2241 lines
248 KiB
Plaintext
2241 lines
248 KiB
Plaintext
Log file open, 10/25/25 23:23:52
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Started CrashReportClient (pid=2880)
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LogWindows: Custom abort handler registered for crash reporting.
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LogInit: Display: Running engine for game: RomeGuard
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LogCore: UTS: Unreal Trace Server launched successfully
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LogTrace: Initializing trace...
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LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
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LogTrace: Display: Control listening on port 1985
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
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LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
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LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.6332] "
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LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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LogCsvProfiler: Display: Metadata set : asan="0"
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LogCsvProfiler: Display: Metadata set : commandline="" "E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject"""
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LogCsvProfiler: Display: Metadata set : loginid="72d596db44119dd8ff2c22ae7fd42ced"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogStats: Stats thread started at 0.235832
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LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
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LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-C619AC694F430694F7743B816DBAD2F2
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [../../../../RomeNightGuard/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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LogAudio: Display: AudioInfo: 'OGG' Registered
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LogAudio: Display: AudioInfo: 'ADPCM' Registered
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LogAudio: Display: AudioInfo: 'PCM' Registered
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LogAudio: Display: AudioInfo: 'BINKA' Registered
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LogAudio: Display: AudioInfo: 'RADA' Registered
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LogAudio: Display: Audio Device Manager Pre-Initialized
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LogPluginManager: Looking for build plugins target receipt
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LogPluginManager: Unable to find target receipt in path: ../../../../RomeNightGuard/Binaries/Win64/*.target
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LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
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LogConfig: Display: Loading Mac ini files took 0.04 seconds
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LogConfig: Display: Loading Android ini files took 0.05 seconds
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LogConfig: Display: Loading IOS ini files took 0.05 seconds
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LogConfig: Display: Loading Windows ini files took 0.05 seconds
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LogAssetRegistry: Display: Asset registry cache read as 81.5 MiB from ../../../../RomeNightGuard/Intermediate/CachedAssetRegistry_0.bin.
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LogConfig: Display: Loading TVOS ini files took 0.06 seconds
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LogConfig: Display: Loading Unix ini files took 0.06 seconds
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LogConfig: Display: Loading VisionOS ini files took 0.06 seconds
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LogConfig: Display: Loading Linux ini files took 0.06 seconds
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Looking for enabled plugins target receipt
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LogPluginManager: Unable to find target receipt in path: ../../../../RomeNightGuard/Binaries/Win64/*.target
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Mounting Engine plugin ChaosCloth
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LogPluginManager: Mounting Engine plugin ChaosInsights
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LogPluginManager: Mounting Engine plugin ChaosVD
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LogPluginManager: Mounting Engine plugin CmdLinkServer
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LogPluginManager: Mounting Engine plugin EnhancedInput
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LogPluginManager: Mounting Engine plugin FastBuildController
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LogPluginManager: Mounting Engine plugin Fab
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LogPluginManager: Mounting Engine plugin IoStoreInsights
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LogPluginManager: Mounting Engine plugin MassInsights
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LogPluginManager: Mounting Engine plugin MeshPainting
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LogPluginManager: Mounting Engine plugin RenderGraphInsights
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LogPluginManager: Mounting Engine plugin TraceUtilities
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LogPluginManager: Mounting Engine plugin UbaController
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LogPluginManager: Mounting Engine plugin WorldMetrics
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LogPluginManager: Mounting Engine plugin XGEController
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LogPluginManager: Mounting Engine plugin AnimationSharing
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LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
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LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
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LogPluginManager: Mounting Engine plugin DumpGPUServices
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LogPluginManager: Mounting Engine plugin GitSourceControl
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LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
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LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
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LogPluginManager: Mounting Engine plugin NamingTokens
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LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PerforceSourceControl
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LogPluginManager: Mounting Engine plugin PixWinPlugin
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LogPluginManager: Mounting Engine plugin PlasticSourceControl
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LogPluginManager: Mounting Engine plugin PluginUtils
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LogPluginManager: Mounting Engine plugin PropertyAccessNode
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LogPluginManager: Mounting Engine plugin ProjectLauncher
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LogPluginManager: Mounting Engine plugin RenderDocPlugin
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LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
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LogPluginManager: Mounting Engine plugin SubversionSourceControl
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LogPluginManager: Mounting Engine plugin TextureFormatOodle
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LogPluginManager: Mounting Engine plugin AssetManagerEditor
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LogPluginManager: Mounting Engine plugin UObjectPlugin
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LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
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LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin BlueprintHeaderView
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LogPluginManager: Mounting Engine plugin ChangelistReview
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LogPluginManager: Mounting Engine plugin ColorGrading
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LogPluginManager: Mounting Engine plugin CryptoKeys
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LogPluginManager: Mounting Engine plugin CurveEditorTools
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LogPluginManager: Mounting Engine plugin DataValidation
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LogPluginManager: Mounting Engine plugin EditorDebugTools
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LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
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LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
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LogPluginManager: Mounting Engine plugin FacialAnimation
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LogPluginManager: Mounting Engine plugin GameplayTagsEditor
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LogPluginManager: Mounting Engine plugin GeometryMode
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LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
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LogPluginManager: Mounting Engine plugin MaterialAnalyzer
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LogPluginManager: Mounting Engine plugin MeshLODToolset
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LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
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LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
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LogPluginManager: Mounting Engine plugin PluginBrowser
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LogPluginManager: Mounting Engine plugin ProxyLODPlugin
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LogPluginManager: Mounting Engine plugin SequencerAnimTools
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LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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LogPluginManager: Mounting Engine plugin UMGWidgetPreview
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LogPluginManager: Mounting Engine plugin StylusInput
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LogPluginManager: Mounting Engine plugin DatasmithContent
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LogPluginManager: Mounting Engine plugin UVEditor
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LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
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LogPluginManager: Mounting Engine plugin Cascade
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LogPluginManager: Mounting Engine plugin Niagara
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LogPluginManager: Mounting Engine plugin GLTFExporter
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LogPluginManager: Mounting Engine plugin VariantManager
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LogPluginManager: Mounting Engine plugin VariantManagerContent
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LogPluginManager: Mounting Engine plugin NiagaraSimCaching
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LogPluginManager: Mounting Engine plugin NNEDenoiser
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LogPluginManager: Mounting Engine plugin NNERuntimeORT
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LogPluginManager: Mounting Engine plugin MetaHumanSDK
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LogPluginManager: Mounting Engine plugin AdvancedRenamer
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LogPluginManager: Mounting Engine plugin AutomationUtils
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LogPluginManager: Mounting Engine plugin BackChannel
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LogPluginManager: Mounting Engine plugin ChaosCaching
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LogPluginManager: Mounting Engine plugin ChaosEditor
