingInitializeOnLoad (27ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (33ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 4.96 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.1 MB). Loaded Objects now: 7451.
|
|
Memory consumption went from 181.4 MB to 175.3 MB.
|
|
Total: 20.944400 ms (FindLiveObjects: 1.927000 ms CreateObjectMapping: 1.230300 ms MarkObjects: 10.544900 ms DeleteObjects: 7.238900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.087 seconds
|
|
Refreshing native plugins compatible for Editor in 7.63 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.757 seconds
|
|
Domain Reload Profiling: 3828ms
|
|
BeginReloadAssembly (525ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (111ms)
|
|
RebuildCommonClasses (71ms)
|
|
RebuildNativeTypeToScriptingClass (40ms)
|
|
initialDomainReloadingComplete (90ms)
|
|
LoadAllAssembliesAndSetupDomain (1344ms)
|
|
LoadAssemblies (1171ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (443ms)
|
|
TypeCache.Refresh (30ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (376ms)
|
|
ResolveRequiredComponents (31ms)
|
|
FinalizeReload (1758ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1416ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (60ms)
|
|
SetLoadedEditorAssemblies (17ms)
|
|
BeforeProcessingInitializeOnLoad (405ms)
|
|
ProcessInitializeOnLoadAttributes (780ms)
|
|
ProcessInitializeOnLoadMethodAttributes (129ms)
|
|
AfterProcessingInitializeOnLoad (25ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (32ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 7.66 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.6 MB). Loaded Objects now: 7453.
|
|
Memory consumption went from 181.5 MB to 174.8 MB.
|
|
Total: 28.282700 ms (FindLiveObjects: 3.008300 ms CreateObjectMapping: 2.501600 ms MarkObjects: 13.288700 ms DeleteObjects: 9.480900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.012 seconds
|
|
Refreshing native plugins compatible for Editor in 7.83 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.754 seconds
|
|
Domain Reload Profiling: 3748ms
|
|
BeginReloadAssembly (538ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (13ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (138ms)
|
|
RebuildCommonClasses (79ms)
|
|
RebuildNativeTypeToScriptingClass (31ms)
|
|
initialDomainReloadingComplete (77ms)
|
|
LoadAllAssembliesAndSetupDomain (1268ms)
|
|
LoadAssemblies (1111ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (425ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (369ms)
|
|
ResolveRequiredComponents (31ms)
|
|
FinalizeReload (1755ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1348ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (88ms)
|
|
SetLoadedEditorAssemblies (8ms)
|
|
BeforeProcessingInitializeOnLoad (335ms)
|
|
ProcessInitializeOnLoadAttributes (755ms)
|
|
ProcessInitializeOnLoadMethodAttributes (132ms)
|
|
AfterProcessingInitializeOnLoad (29ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (40ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 6.06 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.6 MB). Loaded Objects now: 7455.
|
|
Memory consumption went from 181.5 MB to 174.9 MB.
|
|
Total: 25.830200 ms (FindLiveObjects: 2.533200 ms CreateObjectMapping: 2.587700 ms MarkObjects: 12.148400 ms DeleteObjects: 8.557900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.084 seconds
|
|
Refreshing native plugins compatible for Editor in 5.43 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.766 seconds
|
|
Domain Reload Profiling: 3831ms
|
|
BeginReloadAssembly (517ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (17ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (121ms)
|
|
RebuildCommonClasses (69ms)
|
|
RebuildNativeTypeToScriptingClass (23ms)
|
|
initialDomainReloadingComplete (96ms)
|
|
LoadAllAssembliesAndSetupDomain (1359ms)
|
|
LoadAssemblies (1138ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (480ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (406ms)
|
|
ResolveRequiredComponents (45ms)
|
|
FinalizeReload (1767ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1414ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (80ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (387ms)
|
|
ProcessInitializeOnLoadAttributes (782ms)
|
|
ProcessInitializeOnLoadMethodAttributes (127ms)
|
|
AfterProcessingInitializeOnLoad (27ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (39ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 7.09 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.6 MB). Loaded Objects now: 7457.
|
|
Memory consumption went from 181.5 MB to 174.9 MB.
