Files
LowPolyRPG/Assets/Okitoki Games/EasyTalk/Runtime/Scripts/display/style/ContinueDisplayStyle.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

28 lines
862 B
C#

using System;
using UnityEngine;
namespace EasyTalk.Display.Style
{
/// <summary>
/// This class is used to define style settings for a continue display.
/// </summary>
[Serializable]
public class ContinueDisplayStyle
{
/// <summary>
/// The styling to use for the image of the continue display.
/// </summary>
[SerializeField] public ImageStyleSettings imageStyleSettings = new ImageStyleSettings();
/// <summary>
/// The styling to use on the continue button.
/// </summary>
[SerializeField] public ButtonStyleSettings buttonStyleSettings = new ButtonStyleSettings();
/// <summary>
/// The styling to use on the continue text.
/// </summary>
[SerializeField] public TextStyleSettings textStyleSettings = new TextStyleSettings();
}
}