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LogPluginManager: Mounting Engine plugin ChaosNiagara
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LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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LogPluginManager: Mounting Engine plugin ChaosUserDataPT
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LogPluginManager: Mounting Engine plugin CharacterAI
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LogPluginManager: Mounting Engine plugin Dataflow
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LogPluginManager: Mounting Engine plugin EditorDataStorage
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LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
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LogPluginManager: Mounting Engine plugin EditorTelemetry
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LogPluginManager: Mounting Engine plugin EditorPerformance
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LogPluginManager: Mounting Engine plugin Fracture
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LogPluginManager: Mounting Engine plugin FullBodyIK
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LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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LogPluginManager: Mounting Engine plugin GeometryFlow
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LogPluginManager: Mounting Engine plugin GeometryDataflow
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LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
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LogPluginManager: Mounting Engine plugin LocalizableMessage
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LogPluginManager: Mounting Engine plugin LowLevelNetTrace
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LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
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LogPluginManager: Mounting Engine plugin NFORDenoise
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LogPluginManager: Mounting Engine plugin PlanarCut
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LogPluginManager: Mounting Engine plugin PlatformCrypto
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LogPluginManager: Mounting Engine plugin PythonScriptPlugin
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LogPluginManager: Mounting Engine plugin RuntimeTelemetry
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LogPluginManager: Mounting Engine plugin SequenceNavigator
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LogPluginManager: Mounting Engine plugin SkeletalReduction
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LogPluginManager: Mounting Engine plugin ToolPresets
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LogPluginManager: Mounting Engine plugin ActorSequence
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LogPluginManager: Mounting Engine plugin LevelSequenceEditor
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LogPluginManager: Mounting Engine plugin TemplateSequence
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LogPluginManager: Mounting Engine plugin SequencerScripting
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LogPluginManager: Mounting Engine plugin CameraCalibrationCore
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LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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LogPluginManager: Mounting Engine plugin Takes
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LogPluginManager: Mounting Engine plugin EOSShared
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LogPluginManager: Mounting Engine plugin OnlineBase
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LogPluginManager: Mounting Engine plugin OnlineServices
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LogPluginManager: Mounting Engine plugin OnlineSubsystem
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LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
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LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
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LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin AndroidFileServer
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LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
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LogPluginManager: Mounting Engine plugin AndroidPermission
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LogPluginManager: Mounting Engine plugin AppleImageUtils
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LogPluginManager: Mounting Engine plugin AppleMoviePlayer
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LogPluginManager: Mounting Engine plugin ArchVisCharacter
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LogPluginManager: Mounting Engine plugin AssetTags
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LogPluginManager: Mounting Engine plugin AudioCapture
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LogPluginManager: Mounting Engine plugin AudioSynesthesia
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LogPluginManager: Mounting Engine plugin AudioWidgets
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LogPluginManager: Mounting Engine plugin CableComponent
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LogPluginManager: Mounting Engine plugin ChunkDownloader
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LogPluginManager: Mounting Engine plugin ComputeFramework
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LogPluginManager: Mounting Engine plugin CustomMeshComponent
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LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin GeometryCache
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LogPluginManager: Mounting Engine plugin GeometryProcessing
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LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
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LogPluginManager: Mounting Engine plugin GooglePAD
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LogPluginManager: Mounting Engine plugin HairStrands
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LogPluginManager: Mounting Engine plugin InputDebugging
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LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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LogPluginManager: Mounting Engine plugin MeshModelingToolset
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LogPluginManager: Mounting Engine plugin Metasound
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LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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LogPluginManager: Mounting Engine plugin MsQuic
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LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
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LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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LogPluginManager: Mounting Engine plugin PropertyBindingUtils
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LogPluginManager: Mounting Engine plugin ResonanceAudio
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LogPluginManager: Mounting Engine plugin RigVM
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LogPluginManager: Mounting Engine plugin SignificanceManager
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LogPluginManager: Mounting Engine plugin SoundFields
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LogPluginManager: Mounting Engine plugin StateTree
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LogPluginManager: Mounting Engine plugin Synthesis
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LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin AISupport
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LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
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LogPluginManager: Mounting Engine plugin WaveTable
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LogPluginManager: Mounting Engine plugin ACLPlugin
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LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin AnimationData
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LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
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LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
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LogPluginManager: Mounting Engine plugin ControlRigModules
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LogPluginManager: Mounting Engine plugin ControlRig
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LogPluginManager: Mounting Engine plugin ControlRigSpline
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LogPluginManager: Mounting Engine plugin DeformerGraph
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LogPluginManager: Mounting Engine plugin GameplayInsights
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LogPluginManager: Mounting Engine plugin IKRig
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LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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LogPluginManager: Mounting Engine plugin EngineCameras
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LogPluginManager: Mounting Engine plugin GameplayCameras
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LogPluginManager: Mounting Engine plugin OodleNetwork
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LogPluginManager: Mounting Engine plugin AlembicImporter
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LogPluginManager: Mounting Engine plugin InterchangeAssets
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LogPluginManager: Mounting Engine plugin RigLogic
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LogPluginManager: Mounting Engine plugin TweeningUtils
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LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
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LogPluginManager: Mounting Engine plugin InterchangeEditor
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LogPluginManager: Mounting Engine plugin Interchange
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LogPluginManager: Mounting Engine plugin AndroidMedia
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LogPluginManager: Mounting Engine plugin AvfMedia
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LogPluginManager: Mounting Engine plugin ImgMedia
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin MediaPlate
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LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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LogPluginManager: Mounting Engine plugin TcpMessaging
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LogPluginManager: Mounting Engine plugin UdpMessaging
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LogPluginManager: Mounting Engine plugin WmfMedia
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin InterchangeTests
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LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
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LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
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LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
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LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
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LogPluginManager: Mounting Engine plugin XInputDevice
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LogPluginManager: Mounting Engine plugin CompositeCore
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LogPluginManager: Mounting Engine plugin LightMixer
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LogPluginManager: Mounting Engine plugin ObjectMixer
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
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LogWindows: File 'WinPixGpuCapturer.dll' does not exist
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
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RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
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LogStudioTelemetry: Started StudioTelemetry Session
