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CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Documentation~/Snippets/Operator-InlineIntro.md
Caleb Sandford deQuincey 02c4b5ab66 Adding in new packages
2025-06-05 22:59:18 +01:00

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You can use inline Operators to:
* Store constant values (which you can also convert to [Properties](../Properties.md)).
* Be the destination for a combination of values from different inputs. In this case, the Operator acts as a "builder" which takes individual values and outputs a coherent object.
* Cast between compatible types.
* Perform redirections in large graphs (redirect only one long connection instead of multiple ones).