|
|
Total: 29.238700 ms (FindLiveObjects: 3.130600 ms CreateObjectMapping: 3.415700 ms MarkObjects: 11.498900 ms DeleteObjects: 11.189900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.183 seconds
|
|
Refreshing native plugins compatible for Editor in 7.50 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.919 seconds
|
|
Domain Reload Profiling: 4078ms
|
|
BeginReloadAssembly (483ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (111ms)
|
|
RebuildCommonClasses (83ms)
|
|
RebuildNativeTypeToScriptingClass (36ms)
|
|
initialDomainReloadingComplete (86ms)
|
|
LoadAllAssembliesAndSetupDomain (1470ms)
|
|
LoadAssemblies (1229ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (476ms)
|
|
TypeCache.Refresh (23ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (415ms)
|
|
ResolveRequiredComponents (29ms)
|
|
FinalizeReload (1921ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1415ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (74ms)
|
|
SetLoadedEditorAssemblies (10ms)
|
|
BeforeProcessingInitializeOnLoad (384ms)
|
|
ProcessInitializeOnLoadAttributes (781ms)
|
|
ProcessInitializeOnLoadMethodAttributes (136ms)
|
|
AfterProcessingInitializeOnLoad (30ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (35ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 6.87 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.1 MB). Loaded Objects now: 7459.
|
|
Memory consumption went from 181.6 MB to 175.5 MB.
|
|
Total: 23.294000 ms (FindLiveObjects: 2.524500 ms CreateObjectMapping: 1.928700 ms MarkObjects: 11.983100 ms DeleteObjects: 6.854300 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.039 seconds
|
|
Refreshing native plugins compatible for Editor in 6.34 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.731 seconds
|
|
Domain Reload Profiling: 3756ms
|
|
BeginReloadAssembly (486ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (13ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (122ms)
|
|
RebuildCommonClasses (73ms)
|
|
RebuildNativeTypeToScriptingClass (35ms)
|
|
initialDomainReloadingComplete (77ms)
|
|
LoadAllAssembliesAndSetupDomain (1352ms)
|
|
LoadAssemblies (1120ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (465ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
BuildScriptInfoCaches (401ms)
|
|
ResolveRequiredComponents (30ms)
|
|
FinalizeReload (1732ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1295ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (71ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (389ms)
|
|
ProcessInitializeOnLoadAttributes (683ms)
|
|
ProcessInitializeOnLoadMethodAttributes (115ms)
|
|
AfterProcessingInitializeOnLoad (29ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (36ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.78 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (5.8 MB). Loaded Objects now: 7461.
|
|
Memory consumption went from 181.6 MB to 175.8 MB.
|
|
Total: 18.914300 ms (FindLiveObjects: 1.931000 ms CreateObjectMapping: 1.294500 ms MarkObjects: 9.017700 ms DeleteObjects: 6.668500 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.188 seconds
|
|
Refreshing native plugins compatible for Editor in 5.75 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.932 seconds
|
|
Domain Reload Profiling: 4103ms
|
|
BeginReloadAssembly (552ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (20ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (137ms)
|
|
RebuildCommonClasses (116ms)
|
|
RebuildNativeTypeToScriptingClass (27ms)
|
|
initialDomainReloadingComplete (79ms)
|
|
LoadAllAssembliesAndSetupDomain (1396ms)
|
|
LoadAssemblies (1188ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (475ms)
|
|
TypeCache.Refresh (22ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (409ms)
|
|
ResolveRequiredComponents (37ms)
|
|
FinalizeReload (1933ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1531ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (83ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (457ms)
|
|
ProcessInitializeOnLoadAttributes (827ms)
|
|
ProcessInitializeOnLoadMethodAttributes (131ms)
|
|
AfterProcessingInitializeOnLoad (26ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (31ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 6.66 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.4 MB). Loaded Objects now: 7463.
|
|
Memory consumption went from 181.6 MB to 175.2 MB.
|
|
Total: 23.435000 ms (FindLiveObjects: 3.447100 ms CreateObjectMapping: 1.808800 ms MarkObjects: 10.126000 ms DeleteObjects: 8.049400 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.227 seconds
|
|
Refreshing native plugins compatible for Editor in 7.29 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.665 seconds
|
|
Domain Reload Profiling: 3879ms
|
|
BeginReloadAssembly (641ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (18ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (122ms)
|
|
RebuildCommonClasses (116ms)
|
|
RebuildNativeTypeToScriptingClass (37ms)
|
|
initialDomainReloadingComplete (89ms)
|
|
LoadAllAssembliesAndSetupDomain (1329ms)
|
|
LoadAssemblies (1222ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (411ms)
|
|
TypeCache.Refresh (25ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
BuildScriptInfoCaches (342ms)
|
|
ResolveRequiredComponents (36ms)
|
|
FinalizeReload (1667ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1281ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (80ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (385ms)
|
|
ProcessInitializeOnLoadAttributes (659ms)
|
|
ProcessInitializeOnLoadMethodAttributes (116ms)
|
|
AfterProcessingInitializeOnLoad (30ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (32ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.80 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.3 MB). Loaded Objects now: 7465.