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LogNFORDenoise: NFORDenoise function starting up
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LogEOSShared: Loaded "E:/Unreal Engine/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
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LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
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LogInit: Using libcurl 8.12.1
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LogInit: - built for Windows
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LogInit: - supports SSL with OpenSSL/1.1.1t
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LogInit: - supports HTTP deflate (compression) using libz 1.3
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LogInit: - other features:
|
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_TLSAUTH_SRP
|
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LogInit: CURL_VERSION_HTTP2
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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LogInit: - LocalHostAddr = Default
|
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LogInit: - BufferSize = 65536
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LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
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LogInit: Creating http thread with maximum 256 concurrent requests
|
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: Created online subsystem instance for: NULL
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
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LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
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LogInit: ExecutableName: UnrealEditor.exe
|
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LogInit: Build: ++UE5+Release-5.6-CL-44394996
|
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LogInit: Platform=WindowsEditor
|
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LogInit: MachineId=72d596db44119dd8ff2c22ae7fd42ced
|
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LogInit: DeviceId=
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LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
|
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LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
|
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LogInit: Net CL: 43139311
|
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LogInit: OS: Windows 10 (22H2) [10.0.19045.6332] (), CPU: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz, GPU: AMD Radeon RX 7800 XT
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LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
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LogInit: Architecture: x64
|
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LogInit: Compiled with Visual C++: 19.38.33130.00
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LogInit: Build Configuration: Development
|
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LogInit: Branch Name: ++UE5+Release-5.6
|
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LogInit: Command Line:
|
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LogInit: Base Directory: E:/Unreal Engine/UE_5.6/Engine/Binaries/Win64/
|
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LogInit: Allocator: Mimalloc
|
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LogInit: Installed Engine Build: 1
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LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
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LogDevObjectVersion: Number of dev versions registered: 37
|
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
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LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
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LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
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LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
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LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
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LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
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LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
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LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
|
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
|
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
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LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
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LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
|
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LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
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LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
|
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LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
|
|
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
|
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
|
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
|
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
|
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
|
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
|
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
|
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
|
|
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
|
|
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
|
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
|
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
|
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
|
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
|
LogInit: Object subsystem initialized
|
|
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
|
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.setres:1280x720]]
|
|
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
|
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
|
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
|
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
|
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
|
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
|
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
|
|
[2025.10.25-22.23.53:382][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Substrate:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:383][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:385][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
|
[2025.10.25-22.23.53:385][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
|
[2025.10.25-22.23.53:385][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
|
[2025.10.25-22.23.53:386][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
|
[2025.10.25-22.23.53:388][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2025.10.25-22.23.53:388][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2025.10.25-22.23.53:388][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2025.10.25-22.23.53:390][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
[2025.10.25-22.23.53:390][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2025.10.25-22.23.53:493][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 7800 XT (VendorId: 1002, DeviceId: 747e, SubSysId: 78011eae, Revision: 00c8
|
|
[2025.10.25-22.23.53:493][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.10.25-22.23.53:493][ 0]LogD3D12RHI: Adapter has 16368MB of dedicated video memory, 0MB of dedicated system memory, and 16311MB of shared system memory, 1 output[s], UMA:false
|
|
[2025.10.25-22.23.53:494][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 25.9.1 (internal:32.0.21025.10016, unified:32.0.21025.10016)
|
|
[2025.10.25-22.23.53:494][ 0]LogD3D12RHI: Driver Date: 8-25-2025
|
|
[2025.10.25-22.23.53:497][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
|
[2025.10.25-22.23.53:497][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
|
|
[2025.10.25-22.23.53:497][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16311MB of shared system memory, 0 output[s], UMA:true
|
|
[2025.10.25-22.23.53:497][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
|
[2025.10.25-22.23.53:497][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
|
[2025.10.25-22.23.53:497][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2025.10.25-22.23.53:497][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
|
[2025.10.25-22.23.53:497][ 0]LogHAL: Display: Platform has ~ 32 GB [34207666176 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2025.10.25-22.23.53:498][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
|
[2025.10.25-22.23.53:498][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.10.25-22.23.53:498][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
|
[2025.10.25-22.23.53:498][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
|
[2025.10.25-22.23.53:498][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Engine/RomeNightGuard/Saved/Config/WindowsEditor/Editor.ini]
|
|
[2025.10.25-22.23.53:498][ 0]LogInit: Computer: DESKTOP-RAG6KJN
|
|
[2025.10.25-22.23.53:498][ 0]LogInit: User: caleb
|
|
[2025.10.25-22.23.53:498][ 0]LogInit: CPU Page size=4096, Cores=8
|
|
[2025.10.25-22.23.53:498][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2025.10.25-22.23.53:498][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
|
[2025.10.25-22.23.53:498][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=36.2GB
|
|
[2025.10.25-22.23.53:498][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
|
[2025.10.25-22.23.53:498][ 0]LogMemory: Process Physical Memory: 646.73 MB used, 682.29 MB peak
|
|
[2025.10.25-22.23.53:498][ 0]LogMemory: Process Virtual Memory: 662.79 MB used, 662.79 MB peak
|
|
[2025.10.25-22.23.53:498][ 0]LogMemory: Physical Memory: 18998.68 MB used, 13624.29 MB free, 32622.97 MB total
|
|
[2025.10.25-22.23.53:498][ 0]LogMemory: Virtual Memory: 29970.84 MB used, 7109.27 MB free, 37080.11 MB total
|
|
[2025.10.25-22.23.53:498][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
|
[2025.10.25-22.23.53:500][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2025.10.25-22.23.53:501][ 0]LogChaosDD: Chaos Debug Draw Startup
|
|
[2025.10.25-22.23.53:501][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
|
[2025.10.25-22.23.53:502][ 0]LogInit: Using OS detected language (en-GB).
|
|
[2025.10.25-22.23.53:502][ 0]LogInit: Using OS detected locale (en-GB).
|
|
[2025.10.25-22.23.53:504][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
|
|
[2025.10.25-22.23.53:504][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2025.10.25-22.23.53:825][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
|
[2025.10.25-22.23.53:825][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
|
|
[2025.10.25-22.23.53:825][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME).
|
|
[2025.10.25-22.23.53:825][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
|
[2025.10.25-22.23.53:831][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetTouchpadParameters
|
|
[2025.10.25-22.23.53:833][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
|
[2025.10.25-22.23.53:836][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
|
[2025.10.25-22.23.53:836][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2025.10.25-22.23.53:986][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2025.10.25-22.23.53:986][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2025.10.25-22.23.53:986][ 0]LogRHI: Loading RHI module D3D12RHI
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[2025.10.25-22.23.53:986][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
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[2025.10.25-22.23.53:986][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
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[2025.10.25-22.23.53:986][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
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[2025.10.25-22.23.53:986][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
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[2025.10.25-22.23.53:987][ 0]LogWindows: Attached monitors:
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[2025.10.25-22.23.53:987][ 0]LogWindows: resolution: 3440x1440, work area: (0, 0) -> (3440, 1400), device: '\\.\DISPLAY1' [PRIMARY]
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[2025.10.25-22.23.53:987][ 0]LogWindows: Found 1 attached monitors.
