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RaidersRPG/Logs/AssetImportWorker13.log

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2025-07-01 21:03:21 +01:00
Using pre-set license
Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2025-07-01T11:37:13Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker13
-projectPath
C:/Game Development/Unity/Projects/RaidersRTS
-logFile
Logs/AssetImportWorker13.log
-srvPort
58689
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Game Development/Unity/Projects/RaidersRTS
C:/Game Development/Unity/Projects/RaidersRTS
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [1540] Target information:
Player connection [1540] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 3176574604 [EditorId] 3176574604 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [1540] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [1540] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 338.42 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.01 ms.
Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/RaidersRTS/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Renderer: AMD Radeon HD 7800 Series (ID=0x6818)
Vendor: ATI
VRAM: 2027 MB
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Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56952
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Native extension for LinuxStandalone target not found
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
Native extension for iOS target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 764 ms
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
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- Finished resetting the current domain, in 1.991 seconds
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AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.48 ms, found 3 plugins.
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.382 seconds
Domain Reload Profiling: 5225ms
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initialDomainReloadingComplete (120ms)
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AwakeInstancesAfterBackupRestoration (20ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
Refreshing native plugins compatible for Editor in 3.77 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 235 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6498 unused Assets / (6.8 MB). Loaded Objects now: 7203.
Memory consumption went from 210.4 MB to 203.6 MB.
Total: 36.006900 ms (FindLiveObjects: 2.619300 ms CreateObjectMapping: 3.888400 ms MarkObjects: 20.042600 ms DeleteObjects: 9.452800 ms)
========================================================================
Received Import Request.
Time since last request: 55147.253429 seconds.
path: Assets/Okitoki Games/EasyTalk/Fonts/OFL/language_support/african/AbyssinicaSIL-Regular SDF.asset
artifactKey: Guid(553740948f34b134b9ebc9e3a8fe52a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Okitoki Games/EasyTalk/Fonts/OFL/language_support/african/AbyssinicaSIL-Regular SDF.asset using Guid(553740948f34b134b9ebc9e3a8fe52a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1caa240e8f6525d04a3ea604ea5791fd') in 2.56858 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Import Request.
Time since last request: 0.000208 seconds.
path: Assets/Polygon-Mega Survival Forest/Shaders/Materials/Other_Flora_Materials/Agave_Mat.mat
artifactKey: Guid(742c4d483e281ed4cb2349f2cd11c23f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival Forest/Shaders/Materials/Other_Flora_Materials/Agave_Mat.mat using Guid(742c4d483e281ed4cb2349f2cd11c23f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '97708c4e6538ce6d05b37bd217da2abc') in 2.4209605 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000170 seconds.
path: Assets/GabrielAguiarProductions/Shaders/Additive_Unlit.shadergraph
artifactKey: Guid(9665439ac7e1b83489c673e35dcefd05) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GabrielAguiarProductions/Shaders/Additive_Unlit.shadergraph using Guid(9665439ac7e1b83489c673e35dcefd05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f0f5e984803cf9feec5747c2fe83dd04') in 1.4272002 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 0.000105 seconds.
path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_yellow.mat
artifactKey: Guid(a5543c3f9c5768d4abf048f5dcef9927) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_yellow.mat using Guid(a5543c3f9c5768d4abf048f5dcef9927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f48dab26eb1a041ac12b60b0793a96cf') in 0.1008528 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000118 seconds.
path: Assets/Ian's Fire Pack Universal/_URP Specific/Shaders/Additive-Shimmer-URP.shadergraph
artifactKey: Guid(ca706707dda794df5a2acc28a4fbc3fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 0.000108 seconds.
path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_green_yellow_Chopped.mat
artifactKey: Guid(707adc1e72b7049409ba638dd37e387e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000111 seconds.
path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red_Yellow_Chopped.mat
artifactKey: Guid(e0991915cc765eb4d9e6987d3540f7de) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red_Yellow_Chopped.mat using Guid(e0991915cc765eb4d9e6987d3540f7de) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '79f2a7458ff936ad39567ea8300d9471') in 1.2918304 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Import Request.
Time since last request: 0.000080 seconds.
path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red.mat
artifactKey: Guid(181db2e3f21f624488f080c7f360ef7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
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Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4415ms
BeginReloadAssembly (701ms)
ExecutionOrderSort (0ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 42 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6494 unused Assets / (7.1 MB). Loaded Objects now: 7285.
