Files

15 lines
325 B
C#

#if !CINEMACHINE_NO_CM2_SUPPORT
using System;
using UnityEngine;
namespace Unity.Cinemachine
{
/// <summary>
/// Property applied to Vcam Target fields. Used for custom drawing in the inspector.
/// </summary>
[Obsolete]
public sealed class VcamTargetPropertyAttribute : PropertyAttribute { }
}
#endif