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[2025.10.25-22.23.53:987][ 0]LogWindows: Gathering driver information using Windows Setup API
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[2025.10.25-22.23.53:987][ 0]LogRHI: RHI Adapter Info:
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[2025.10.25-22.23.53:987][ 0]LogRHI: Name: AMD Radeon RX 7800 XT
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[2025.10.25-22.23.53:987][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 25.9.1 (internal:32.0.21025.10016, unified:32.0.21025.10016)
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[2025.10.25-22.23.53:987][ 0]LogRHI: Driver Date: 8-25-2025
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[2025.10.25-22.23.53:987][ 0]LogD3D12RHI: GPU DeviceId: 0x747e (for the marketing name, search the web for "GPU Device Id")
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[2025.10.25-22.23.54:000][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
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[2025.10.25-22.23.54:000][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device1 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device2 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device3 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device4 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device5 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device6 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device7 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device8 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device9 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device10 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device11 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: ID3D12Device12 is supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: Bindless resources are supported
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: Stencil ref from pixel shader is supported
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: Raster order views are supported
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
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[2025.10.25-22.23.54:084][ 0]LogD3D12RHI: Work Graphs are supported
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[2025.10.25-22.23.54:178][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023FC740CAC0)
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[2025.10.25-22.23.54:179][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023FC740CD80)
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[2025.10.25-22.23.54:179][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023FC740D040)
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[2025.10.25-22.23.54:179][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
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[2025.10.25-22.23.54:179][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
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[2025.10.25-22.23.54:179][ 0]LogD3D12RHI: AMD hit token extension is not supported
|
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[2025.10.25-22.23.54:179][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB)
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[2025.10.25-22.23.54:179][ 0]LogD3D12RHI: Async texture creation enabled
|
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[2025.10.25-22.23.54:179][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
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[2025.10.25-22.23.54:192][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
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[2025.10.25-22.23.54:195][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
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[2025.10.25-22.23.54:195][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
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[2025.10.25-22.23.54:195][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
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[2025.10.25-22.23.54:195][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
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[2025.10.25-22.23.54:195][ 0]LogInit: Initializing FReadOnlyCVARCache
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[2025.10.25-22.23.54:197][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" -platform=all'
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[2025.10.25-22.23.54:197][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" -platform=all" ]
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
|
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
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[2025.10.25-22.23.54:206][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
|
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
|
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
|
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
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[2025.10.25-22.23.54:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
|
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[2025.10.25-22.23.54:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
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[2025.10.25-22.23.54:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
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[2025.10.25-22.23.54:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
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[2025.10.25-22.23.54:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
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[2025.10.25-22.23.54:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
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[2025.10.25-22.23.54:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
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[2025.10.25-22.23.54:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
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[2025.10.25-22.23.54:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
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[2025.10.25-22.23.54:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
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[2025.10.25-22.23.54:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
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[2025.10.25-22.23.54:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
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[2025.10.25-22.23.54:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
|
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[2025.10.25-22.23.54:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
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[2025.10.25-22.23.54:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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[2025.10.25-22.23.54:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
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[2025.10.25-22.23.54:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
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[2025.10.25-22.23.54:342][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
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[2025.10.25-22.23.54:364][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_SM5
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_SM6
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_SIM
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: PCD3D_SM6
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: PCD3D_SM5
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: PCD3D_ES31
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: GLSL_150_ES31
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: VVM_1_0
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
|
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
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[2025.10.25-22.23.54:369][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
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[2025.10.25-22.23.54:369][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
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[2025.10.25-22.23.54:369][ 0]LogRendererCore: Ray tracing shaders are enabled.
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[2025.10.25-22.23.54:371][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
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[2025.10.25-22.23.54:371][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../RomeNightGuard/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
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[2025.10.25-22.23.54:371][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
|
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[2025.10.25-22.23.54:371][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../RomeNightGuard/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2025.10.25-22.23.54:371][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
|
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[2025.10.25-22.23.54:541][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
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[2025.10.25-22.23.54:541][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2025.10.25-22.23.54:541][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
|
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[2025.10.25-22.23.54:542][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/caleb/AppData/Local/UnrealEngine/Common/Zen/Data
|
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[2025.10.25-22.23.54:542][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal Engine/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
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[2025.10.25-22.23.54:542][ 0]LogZenServiceInstance: Installed version at 'C:/Users/caleb/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
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[2025.10.25-22.23.54:543][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
|
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[2025.10.25-22.23.54:938][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
|
[2025.10.25-22.23.55:251][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
|
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[2025.10.25-22.23.55:251][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.709 seconds
|
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[2025.10.25-22.23.55:252][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
|
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[2025.10.25-22.23.55:258][ 0]LogDerivedDataCache: C:/Users/caleb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
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[2025.10.25-22.23.55:258][ 0]LogDerivedDataCache: Display: C:/Users/caleb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=1136.82MBs, RandomWriteSpeed=220.63MBs. Assigned SpeedClass 'Local'
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[2025.10.25-22.23.55:259][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/caleb/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
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[2025.10.25-22.23.55:259][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
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[2025.10.25-22.23.55:259][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
|
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[2025.10.25-22.23.55:259][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
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[2025.10.25-22.23.55:259][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
|
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[2025.10.25-22.23.55:259][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
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[2025.10.25-22.23.55:259][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
|
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[2025.10.25-22.23.55:260][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (../../../../RomeNightGuard/Intermediate/Shaders/WorkingDirectory/24760/).
|
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[2025.10.25-22.23.55:260][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/caleb/AppData/Local/Temp/UnrealShaderWorkingDir/DE39638849DE140A568ED496767C541B/'.
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[2025.10.25-22.23.55:260][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
|
[2025.10.25-22.23.55:260][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
|
[2025.10.25-22.23.55:260][ 0]LogShaderCompilers: Display: Using 8 local workers for shader compilation
|
|
[2025.10.25-22.23.55:262][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../RomeNightGuard/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
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[2025.10.25-22.23.55:262][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
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[2025.10.25-22.23.56:636][ 0]LogSlate: Using FreeType 2.10.0
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[2025.10.25-22.23.56:637][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
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[2025.10.25-22.23.56:641][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
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[2025.10.25-22.23.56:641][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
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[2025.10.25-22.23.56:641][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
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[2025.10.25-22.23.56:641][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
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[2025.10.25-22.23.56:655][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
|
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[2025.10.25-22.23.56:656][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
|
[2025.10.25-22.23.56:753][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../RomeNightGuard/Intermediate/CachedAssetRegistry_*.bin.
