394 lines
20 KiB
Plaintext
394 lines
20 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.42f1 (feb9a7235030) revision 16693671'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 32667 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.42f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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C:/Game Development/Unity/Projects/LowPolyBattleSim
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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64332
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-job-worker-count
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: C:/Game Development/Unity/Projects/LowPolyBattleSim
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C:/Game Development/Unity/Projects/LowPolyBattleSim
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [13336] Target information:
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Player connection [13336] * "[IP] 192.168.86.28 [Port] 0 [Flags] 2 [Guid] 2335308141 [EditorId] 2335308141 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-LUK2I9I) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [13336] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [13336] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.42f1 (feb9a7235030)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/LowPolyBattleSim/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
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Vendor: Intel
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VRAM: 16333 MB
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Driver: 27.20.100.9664
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56676
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.024307 seconds.
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- Loaded All Assemblies, in 1.117 seconds
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Native extension for LinuxStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 675 ms
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.953 seconds
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Domain Reload Profiling: 3064ms
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BeginReloadAssembly (338ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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RebuildCommonClasses (96ms)
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RebuildNativeTypeToScriptingClass (37ms)
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initialDomainReloadingComplete (147ms)
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LoadAllAssembliesAndSetupDomain (491ms)
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LoadAssemblies (335ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (480ms)
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TypeCache.Refresh (475ms)
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TypeCache.ScanAssembly (433ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (1954ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1810ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1012ms)
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SetLoadedEditorAssemblies (11ms)
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BeforeProcessingInitializeOnLoad (174ms)
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ProcessInitializeOnLoadAttributes (394ms)
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ProcessInitializeOnLoadMethodAttributes (219ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 2.396 seconds
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Refreshing native plugins compatible for Editor in 2.62 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.371 seconds
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Domain Reload Profiling: 4755ms
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BeginReloadAssembly (476ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (18ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (74ms)
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RebuildCommonClasses (117ms)
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RebuildNativeTypeToScriptingClass (38ms)
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initialDomainReloadingComplete (125ms)
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LoadAllAssembliesAndSetupDomain (1628ms)
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LoadAssemblies (1103ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (809ms)
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TypeCache.Refresh (593ms)
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TypeCache.ScanAssembly (543ms)
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BuildScriptInfoCaches (171ms)
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ResolveRequiredComponents (35ms)
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FinalizeReload (2372ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1834ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (59ms)
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SetLoadedEditorAssemblies (13ms)
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BeforeProcessingInitializeOnLoad (366ms)
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ProcessInitializeOnLoadAttributes (1110ms)
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ProcessInitializeOnLoadMethodAttributes (276ms)
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AfterProcessingInitializeOnLoad (10ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (20ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 202 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5970 unused Assets / (7.0 MB). Loaded Objects now: 6621.
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Memory consumption went from 154.2 MB to 147.2 MB.
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Total: 25.474500 ms (FindLiveObjects: 1.850600 ms CreateObjectMapping: 2.490600 ms MarkObjects: 14.271200 ms DeleteObjects: 6.860400 ms)
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========================================================================
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Received Import Request.
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Time since last request: 257277.718228 seconds.
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path: Assets/Hayq Art/Middle Ages Low Poly/Meshes
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artifactKey: Guid(55b1042e3c5d9d44589f46efaf06497b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Hayq Art/Middle Ages Low Poly/Meshes using Guid(55b1042e3c5d9d44589f46efaf06497b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '19584ec92cb5199035f370c099bb8de8') in 0.0093602 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000051 seconds.
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path: Assets/Hayq Art
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artifactKey: Guid(021a53e8e1cbfc34fb7468d139754de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Hayq Art using Guid(021a53e8e1cbfc34fb7468d139754de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b30b100e5109357bb8214408475afc34') in 0.0009252 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Duplicate assembly 'log4net.dll' with different versions detected, using 'Packages/com.unity.package-validation-suite/Lib/Editor/log4net.dll, AssemblyName=log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a' and ignoring 'Packages/com.unity.collab-proxy/Lib/Editor/log4netPlastic.dll, AssemblyName=log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a'.- Loaded All Assemblies, in 2.105 seconds
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Refreshing native plugins compatible for Editor in 2.70 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.114 seconds
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Domain Reload Profiling: 4208ms
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BeginReloadAssembly (491ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (16ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (110ms)
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RebuildCommonClasses (109ms)
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RebuildNativeTypeToScriptingClass (37ms)
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initialDomainReloadingComplete (68ms)
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LoadAllAssembliesAndSetupDomain (1389ms)
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LoadAssemblies (915ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (740ms)
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TypeCache.Refresh (419ms)
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TypeCache.ScanAssembly (383ms)
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BuildScriptInfoCaches (275ms)
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ResolveRequiredComponents (35ms)
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FinalizeReload (2115ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1612ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (47ms)
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SetLoadedEditorAssemblies (12ms)
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BeforeProcessingInitializeOnLoad (309ms)
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ProcessInitializeOnLoadAttributes (1047ms)
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ProcessInitializeOnLoadMethodAttributes (181ms)
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AfterProcessingInitializeOnLoad (17ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (39ms)
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Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 47 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6232 unused Assets / (6.8 MB). Loaded Objects now: 6902.
