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CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Documentation~/Block-Kill(Sphere).md
Caleb Sandford deQuincey 02c4b5ab66 Adding in new packages
2025-06-05 22:59:18 +01:00

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Kill (Sphere)

Menu Path : Kill > Kill (Sphere)

The Kill (Sphere) Block kills (sets the alive attribute to false) particles depending on where they are in comparison to a given Sphere.

Block settings

Setting Type Description
Mode Enum The method Unity uses to determine whether to kill a particle. The options are:
• Solid: Kills particles within the Sphere.
• Inverted: Kills particles outside of the Sphere.

Block compatibility

This Block is compatible with the following Contexts:

Block properties

Input Type Description
Sphere Sphere The sphere to compare particle position to.

Remark

  • If you use this Block inside an output Context, particles temporarily disappear, but don't stay killed.
  • Make sure to enable the Reap Particles option in update, otherwise killed particles don't disappear.