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LowPolyRPG/Library/PackageCache/com.unity.terrain-tools@d4bcf51a280e/Documentation~/transform-pinch.md
2025-06-25 17:20:27 +01:00

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# Pinch Tool
If you set the **Pinch Amount** to a positive value, the tool pulls Terrain features inward towards the center of the Brush. If you set the **Pinch Amount** to a negative value, the tools does the opposite, and bulges Terrain features outwards away from the center of the Brush.
![The pinch tool in action](images/2-41-Pinch-03.png)
Select a Terrain tile to bring up the Terrain Inspector. In the Terrain Inspector, click the **Paint Terrain** icon, and select **Transform** > **Pinch** from the list of Terrain tools.
![Select the pinch tool from the Inspector](images/Transform.png)
Alternatively, select the terrain, and select the pinch icon on the terrain toolbar.
![Pinch icon](images/Icons/Pinch.png)
## Parameters
![Pinch tool control parameters](images/2-41-Pinch-02.png)
| **Property** | **Description** |
| ---------------- | ------------------------------------------------------------ |
| **Targets** | Defines the Tool targets. Click the **Materials** button to make the Tool affect the Material splat map texture. Click the **Heightmap** button to make the Tool affect the Heightmap texture. |
| **Pinch Amount** | The strength of the pinch or bulge effect.<br />Examples:<br />&#8226; 100 pinches the Terrain into a sharp point.<br />&#8226; 0 does nothing.<br />&#8226; -100 bulges the Terrain outwards to the maximum. |