|
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[2025.10.25-22.23.56:871][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
|
[2025.10.25-22.23.56:871][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
|
[2025.10.25-22.23.56:895][ 0]LogDeviceProfileManager: Active device profile: [00000240076F0280][0000024007760000 66] WindowsEditor
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[2025.10.25-22.23.56:895][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
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[2025.10.25-22.23.56:897][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
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[2025.10.25-22.23.56:898][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
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[2025.10.25-22.23.56:898][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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[2025.10.25-22.23.56:898][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
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[2025.10.25-22.23.56:907][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
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[2025.10.25-22.23.56:907][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" -Device=Win64@DESKTOP-RAG6KJN'
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[2025.10.25-22.23.56:907][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Engine/RomeNightGuard/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Engine/RomeNightGuard/RomeGuard.uproject" -Device=Win64@DESKTOP-RAG6KJN" -nocompile -nocompileuat ]
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[2025.10.25-22.23.56:937][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:937][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
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[2025.10.25-22.23.56:937][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:938][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:938][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
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[2025.10.25-22.23.56:938][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:938][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:939][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
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[2025.10.25-22.23.56:940][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
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[2025.10.25-22.23.56:940][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
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[2025.10.25-22.23.56:941][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:942][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:942][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:942][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
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[2025.10.25-22.23.56:943][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
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[2025.10.25-22.23.56:943][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
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[2025.10.25-22.23.56:944][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:971][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
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[2025.10.25-22.23.56:971][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.56:987][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
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[2025.10.25-22.23.56:987][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.57:000][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
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[2025.10.25-22.23.57:000][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2025.10.25-22.23.57:154][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
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[2025.10.25-22.23.57:154][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
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[2025.10.25-22.23.57:154][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
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[2025.10.25-22.23.57:154][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
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[2025.10.25-22.23.57:154][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
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[2025.10.25-22.23.57:466][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
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[2025.10.25-22.23.57:493][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
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[2025.10.25-22.23.57:493][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
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[2025.10.25-22.23.57:493][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
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[2025.10.25-22.23.57:493][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
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[2025.10.25-22.23.57:495][ 0]LogLiveCoding: Display: Starting LiveCoding
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[2025.10.25-22.23.57:495][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
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[2025.10.25-22.23.57:496][ 0]LogLiveCoding: Display: First instance in process group "UE_RomeGuard_0xbcc54a5f", spawning console
|
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[2025.10.25-22.23.57:499][ 0]LogLiveCoding: Display: Waiting for server
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[2025.10.25-22.23.57:507][ 0]LogSlate: Border
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[2025.10.25-22.23.57:507][ 0]LogSlate: BreadcrumbButton
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[2025.10.25-22.23.57:507][ 0]LogSlate: Brushes.Title
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[2025.10.25-22.23.57:507][ 0]LogSlate: ColorPicker.ColorThemes
|
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[2025.10.25-22.23.57:507][ 0]LogSlate: Default
|
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[2025.10.25-22.23.57:507][ 0]LogSlate: Icons.Save
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[2025.10.25-22.23.57:507][ 0]LogSlate: Icons.Toolbar.Settings
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[2025.10.25-22.23.57:507][ 0]LogSlate: ListView
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[2025.10.25-22.23.57:507][ 0]LogSlate: SoftwareCursor_CardinalCross
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[2025.10.25-22.23.57:507][ 0]LogSlate: SoftwareCursor_Grab
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[2025.10.25-22.23.57:507][ 0]LogSlate: TableView.DarkRow
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[2025.10.25-22.23.57:507][ 0]LogSlate: TableView.Row
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[2025.10.25-22.23.57:507][ 0]LogSlate: TreeView
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[2025.10.25-22.23.57:571][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
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[2025.10.25-22.23.57:573][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.438 ms
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[2025.10.25-22.23.57:586][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
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[2025.10.25-22.23.57:586][ 0]LogInit: XR: MultiViewport is Disabled
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[2025.10.25-22.23.57:586][ 0]LogInit: XR: Mobile Multiview is Disabled
|
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[2025.10.25-22.23.57:605][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
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[2025.10.25-22.23.57:695][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 08F60E098E104411800000000000D400 | Instance: BBDBB7C5460F9F7ECA19B9BFB3F41CAD (DESKTOP-RAG6KJN-24760).
|
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[2025.10.25-22.23.57:715][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: No NPU adapter found with attribute DXCORE_ADAPTER_ATTRIBUTE_D3D12_GENERIC_ML (Windows 11 Version 24H2 or newer)!
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: 0: AMD Radeon RX 7800 XT (Compute, Graphics)
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: No NPU adapter found!
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: DirectML: yes
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: D3D12: yes
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: NPU: no
|
|
[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: Interface availability:
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: GPU: yes
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: RDG: yes
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: NPU: no
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
|
[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: No NPU adapter found with attribute DXCORE_ADAPTER_ATTRIBUTE_D3D12_GENERIC_ML (Windows 11 Version 24H2 or newer)!
|
|
[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
|
[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: 0: AMD Radeon RX 7800 XT (Compute, Graphics)
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
|
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[2025.10.25-22.23.57:734][ 0]LogNNERuntimeORT: No NPU adapter found!
|
|
[2025.10.25-22.23.57:892][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
|
[2025.10.25-22.23.57:892][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
|
[2025.10.25-22.23.57:904][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
|
[2025.10.25-22.23.57:907][ 0]LogMetaSound: MetaSound Engine Initialized
|
|
[2025.10.25-22.23.57:997][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
|
[2025.10.25-22.23.57:998][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
|
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[2025.10.25-22.23.57:998][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
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[2025.10.25-22.23.57:999][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:49881'.