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Total: 31.846000 ms (FindLiveObjects: 3.607200 ms CreateObjectMapping: 2.898400 ms MarkObjects: 15.234800 ms DeleteObjects: 10.101100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.59 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.878 seconds
Domain Reload Profiling: 3958ms
BeginReloadAssembly (590ms)
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initialDomainReloadingComplete (97ms)
LoadAllAssembliesAndSetupDomain (1278ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6494 unused Assets / (6.8 MB). Loaded Objects now: 7287.
Memory consumption went from 188.3 MB to 181.5 MB.
Total: 29.144100 ms (FindLiveObjects: 2.388300 ms CreateObjectMapping: 2.118100 ms MarkObjects: 13.541700 ms DeleteObjects: 11.092100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 4.05 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.952 seconds
Domain Reload Profiling: 4143ms
BeginReloadAssembly (551ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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BeforeProcessingInitializeOnLoad (404ms)
ProcessInitializeOnLoadAttributes (826ms)
ProcessInitializeOnLoadMethodAttributes (145ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (44ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6494 unused Assets / (7.3 MB). Loaded Objects now: 7289.
Memory consumption went from 188.4 MB to 181.1 MB.
Total: 23.222500 ms (FindLiveObjects: 2.125000 ms CreateObjectMapping: 1.781200 ms MarkObjects: 10.490300 ms DeleteObjects: 8.822800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.94 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.581 seconds
Domain Reload Profiling: 5019ms
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ExecutionOrderSort (0ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (41ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.50 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6495 unused Assets / (7.5 MB). Loaded Objects now: 7292.
Memory consumption went from 188.4 MB to 180.9 MB.
Total: 30.164500 ms (FindLiveObjects: 3.152000 ms CreateObjectMapping: 2.261200 ms MarkObjects: 12.553500 ms DeleteObjects: 12.193200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.292 seconds
Refreshing native plugins compatible for Editor in 4.51 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.967 seconds
Domain Reload Profiling: 4246ms
BeginReloadAssembly (582ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (158ms)
RebuildCommonClasses (131ms)
RebuildNativeTypeToScriptingClass (43ms)
initialDomainReloadingComplete (102ms)
LoadAllAssembliesAndSetupDomain (1419ms)
LoadAssemblies (1164ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (525ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (443ms)
ResolveRequiredComponents (51ms)
FinalizeReload (1968ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1537ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (92ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (461ms)
ProcessInitializeOnLoadAttributes (798ms)
ProcessInitializeOnLoadMethodAttributes (138ms)
AfterProcessingInitializeOnLoad (34ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.62 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6495 unused Assets / (7.3 MB). Loaded Objects now: 7294.
Memory consumption went from 188.4 MB to 181.1 MB.
Total: 29.551700 ms (FindLiveObjects: 1.799100 ms CreateObjectMapping: 1.723500 ms MarkObjects: 12.239400 ms DeleteObjects: 13.786800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.656 seconds
Refreshing native plugins compatible for Editor in 3.42 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.469 seconds
Domain Reload Profiling: 3110ms
BeginReloadAssembly (433ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (106ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1052ms)
LoadAssemblies (895ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (361ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (313ms)
ResolveRequiredComponents (29ms)
FinalizeReload (1470ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1149ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (75ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (308ms)
ProcessInitializeOnLoadAttributes (624ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.45 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6495 unused Assets / (7.1 MB). Loaded Objects now: 7296.
Memory consumption went from 188.5 MB to 181.4 MB.
Total: 18.349400 ms (FindLiveObjects: 1.855700 ms CreateObjectMapping: 1.386400 ms MarkObjects: 8.062400 ms DeleteObjects: 7.042300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.638 seconds
Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.478 seconds
Domain Reload Profiling: 3102ms
BeginReloadAssembly (425ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (87ms)
RebuildCommonClasses (72ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1036ms)
LoadAssemblies (908ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (341ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1478ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1128ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (71ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (304ms)
ProcessInitializeOnLoadAttributes (608ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6495 unused Assets / (7.2 MB). Loaded Objects now: 7298.
Memory consumption went from 188.5 MB to 181.3 MB.
Total: 19.126300 ms (FindLiveObjects: 1.787700 ms CreateObjectMapping: 1.704300 ms MarkObjects: 8.345500 ms DeleteObjects: 7.286300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.827 seconds
Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.542 seconds
Domain Reload Profiling: 3348ms
BeginReloadAssembly (437ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (92ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (81ms)
LoadAllAssembliesAndSetupDomain (1200ms)
LoadAssemblies (1031ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (392ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (341ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1543ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1224ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (83ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (371ms)
ProcessInitializeOnLoadAttributes (636ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.64 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7301.
