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CnMGaming
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GameDevTVObstacleDodge
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c8d27ef13322bd935ab8773b5f546c06b0ffdb9a
GameDevTVObstacleDodge
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Library
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com.unity.burst@1df634d836b8
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Documentation~
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TableOfContents.md
SHOUTING_PIRATE
f0c5a8b267
Initial project commit
2026-01-08 16:50:20 +00:00
2.2 KiB
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Burst compiler
Get started
C# language support
HPC# overview
Static read-only fields and static constructor support
String support
Calling Burst-compiled code
Function pointers
C#/.NET type support
C#/.NET System namespace support
DllImport and internal calls
SharedStatic struct
Burst compilation
Marking code for Burst compilation
Excluding code from Burst compilation
Defining Burst options for an assembly
Burst compilation in Play mode
Generic jobs
Compilation warnings reference
Burst intrinsics
Burst intrinsics Common class
Processor specific SIMD extensions
Arm Neon intrinsics reference
Editor reference
Burst menu reference
Burst Inspector window reference
Building your project
Burst AOT Settings reference
Optimization
Debugging and profiling tools
Loop vectorization
Memory aliasing
NoAlias attribute
Aliasing and the job system
AssumeRange attribute
Hint intrinsic
Constant intrinsic
SkipLocalsInit attribute
Modding support