|
|
Memory consumption went from 181.7 MB to 175.3 MB.
|
|
Total: 18.033000 ms (FindLiveObjects: 2.076800 ms CreateObjectMapping: 1.409300 ms MarkObjects: 8.185400 ms DeleteObjects: 6.358600 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.004 seconds
|
|
Refreshing native plugins compatible for Editor in 5.14 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.896 seconds
|
|
Domain Reload Profiling: 3880ms
|
|
BeginReloadAssembly (515ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (12ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (111ms)
|
|
RebuildCommonClasses (95ms)
|
|
RebuildNativeTypeToScriptingClass (24ms)
|
|
initialDomainReloadingComplete (78ms)
|
|
LoadAllAssembliesAndSetupDomain (1272ms)
|
|
LoadAssemblies (1123ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (420ms)
|
|
TypeCache.Refresh (19ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (362ms)
|
|
ResolveRequiredComponents (33ms)
|
|
FinalizeReload (1897ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1461ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (91ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (427ms)
|
|
ProcessInitializeOnLoadAttributes (773ms)
|
|
ProcessInitializeOnLoadMethodAttributes (130ms)
|
|
AfterProcessingInitializeOnLoad (28ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (36ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.38 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.4 MB). Loaded Objects now: 7467.
|
|
Memory consumption went from 181.7 MB to 175.3 MB.
|
|
Total: 25.970200 ms (FindLiveObjects: 2.682600 ms CreateObjectMapping: 2.916500 ms MarkObjects: 12.007300 ms DeleteObjects: 8.359900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.140 seconds
|
|
Refreshing native plugins compatible for Editor in 5.59 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.564 seconds
|
|
Domain Reload Profiling: 3689ms
|
|
BeginReloadAssembly (528ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (17ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (110ms)
|
|
RebuildCommonClasses (83ms)
|
|
RebuildNativeTypeToScriptingClass (25ms)
|
|
initialDomainReloadingComplete (77ms)
|
|
LoadAllAssembliesAndSetupDomain (1411ms)
|
|
LoadAssemblies (1186ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (489ms)
|
|
TypeCache.Refresh (38ms)
|
|
TypeCache.ScanAssembly (8ms)
|
|
BuildScriptInfoCaches (414ms)
|
|
ResolveRequiredComponents (31ms)
|
|
FinalizeReload (1565ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1228ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (64ms)
|
|
SetLoadedEditorAssemblies (8ms)
|
|
BeforeProcessingInitializeOnLoad (318ms)
|
|
ProcessInitializeOnLoadAttributes (682ms)
|
|
ProcessInitializeOnLoadMethodAttributes (131ms)
|
|
AfterProcessingInitializeOnLoad (24ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (29ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.56 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.2 MB). Loaded Objects now: 7469.
|
|
Memory consumption went from 181.7 MB to 175.5 MB.
|
|
Total: 21.226000 ms (FindLiveObjects: 2.007900 ms CreateObjectMapping: 1.358200 ms MarkObjects: 11.384000 ms DeleteObjects: 6.472800 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 2.171 seconds
|
|
Refreshing native plugins compatible for Editor in 5.14 ms, found 4 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.887 seconds
|
|
Domain Reload Profiling: 4045ms
|
|
BeginReloadAssembly (504ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (12ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (112ms)
|
|
RebuildCommonClasses (82ms)
|
|
RebuildNativeTypeToScriptingClass (25ms)
|
|
initialDomainReloadingComplete (82ms)
|
|
LoadAllAssembliesAndSetupDomain (1464ms)
|
|
LoadAssemblies (1201ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (519ms)
|
|
TypeCache.Refresh (18ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (453ms)
|
|
ResolveRequiredComponents (39ms)
|
|
FinalizeReload (1888ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1479ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (89ms)
|
|
SetLoadedEditorAssemblies (16ms)
|
|
BeforeProcessingInitializeOnLoad (410ms)
|
|
ProcessInitializeOnLoadAttributes (796ms)
|
|
ProcessInitializeOnLoadMethodAttributes (139ms)
|
|
AfterProcessingInitializeOnLoad (28ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (42ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.21 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6647 unused Assets / (6.7 MB). Loaded Objects now: 7471.
|
|
Memory consumption went from 181.8 MB to 175.1 MB.
|
|
Total: 27.755300 ms (FindLiveObjects: 2.504300 ms CreateObjectMapping: 2.525700 ms MarkObjects: 13.925500 ms DeleteObjects: 8.796600 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|