Memory consumption went from 188.6 MB to 181.5 MB.
Total: 17.957100 ms (FindLiveObjects: 1.735300 ms CreateObjectMapping: 1.311000 ms MarkObjects: 8.057100 ms DeleteObjects: 6.851200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.649 seconds
Refreshing native plugins compatible for Editor in 3.30 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.460 seconds
Domain Reload Profiling: 3094ms
BeginReloadAssembly (407ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (88ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1064ms)
LoadAssemblies (903ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (360ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (315ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1461ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1135ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (325ms)
ProcessInitializeOnLoadAttributes (610ms)
ProcessInitializeOnLoadMethodAttributes (104ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.58 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (6.8 MB). Loaded Objects now: 7303.
Memory consumption went from 188.6 MB to 181.8 MB.
Total: 17.881400 ms (FindLiveObjects: 1.944700 ms CreateObjectMapping: 1.547100 ms MarkObjects: 7.868300 ms DeleteObjects: 6.518900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.699 seconds
Refreshing native plugins compatible for Editor in 3.25 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.433 seconds
Domain Reload Profiling: 3113ms
BeginReloadAssembly (426ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
RebuildCommonClasses (66ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1076ms)
LoadAssemblies (929ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (353ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (303ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1433ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1120ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (302ms)
ProcessInitializeOnLoadAttributes (623ms)
ProcessInitializeOnLoadMethodAttributes (96ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7305.
Memory consumption went from 188.6 MB to 181.6 MB.
Total: 17.175000 ms (FindLiveObjects: 1.950900 ms CreateObjectMapping: 1.173300 ms MarkObjects: 7.740400 ms DeleteObjects: 6.308300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 2500.994172 seconds.
path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/CharacterRightArm.mask
artifactKey: Guid(18305430928c45b499c38341febec82b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/CharacterRightArm.mask using Guid(18305430928c45b499c38341febec82b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ab337dfb99e2b1d913ad55637831d72') in 0.0520939 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000044 seconds.
path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/WaveAvatar.mask
artifactKey: Guid(36af21f59da46f04ca7bc0e7aca33061) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/WaveAvatar.mask using Guid(36af21f59da46f04ca7bc0e7aca33061) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8c2b0a0363638cb9470fe6d139f4b3ae') in 0.0023169 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.625 seconds
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.446 seconds
Domain Reload Profiling: 3056ms
BeginReloadAssembly (424ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
RebuildCommonClasses (66ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1030ms)
LoadAssemblies (879ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (359ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (302ms)
ResolveRequiredComponents (38ms)
FinalizeReload (1447ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1136ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (321ms)
ProcessInitializeOnLoadAttributes (615ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.43 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (6.9 MB). Loaded Objects now: 7307.
Memory consumption went from 188.7 MB to 181.7 MB.
Total: 18.542100 ms (FindLiveObjects: 1.994500 ms CreateObjectMapping: 1.354700 ms MarkObjects: 8.232500 ms DeleteObjects: 6.957400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.640 seconds
Refreshing native plugins compatible for Editor in 3.16 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.591 seconds
Domain Reload Profiling: 3215ms
BeginReloadAssembly (419ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (89ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1046ms)
LoadAssemblies (902ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (352ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (302ms)
ResolveRequiredComponents (30ms)
FinalizeReload (1591ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1222ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (335ms)
ProcessInitializeOnLoadAttributes (673ms)
ProcessInitializeOnLoadMethodAttributes (116ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.16 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.3 MB). Loaded Objects now: 7309.
Memory consumption went from 188.7 MB to 181.4 MB.
Total: 18.805600 ms (FindLiveObjects: 1.739900 ms CreateObjectMapping: 1.236000 ms MarkObjects: 7.947600 ms DeleteObjects: 7.879200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.629 seconds
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.450 seconds
Domain Reload Profiling: 3065ms
BeginReloadAssembly (405ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (87ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1055ms)
LoadAssemblies (874ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (378ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (329ms)
ResolveRequiredComponents (31ms)
FinalizeReload (1451ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1125ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (306ms)
ProcessInitializeOnLoadAttributes (616ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.76 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7311.
Memory consumption went from 188.7 MB to 181.7 MB.