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Memory consumption went from 144.8 MB to 138.0 MB.
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Total: 24.567600 ms (FindLiveObjects: 1.395600 ms CreateObjectMapping: 2.184800 ms MarkObjects: 12.737700 ms DeleteObjects: 8.247600 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 2.17 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 36 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6233 unused Assets / (7.8 MB). Loaded Objects now: 6910.
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Memory consumption went from 143.2 MB to 135.4 MB.
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Total: 22.095000 ms (FindLiveObjects: 1.248300 ms CreateObjectMapping: 2.013500 ms MarkObjects: 10.736700 ms DeleteObjects: 8.094800 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
|
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Begin MonoManager ReloadAssembly
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|
Duplicate assembly 'log4net.dll' with different versions detected, using 'Packages/com.unity.package-validation-suite/Lib/Editor/log4net.dll, AssemblyName=log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a' and ignoring 'Packages/com.unity.collab-proxy/Lib/Editor/log4netPlastic.dll, AssemblyName=log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a'.- Loaded All Assemblies, in 1.456 seconds
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Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 3.010 seconds
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Domain Reload Profiling: 4462ms
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|
BeginReloadAssembly (369ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (15ms)
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|
BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (98ms)
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RebuildCommonClasses (71ms)
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RebuildNativeTypeToScriptingClass (27ms)
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initialDomainReloadingComplete (48ms)
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LoadAllAssembliesAndSetupDomain (936ms)
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LoadAssemblies (670ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (443ms)
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TypeCache.Refresh (18ms)
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TypeCache.ScanAssembly (1ms)
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BuildScriptInfoCaches (397ms)
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ResolveRequiredComponents (22ms)
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FinalizeReload (3011ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (2443ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (60ms)
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SetLoadedEditorAssemblies (8ms)
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BeforeProcessingInitializeOnLoad (421ms)
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ProcessInitializeOnLoadAttributes (1745ms)
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ProcessInitializeOnLoadMethodAttributes (192ms)
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AfterProcessingInitializeOnLoad (16ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (42ms)
|
|
Refreshing native plugins compatible for Editor in 2.87 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 36 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6240 unused Assets / (7.1 MB). Loaded Objects now: 6912.
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Memory consumption went from 143.6 MB to 136.5 MB.
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Total: 26.025900 ms (FindLiveObjects: 1.700600 ms CreateObjectMapping: 4.347600 ms MarkObjects: 9.545700 ms DeleteObjects: 10.429200 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
|
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Begin MonoManager ReloadAssembly
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Duplicate assembly 'log4net.dll' with different versions detected, using 'Packages/com.unity.package-validation-suite/Lib/Editor/log4net.dll, AssemblyName=log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a' and ignoring 'Packages/com.unity.collab-proxy/Lib/Editor/log4netPlastic.dll, AssemblyName=log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a'.- Loaded All Assemblies, in 1.513 seconds
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Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
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Assertion failed on expression: 'pred(*previous, *i)'
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Assertion failed on expression: 'pred(*previous, *i)'
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Assertion failed on expression: 'pred(*previous, *i)'
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Assertion failed on expression: 'pred(*previous, *i)'
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Assertion failed on expression: 'pred(*previous, *i)'
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Assertion failed on expression: 'pred(*previous, *i)'
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Native extension for LinuxStandalone target not found
|
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Native extension for iOS target not found
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|
Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.837 seconds
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Domain Reload Profiling: 3344ms
|
|
BeginReloadAssembly (361ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (87ms)
|
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RebuildCommonClasses (71ms)
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|
RebuildNativeTypeToScriptingClass (27ms)
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|
initialDomainReloadingComplete (58ms)
|
|
LoadAllAssembliesAndSetupDomain (989ms)
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LoadAssemblies (724ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (450ms)
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TypeCache.Refresh (21ms)
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TypeCache.ScanAssembly (6ms)
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BuildScriptInfoCaches (386ms)
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ResolveRequiredComponents (36ms)
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FinalizeReload (1838ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1388ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (31ms)
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SetLoadedEditorAssemblies (9ms)
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BeforeProcessingInitializeOnLoad (236ms)
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ProcessInitializeOnLoadAttributes (891ms)
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ProcessInitializeOnLoadMethodAttributes (208ms)
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AfterProcessingInitializeOnLoad (14ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (45ms)
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Refreshing native plugins compatible for Editor in 4.17 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 36 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6384 unused Assets / (7.3 MB). Loaded Objects now: 7058.
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Memory consumption went from 144.4 MB to 137.2 MB.
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Total: 23.070400 ms (FindLiveObjects: 1.517400 ms CreateObjectMapping: 2.514900 ms MarkObjects: 10.449100 ms DeleteObjects: 8.585500 ms)
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Prepare: number of updated asset objects reloaded= 0
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