|
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[2025.10.25-22.23.58:001][ 0]LogUdpMessaging: Display: Added local interface '192.168.86.40' to multicast group '230.0.0.1:6666'
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[2025.10.25-22.23.58:001][ 0]LogUdpMessaging: Display: Added local interface '172.25.128.1' to multicast group '230.0.0.1:6666'
|
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[2025.10.25-22.23.58:003][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
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[2025.10.25-22.23.58:020][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
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[2025.10.25-22.23.58:020][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
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[2025.10.25-22.23.58:024][ 0]LogTimingProfiler: Initialize
|
|
[2025.10.25-22.23.58:024][ 0]LogTimingProfiler: OnSessionChanged
|
|
[2025.10.25-22.23.58:024][ 0]LoadingProfiler: Initialize
|
|
[2025.10.25-22.23.58:024][ 0]LoadingProfiler: OnSessionChanged
|
|
[2025.10.25-22.23.58:025][ 0]LogNetworkingProfiler: Initialize
|
|
[2025.10.25-22.23.58:025][ 0]LogNetworkingProfiler: OnSessionChanged
|
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[2025.10.25-22.23.58:025][ 0]LogMemoryProfiler: Initialize
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[2025.10.25-22.23.58:025][ 0]LogMemoryProfiler: OnSessionChanged
|
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[2025.10.25-22.23.58:045][ 0]SourceControl: Revision control is disabled
|
|
[2025.10.25-22.23.58:055][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
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[2025.10.25-22.23.58:055][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
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[2025.10.25-22.23.58:055][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
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[2025.10.25-22.23.58:055][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
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[2025.10.25-22.23.58:062][ 0]SourceControl: Revision control is disabled
|
|
[2025.10.25-22.23.58:191][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
|
[2025.10.25-22.23.58:257][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
|
[2025.10.25-22.23.58:261][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2025.10.25-22.23.58:261][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2025.10.25-22.23.58:324][ 0]LogCollectionManager: Loaded 0 collections in 0.001164 seconds
|
|
[2025.10.25-22.23.58:325][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Engine/RomeNightGuard/Saved/Collections/' took 0.00s
|
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[2025.10.25-22.23.58:327][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Engine/RomeNightGuard/Content/Developers/caleb/Collections/' took 0.00s
|
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[2025.10.25-22.23.58:329][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Engine/RomeNightGuard/Content/Collections/' took 0.00s
|
|
[2025.10.25-22.23.58:361][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-RAG6KJN: (Name=DESKTOP-RAG6KJN, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
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[2025.10.25-22.23.58:365][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
|
[2025.10.25-22.23.58:365][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
|
[2025.10.25-22.23.58:365][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
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[2025.10.25-22.23.58:365][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
|
[2025.10.25-22.23.58:393][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
|
[2025.10.25-22.23.58:393][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
|
[2025.10.25-22.23.58:393][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
|
[2025.10.25-22.23.58:393][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
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[2025.10.25-22.23.58:405][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-10-25T22:23:58.405Z using C
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[2025.10.25-22.23.58:406][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.19041.5915.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=RomeGuard, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
|
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[2025.10.25-22.23.58:406][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
|
[2025.10.25-22.23.58:406][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
|
[2025.10.25-22.23.58:410][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
|
[2025.10.25-22.23.58:410][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
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[2025.10.25-22.23.58:410][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
|
[2025.10.25-22.23.58:410][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000045
|
|
[2025.10.25-22.23.58:442][ 0]LogUObjectArray: 42293 objects as part of root set at end of initial load.
|
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[2025.10.25-22.23.58:442][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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[2025.10.25-22.23.58:560][ 0]LogEngine: Initializing Engine...
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[2025.10.25-22.23.58:664][ 0]LogStylusInput: Initializing StylusInput subsystem.
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[2025.10.25-22.23.58:665][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
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[2025.10.25-22.23.58:845][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
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[2025.10.25-22.23.58:854][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
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[2025.10.25-22.23.58:860][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
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[2025.10.25-22.23.58:866][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
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[2025.10.25-22.23.58:866][ 0]LogInit: Texture streaming: Enabled
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[2025.10.25-22.23.58:870][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
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[2025.10.25-22.23.58:875][ 0]LogAudio: Display: Initializing Audio Device Manager...
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[2025.10.25-22.23.58:877][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
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[2025.10.25-22.23.58:877][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
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[2025.10.25-22.23.58:877][ 0]LogAudio: Display: Audio Device Manager Initialized
|
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[2025.10.25-22.23.58:877][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
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[2025.10.25-22.23.58:878][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2025.10.25-22.23.58:878][ 0]LogAudioMixer: Display: Sample Rate: 48000
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[2025.10.25-22.23.58:878][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2025.10.25-22.23.58:878][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2025.10.25-22.23.58:878][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
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[2025.10.25-22.23.58:878][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
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[2025.10.25-22.23.58:878][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
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[2025.10.25-22.23.58:878][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
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[2025.10.25-22.23.58:878][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
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[2025.10.25-22.23.58:878][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
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[2025.10.25-22.23.58:878][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
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[2025.10.25-22.23.58:881][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
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[2025.10.25-22.23.58:907][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headset (Soundcore Q35 Hands-Free AG Audio)
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[2025.10.25-22.23.58:908][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
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[2025.10.25-22.23.58:909][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2025.10.25-22.23.58:909][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
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[2025.10.25-22.23.58:910][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
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[2025.10.25-22.23.58:910][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
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[2025.10.25-22.23.58:911][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
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[2025.10.25-22.23.58:911][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
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[2025.10.25-22.23.58:911][ 0]LogInit: FAudioDevice initialized with ID 1.
|
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[2025.10.25-22.23.58:911][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
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[2025.10.25-22.23.58:911][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
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[2025.10.25-22.23.58:914][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
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[2025.10.25-22.23.58:924][ 0]LogInit: Undo buffer set to 256 MB
|
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[2025.10.25-22.23.58:924][ 0]LogInit: Transaction tracking system initialized
|
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[2025.10.25-22.23.58:929][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../RomeNightGuard/Saved/SourceControl/UncontrolledChangelists.json
|
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[2025.10.25-22.23.58:952][ 0]LocalizationService: Localization service is disabled
|
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[2025.10.25-22.23.59:045][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Engine/RomeNightGuard/Content/' took 0.01s
|
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[2025.10.25-22.23.59:068][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
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[2025.10.25-22.23.59:068][ 0]LogPython: Using Python 3.11.8
|
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[2025.10.25-22.23.59:087][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
|
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[2025.10.25-22.23.59:310][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (8 permutations).
|
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[2025.10.25-22.23.59:326][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
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[2025.10.25-22.23.59:396][ 0]LogEditorDataStorage: Initializing
|
|
[2025.10.25-22.23.59:399][ 0]LogEditorDataStorage: Initialized
|
|
[2025.10.25-22.23.59:402][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
|
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[2025.10.25-22.23.59:444][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
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[2025.10.25-22.23.59:460][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
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[2025.10.25-22.23.59:463][ 0]SourceControl: Revision control is disabled
|
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[2025.10.25-22.23.59:463][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.851
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[2025.10.25-22.23.59:464][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
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[2025.10.25-22.23.59:465][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
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[2025.10.25-22.23.59:465][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
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[2025.10.25-22.23.59:481][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
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[2025.10.25-22.23.59:482][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
|
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[2025.10.25-22.23.59:488][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
|
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[2025.10.25-22.23.59:488][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
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[2025.10.25-22.23.59:490][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
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[2025.10.25-22.23.59:490][ 0]LogWorldPartition: Display: WorldPartition initialize started...
