Files
ClickRPG/Assets/MasterStylizedFX/Scripts/MSFEffectsGroup.cs
2025-10-04 12:25:29 +01:00

10 lines
236 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "MasterStylizedFX/EffectGroup")]
public class MSFEffectsGroup : ScriptableObject
{
public List<ParticleSystem> Particles;
}