Files
CartoonRPG/Assets/StixGames/GrassShader/Example/GameScene/Scripts/ClickExplosion.cs
Caleb Sandford deQuincey 02c4b5ab66 Adding in new packages
2025-06-05 22:59:18 +01:00

22 lines
550 B
C#

using UnityEngine;
namespace StixGames.GrassShader.Example
{
public class ClickExplosion : MonoBehaviour
{
public Transform Prefab;
void Update()
{
if (Input.GetMouseButtonDown(0))
{
var ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit;
if (Physics.Raycast(ray, out hit))
{
Instantiate(Prefab, hit.point, Quaternion.identity, null);
}
}
}
}
}