|
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[2025.10.25-22.23.59:490][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
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[2025.10.25-22.23.59:603][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
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[2025.10.25-22.23.59:610][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
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[2025.10.25-22.23.59:615][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
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[2025.10.25-22.23.59:621][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
|
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[2025.10.25-22.23.59:621][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
|
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[2025.10.25-22.23.59:621][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
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[2025.10.25-22.23.59:626][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
|
|
[2025.10.25-22.23.59:717][ 0]LogWorldPartition: Display: WorldPartition initialize took 227.491 ms
|
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[2025.10.25-22.23.59:858][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
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[2025.10.25-22.23.59:874][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
|
|
[2025.10.25-22.23.59:874][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
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[2025.10.25-22.23.59:875][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.872ms to complete.
|
|
[2025.10.25-22.23.59:880][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.268
|
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[2025.10.25-22.23.59:974][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
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[2025.10.25-22.24.00:070][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.10.25-22.24.00:134][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2025.10.25-22.24.00:198][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2025.10.25-22.24.00:262][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2025.10.25-22.24.00:313][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.10.25-22.24.00:313][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
|
[2025.10.25-22.24.00:314][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.10.25-22.24.00:314][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
|
[2025.10.25-22.24.00:314][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.25-22.24.00:314][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
|
[2025.10.25-22.24.00:314][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.25-22.24.00:315][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
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[2025.10.25-22.24.00:315][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.10.25-22.24.00:315][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
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[2025.10.25-22.24.00:316][ 0]LogPakFile: Initializing PakPlatformFile
|
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[2025.10.25-22.24.00:316][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
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[2025.10.25-22.24.00:316][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.25-22.24.00:316][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
|
[2025.10.25-22.24.00:316][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.25-22.24.00:317][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
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[2025.10.25-22.24.00:317][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.25-22.24.00:317][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
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[2025.10.25-22.24.00:317][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.25-22.24.00:318][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
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[2025.10.25-22.24.00:442][ 0]LogAssetRegistry: Display: Asset registry cache written as 81.6 MiB to ../../../../RomeNightGuard/Intermediate/CachedAssetRegistry_*.bin
|
|
[2025.10.25-22.24.00:550][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
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[2025.10.25-22.24.00:553][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2025.10.25-22.24.00:554][ 0]LogSlate: Took 0.000129 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
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[2025.10.25-22.24.00:645][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes:
|
|
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
|
|
NumGeometrySegments changed: current: 0 - new: 512
|
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[2025.10.25-22.24.00:800][ 0]LogStall: Startup...
|
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[2025.10.25-22.24.00:803][ 0]LogStall: Startup complete.
|
|
[2025.10.25-22.24.00:820][ 0]LogLoad: (Engine Initialization) Total time: 8.21 seconds
|
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[2025.10.25-22.24.01:093][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
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[2025.10.25-22.24.01:093][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
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[2025.10.25-22.24.01:137][ 0]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
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[2025.10.25-22.24.01:187][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.25-22.24.01:188][ 0]LogPython: Display: Running start-up script E:/Unreal Engine/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
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[2025.10.25-22.24.01:219][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
|
|
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[2025.10.25-22.24.01:224][ 0]LogPython: Display: Running start-up script E:/Unreal Engine/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 36.382 ms
|
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[2025.10.25-22.24.01:454][ 1]LogAssetRegistry: AssetRegistryGather time 0.1185s: AssetDataDiscovery 0.0090s, AssetDataGather 0.0572s, StoreResults 0.0523s. Wall time 4.8010s.
|
|
NumCachedDirectories 1448. NumUncachedDirectories 24. NumCachedFiles 8483. NumUncachedFiles 1.
|
|
BackgroundTickInterruptions 0.
|
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[2025.10.25-22.24.01:473][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
|
[2025.10.25-22.24.01:478][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
|
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[2025.10.25-22.24.01:479][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
|
[2025.10.25-22.24.01:568][ 1]LogSourceControl: Uncontrolled asset discovery finished in 0.089517 seconds (Found 8460 uncontrolled assets)
|
|
[2025.10.25-22.24.01:573][ 1]LogStreaming: Display: FlushAsyncLoading(410,411,412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468,469,470,471,472,473): 64 QueuedPackages, 0 AsyncPackages
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[2025.10.25-22.24.01:858][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 3.409739
|
|
[2025.10.25-22.24.01:859][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
|
[2025.10.25-22.24.01:860][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3.447043
|
|
[2025.10.25-22.24.02:052][ 18]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
|
[2025.10.25-22.24.02:199][ 33]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 3.779255
|
|
[2025.10.25-22.24.02:201][ 33]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1237667838
|
|
[2025.10.25-22.24.02:201][ 33]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3.779255, Update Interval: 311.700806
|
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[2025.10.25-22.24.02:681][ 43]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x7 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.06:136][ 53]LogMeshUtilities: Finished distance field build in 4.5s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 39% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.06:314][ 54]LogMeshUtilities: Finished distance field build in 4.7s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.06:772][ 55]LogMeshUtilities: Finished distance field build in 5.1s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 49% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.07:048][ 56]LogMeshUtilities: Finished distance field build in 5.4s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.07:343][ 57]LogMeshUtilities: Finished distance field build in 5.7s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.07:746][ 58]LogMeshUtilities: Finished distance field build in 6.1s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.10:874][ 67]LogMeshUtilities: Finished distance field build in 3.5s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
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[2025.10.25-22.24.10:901][ 67]LogMeshUtilities: Finished distance field build in 3.5s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.11:382][ 68]LogMeshUtilities: Finished distance field build in 4.0s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.11:686][ 69]LogMeshUtilities: Finished distance field build in 4.3s - 126x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 58% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.11:887][ 70]LogMeshUtilities: Finished distance field build in 4.5s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 61% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.14:037][ 76]LogMeshUtilities: Finished distance field build in 2.3s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.14:524][ 78]LogMeshUtilities: Finished distance field build in 2.8s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.17:638][ 87]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 48% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.18:399][ 89]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 47% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.19:391][ 92]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 42% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.20:875][ 97]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.22:150][100]LogMeshUtilities: Finished distance field build in 3.4s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 73% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.25-22.24.24:093][106]LogMeshUtilities: Finished distance field build in 3.2s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 45% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.24:174][107]LogMeshUtilities: Finished distance field build in 3.3s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 48% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.24:209][107]LogMeshUtilities: Finished distance field build in 3.3s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.24:354][107]LogMeshUtilities: Finished distance field build in 3.4s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 58% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.25:663][111]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 75% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.26:904][115]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 57% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.27:543][117]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 43% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.28:958][121]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 3.1Mb total, 0.1Mb always loaded, 94% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.29:653][123]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.30:603][126]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 44% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.31:776][129]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 48% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.31:861][130]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.33:210][134]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.35:123][139]LogMeshUtilities: Finished distance field build in 2.8s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.35:245][140]LogMeshUtilities: Finished distance field build in 2.9s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 42% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.35:356][140]LogMeshUtilities: Finished distance field build in 3.0s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.36:366][143]LogMeshUtilities: Finished distance field build in 4.0s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.38:284][149]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.39:423][152]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.40:718][156]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 75% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.41:321][158]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.42:378][161]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.42:973][163]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.45:344][170]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.47:516][177]LogMeshUtilities: Finished distance field build in 3.3s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.47:826][177]LogMeshUtilities: Finished distance field build in 3.6s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.47:968][178]LogMeshUtilities: Finished distance field build in 3.8s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.48:159][178]LogMeshUtilities: Finished distance field build in 4.0s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 64% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.24.49:145][181]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
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[2025.10.25-22.25.39:055][676]Cmd: MAP LOAD FILE="../../../../RomeNightGuard/Content/Maps/Town.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
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[2025.10.25-22.25.39:091][676]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
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[2025.10.25-22.25.39:091][676]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.10.25-22.25.39:091][676]LogWorldPartition: UWorldPartition::Uninitialize : World = /Temp/Untitled_1.Untitled_1
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[2025.10.25-22.25.39:107][676]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2025.10.25-22.25.39:148][676]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
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[2025.10.25-22.25.39:149][676]LogStreaming: Display: FlushAsyncLoading(474): 1 QueuedPackages, 0 AsyncPackages
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[2025.10.25-22.25.39:758][676]LogAudio: Display: Audio Device (ID: 1) registered with world 'Town'.