Total: 18.115500 ms (FindLiveObjects: 1.808300 ms CreateObjectMapping: 1.272700 ms MarkObjects: 8.191100 ms DeleteObjects: 6.841100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.613 seconds
Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.441 seconds
Domain Reload Profiling: 3040ms
BeginReloadAssembly (422ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (86ms)
RebuildCommonClasses (63ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (1025ms)
LoadAssemblies (900ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (339ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (294ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1442ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1134ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (328ms)
ProcessInitializeOnLoadAttributes (603ms)
ProcessInitializeOnLoadMethodAttributes (108ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.72 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7313.
Memory consumption went from 188.8 MB to 181.8 MB.
Total: 18.887200 ms (FindLiveObjects: 1.654300 ms CreateObjectMapping: 1.501000 ms MarkObjects: 8.415400 ms DeleteObjects: 7.313400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.935 seconds
Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.369 seconds
Domain Reload Profiling: 3290ms
BeginReloadAssembly (425ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (69ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (1329ms)
LoadAssemblies (1049ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (493ms)
TypeCache.Refresh (30ms)
TypeCache.ScanAssembly (7ms)
BuildScriptInfoCaches (423ms)
ResolveRequiredComponents (34ms)
FinalizeReload (1370ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1057ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (299ms)
ProcessInitializeOnLoadAttributes (562ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7315.
Memory consumption went from 188.8 MB to 181.8 MB.
Total: 16.865500 ms (FindLiveObjects: 1.651300 ms CreateObjectMapping: 1.520500 ms MarkObjects: 7.504100 ms DeleteObjects: 6.187100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.684 seconds
Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.366 seconds
Domain Reload Profiling: 3036ms
BeginReloadAssembly (428ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
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RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (79ms)
LoadAllAssembliesAndSetupDomain (1073ms)
LoadAssemblies (915ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (364ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (3ms)
BuildScriptInfoCaches (309ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1367ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1066ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (71ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (282ms)
ProcessInitializeOnLoadAttributes (570ms)
ProcessInitializeOnLoadMethodAttributes (108ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7317.
Memory consumption went from 188.8 MB to 181.8 MB.
Total: 16.907400 ms (FindLiveObjects: 1.596100 ms CreateObjectMapping: 1.149100 ms MarkObjects: 7.464500 ms DeleteObjects: 6.691300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.610 seconds
Refreshing native plugins compatible for Editor in 3.28 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.471 seconds
Domain Reload Profiling: 3067ms
BeginReloadAssembly (402ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (81ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (73ms)
LoadAllAssembliesAndSetupDomain (1034ms)
LoadAssemblies (884ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (346ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (302ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1472ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1155ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (329ms)
ProcessInitializeOnLoadAttributes (624ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7319.
Memory consumption went from 188.9 MB to 181.8 MB.
Total: 17.689300 ms (FindLiveObjects: 1.661300 ms CreateObjectMapping: 1.164100 ms MarkObjects: 8.278100 ms DeleteObjects: 6.583600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6492 unused Assets / (7.1 MB). Loaded Objects now: 7322.
Memory consumption went from 189.1 MB to 182.0 MB.
Total: 20.410800 ms (FindLiveObjects: 1.903200 ms CreateObjectMapping: 1.554400 ms MarkObjects: 10.285400 ms DeleteObjects: 6.665200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.670 seconds
Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.360 seconds
Domain Reload Profiling: 3015ms
BeginReloadAssembly (418ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (73ms)
LoadAllAssembliesAndSetupDomain (1077ms)
LoadAssemblies (924ms)
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AnalyzeDomain (362ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (3ms)
BuildScriptInfoCaches (309ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1361ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1059ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (288ms)
ProcessInitializeOnLoadAttributes (578ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6499 unused Assets / (7.0 MB). Loaded Objects now: 7324.
Memory consumption went from 188.9 MB to 181.9 MB.
Total: 16.879400 ms (FindLiveObjects: 1.921300 ms CreateObjectMapping: 1.205100 ms MarkObjects: 7.428700 ms DeleteObjects: 6.321700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 2256.423581 seconds.
path: Assets/Polygon-Mega Survival Forest/Prefabs/Rock_Part_01/SM_Large_Hover_Flat_Stone_02.prefab
artifactKey: Guid(82e83539ed8a30e4d937f74d5564ce35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival Forest/Prefabs/Rock_Part_01/SM_Large_Hover_Flat_Stone_02.prefab using Guid(82e83539ed8a30e4d937f74d5564ce35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '47227b77eed166b25b3175d3d49b6cb7') in 2.0125727 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14
========================================================================
Received Import Request.
