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LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Documentation~/Minimum-Node.md
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

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Minimum Node

Description

Returns the smallest of the two inputs values A and B.

Ports

Name Direction Type Description
A Input Dynamic Vector First input value
B Input Dynamic Vector Second input value
Out Output Dynamic Vector Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Minimum_float4(float4 A, float4 B, out float4 Out)
{
    Out = min(A, B);
}