28 lines
862 B
C#
28 lines
862 B
C#
using System;
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using UnityEngine;
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namespace EasyTalk.Display.Style
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{
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/// <summary>
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/// This class is used to define style settings for a continue display.
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/// </summary>
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[Serializable]
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public class ContinueDisplayStyle
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{
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/// <summary>
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/// The styling to use for the image of the continue display.
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/// </summary>
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[SerializeField] public ImageStyleSettings imageStyleSettings = new ImageStyleSettings();
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/// <summary>
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/// The styling to use on the continue button.
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/// </summary>
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[SerializeField] public ButtonStyleSettings buttonStyleSettings = new ButtonStyleSettings();
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/// <summary>
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/// The styling to use on the continue text.
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/// </summary>
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[SerializeField] public TextStyleSettings textStyleSettings = new TextStyleSettings();
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}
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}
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