Time since last request: 187.880958 seconds.
path: Assets/Polygon-Mega Survival Forest/Textures/Textures/Grass/Grass_Normal.png
artifactKey: Guid(339082edff672874c92515318a2073ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival Forest/Textures/Textures/Grass/Grass_Normal.png using Guid(339082edff672874c92515318a2073ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '45df076fefb5fdc18c76fbeaacc06272') in 0.0705005 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.723 seconds
Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.450 seconds
Domain Reload Profiling: 3158ms
BeginReloadAssembly (460ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (44ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (100ms)
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initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1091ms)
LoadAssemblies (913ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (378ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (327ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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EditorAssembliesLoaded (1ms)
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AwakeInstancesAfterBackupRestoration (35ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6499 unused Assets / (6.8 MB). Loaded Objects now: 7348.
Memory consumption went from 189.2 MB to 182.3 MB.
Total: 19.394500 ms (FindLiveObjects: 1.707100 ms CreateObjectMapping: 1.154600 ms MarkObjects: 8.577700 ms DeleteObjects: 7.952600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.665 seconds
Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.419 seconds
Domain Reload Profiling: 3069ms
BeginReloadAssembly (441ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1049ms)
LoadAssemblies (916ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (350ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (3ms)
BuildScriptInfoCaches (297ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1420ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1096ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (296ms)
ProcessInitializeOnLoadAttributes (599ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6499 unused Assets / (7.1 MB). Loaded Objects now: 7350.
Memory consumption went from 189.1 MB to 182.0 MB.
Total: 18.593000 ms (FindLiveObjects: 2.280100 ms CreateObjectMapping: 1.287700 ms MarkObjects: 8.295400 ms DeleteObjects: 6.720100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.656 seconds
Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.472 seconds
Domain Reload Profiling: 3116ms
BeginReloadAssembly (427ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (93ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1057ms)
LoadAssemblies (890ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (375ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (320ms)
ResolveRequiredComponents (35ms)
FinalizeReload (1473ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1163ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (318ms)
ProcessInitializeOnLoadAttributes (630ms)
ProcessInitializeOnLoadMethodAttributes (120ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6499 unused Assets / (7.1 MB). Loaded Objects now: 7352.
Memory consumption went from 189.1 MB to 182.0 MB.
Total: 18.503200 ms (FindLiveObjects: 1.841200 ms CreateObjectMapping: 1.412500 ms MarkObjects: 7.854700 ms DeleteObjects: 7.392100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.643 seconds
Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.429 seconds
Domain Reload Profiling: 3057ms
BeginReloadAssembly (402ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (87ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1066ms)
LoadAssemblies (878ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (374ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (321ms)
ResolveRequiredComponents (31ms)
FinalizeReload (1430ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1120ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (337ms)
ProcessInitializeOnLoadAttributes (581ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6499 unused Assets / (7.0 MB). Loaded Objects now: 7354.
Memory consumption went from 189.1 MB to 182.1 MB.
Total: 18.788800 ms (FindLiveObjects: 1.771100 ms CreateObjectMapping: 1.503100 ms MarkObjects: 8.503500 ms DeleteObjects: 7.008800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 950.957157 seconds.
path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut3.mat
artifactKey: Guid(7fb8f0d784c23c04e96c57e8c3c925bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut3.mat using Guid(7fb8f0d784c23c04e96c57e8c3c925bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd5a8f4d756e9a6b9699e11df9e16695c') in 0.8825627 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000056 seconds.
path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut4.mat
artifactKey: Guid(fa86877becd09184d82294f2566ac3b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut4.mat using Guid(fa86877becd09184d82294f2566ac3b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c1faad41636ed76ded2861877b8e1b9c') in 0.0560194 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000074 seconds.
path: Assets/StixGames/GrassShader/Example/Example/Material/BlopDisplacement.mat
artifactKey: Guid(ff7e81cdba906f54b8d23bebe5c48ea6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/StixGames/GrassShader/Example/Example/Material/BlopDisplacement.mat using Guid(ff7e81cdba906f54b8d23bebe5c48ea6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '829255154bd91fc0ed7c9aef3fddcbdf') in 0.0366895 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000054 seconds.
path: Assets/Okitoki Games/EasyTalk/Fonts/OFL/Mister Pixel Regular SDF.asset
artifactKey: Guid(9773f852abcc3f3499fe5d060ca081b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Okitoki Games/EasyTalk/Fonts/OFL/Mister Pixel Regular SDF.asset using Guid(9773f852abcc3f3499fe5d060ca081b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8bee3a77b3ca58cd9f4e4d8018ebf631') in 1.0520692 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 28
========================================================================
Received Import Request.
Time since last request: 0.000057 seconds.
path: Assets/PixPlays/Components/Meshes/funnel_mesh.fbx
artifactKey: Guid(e286049871e1e1841bb5c6fcf3bbb3cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Meshes/funnel_mesh.fbx using Guid(e286049871e1e1841bb5c6fcf3bbb3cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ea9bda495231faefb4bd36f1d84863c8') in 4.6678254 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000099 seconds.
path: Assets/Okitoki Games/EasyTalk/Fonts/OFL/odstemplikBold SDF.asset
artifactKey: Guid(46643a934041726448466cec71af46aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Okitoki Games/EasyTalk/Fonts/OFL/odstemplikBold SDF.asset using Guid(46643a934041726448466cec71af46aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'aaa794c6231494881b15bf5eb647e344') in 0.9206315 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 28
========================================================================
Received Import Request.
Time since last request: 0.000111 seconds.
path: Assets/PixPlays/Components/Meshes/water_aoe_mesh2.fbx
artifactKey: Guid(1c99290f945f3294084e1955c8be5386) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000080 seconds.
path: Assets/PixPlays/Components/Components_BuiltIn/SharedMaterials/StoneMat.mat
artifactKey: Guid(da35a7de12e65c04a93f472545907e61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Components_BuiltIn/SharedMaterials/StoneMat.mat using Guid(da35a7de12e65c04a93f472545907e61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'aef424bef8a5873f104ad898603ed706') in 6.5665616 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000050 seconds.
path: Assets/PixPlays/Components/Meshes/spiral_mesh2.fbx
artifactKey: Guid(ba205c3e92ab7814185427a9fcb7a73f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Meshes/spiral_mesh2.fbx using Guid(ba205c3e92ab7814185427a9fcb7a73f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9cd06be379724cfc2127fff7b27a99df') in 0.0445191 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000087 seconds.
path: Assets/GabrielAguiarProductions/UniqueMarkersPointersVol_1/Models/Diamond.fbx
artifactKey: Guid(dff98b321822679429e19884a7db0d99) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GabrielAguiarProductions/UniqueMarkersPointersVol_1/Models/Diamond.fbx using Guid(dff98b321822679429e19884a7db0d99) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c165fc3cb523bd90c20174a57440f43f') in 0.0482912 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/PixPlays/Components/Meshes/spiral_mesh.fbx
artifactKey: Guid(9b1fdebadce8b394f8d1584a361e49c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Meshes/spiral_mesh.fbx using Guid(9b1fdebadce8b394f8d1584a361e49c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '212f76d780956c30df011cca71d048c2') in 0.0440281 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000054 seconds.
path: Assets/PixPlays/Components/Meshes/spike_mesh.fbx
artifactKey: Guid(2757b9ef15a6d6f42b4654719a31f822) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Meshes/spike_mesh.fbx using Guid(2757b9ef15a6d6f42b4654719a31f822) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6d1c4e2b778347853090211f7c6a720d') in 0.0356369 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000069 seconds.
path: Assets/PixPlays/Components/Meshes/GroundShatterMesh.fbx
artifactKey: Guid(05db92071ee54014b87e55aaa0fa9166) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Meshes/GroundShatterMesh.fbx using Guid(05db92071ee54014b87e55aaa0fa9166) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ae10c50fcd5e823396dc36127b038b52') in 1.5822199 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 556
========================================================================
Received Import Request.
Time since last request: 0.000051 seconds.
path: Assets/PixPlays/Components/Meshes/hemisphere.fbx
artifactKey: Guid(4c7ce1ec218024142a1b887dbfe251a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Meshes/hemisphere.fbx using Guid(4c7ce1ec218024142a1b887dbfe251a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ee1bad10e7e6ba34d46678687b018446') in 0.0419251 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.369182 seconds.
path: Assets/PixPlays/Components/Meshes/capsule_mesh.fbx
artifactKey: Guid(41f1f8c152c81dd419a8aecb17133794) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/PixPlays/Components/Meshes/capsule_mesh.fbx using Guid(41f1f8c152c81dd419a8aecb17133794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '23f67e56c20a86513ad95b0dc00a1f7d') in 0.0406272 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0