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[2025.10.25-22.25.39:758][676]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
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[2025.10.25-22.25.39:887][676]LogActor: Loaded Actor (SM_Generic_Ground_0382_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:887][676]LogActor: Loaded Actor (SM_Generic_Ground_0383_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:887][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0338_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:887][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01244_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:887][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0343_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:888][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01245_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:888][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01247_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:888][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0342_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:888][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0339_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:888][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01242_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:889][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0340_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:889][676]LogActor: Loaded Actor (SM_Generic_Ground_0385_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:889][676]LogActor: Loaded Actor (SM_Generic_Ground_0384_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:889][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0341_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:889][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01246_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:889][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01253_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:890][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0347_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:890][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0345_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:890][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0348_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:890][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01250_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:890][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01248_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:891][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0346_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:891][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01251_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:891][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01252_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:891][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0349_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:891][676]LogActor: Loaded Actor (SM_Env_Crop_Rows_0344_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:891][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01249_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:892][676]LogActor: Loaded Actor (SM_Env_Ground_Row_01243_0_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:908][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0113_15015_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:909][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0123_14986_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:909][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0133_14982_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:909][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0143_15008_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:909][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0153_15024_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:909][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0163_14987_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:910][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0172_14647_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:910][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0183_14991_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:910][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0193_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:910][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_01103_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:910][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_01112_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:910][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:911][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Door_0113_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:911][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Door_0123_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:911][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_02_13344_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:911][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_021_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:911][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_022_15002_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:912][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_023_14644_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:912][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_024_15009_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:912][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_025_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:912][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_026_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:912][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_027_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:912][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_028_14645_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:913][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_029_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:913][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0210_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:913][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0211_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:913][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0212_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:913][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0213_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:914][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0214_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:914][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0215_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:914][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0216_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:914][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0217_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:914][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0218_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:915][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0219_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:915][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0220_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:915][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0221_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:915][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0222_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:915][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0223_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:915][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0224_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:916][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0225_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:916][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0226_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:916][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0227_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:916][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_01_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:916][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:916][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_01_Glass2_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:917][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_01_Glass_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:917][676]LogActor: Loaded Actor (SM_Prop_Seat_Bench_7_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:917][676]LogActor: Loaded Actor (SM_Prop_Seat_Kline_8_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:917][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0112_14978_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:917][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0122_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:918][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0132_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:918][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0143_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:918][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_01_13347_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:918][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_0112_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:918][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:918][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_013_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:919][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_01_13363_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:919][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:919][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:919][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_014_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:919][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0112_15006_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:919][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0122_14977_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:920][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0132_15030_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:920][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0143_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:920][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0153_14981_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:920][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0163_14983_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:920][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0173_15029_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:921][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:921][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0112_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:921][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0123_14974_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:921][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0133_14996_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:921][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0143_15005_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:921][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0153_14989_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:922][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0163_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:922][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0172_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:922][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0182_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:922][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_7_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:922][676]LogActor: Loaded Actor (SM_Bld_Roof_Peak_Side_Large_01_13274_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:922][676]LogActor: Loaded Actor (SM_Bld_Roof_Peak_Side_Large_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:923][676]LogActor: Loaded Actor (SM_Bld_Roof_Topper_2_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:923][676]LogActor: Loaded Actor (SM_Bld_Stairs_12_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:923][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:923][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_4_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:923][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_5_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:923][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_6_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:924][676]LogActor: Loaded Actor (SM_Bld_Trim_0313_14998_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:924][676]LogActor: Loaded Actor (SM_Bld_Trim_0323_15000_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:924][676]LogActor: Loaded Actor (SM_Bld_Trim_0343_14995_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:924][676]LogActor: Loaded Actor (SM_Bld_Trim_0353_15012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:924][676]LogActor: Loaded Actor (SM_Bld_Trim_0363_15026_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:924][676]LogActor: Loaded Actor (SM_Bld_Trim_0393_15010_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:925][676]LogActor: Loaded Actor (SM_Bld_Trim_03103_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:925][676]LogActor: Loaded Actor (SM_Bld_Trim_03113_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:925][676]LogActor: Loaded Actor (SM_Bld_Trim_03133_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:925][676]LogActor: Loaded Actor (SM_Bld_Trim_03143_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:925][676]LogActor: Loaded Actor (SM_Bld_Trim_03153_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:926][676]LogActor: Loaded Actor (SM_Bld_Trim_11_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:926][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_15_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:926][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_16_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:926][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_17_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:926][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_18_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:927][676]LogActor: Loaded Actor (SM_Bld_Wall_01_13405_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:927][676]LogActor: Loaded Actor (SM_Bld_Wall_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:927][676]LogActor: Loaded Actor (SM_Bld_Wall_012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:927][676]LogActor: Loaded Actor (SM_Bld_Wall_013_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:927][676]LogActor: Loaded Actor (SM_Bld_Wall_014_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:927][676]LogActor: Loaded Actor (SM_Bld_Wall_015_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:928][676]LogActor: Loaded Actor (SM_Bld_Wall_016_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:928][676]LogActor: Loaded Actor (SM_Bld_Wall_017_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:928][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_14_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:928][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_15_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:928][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_16_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:929][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_17_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:929][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_44_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:929][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_45_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:929][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_46_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:929][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_47_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:929][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_48_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:930][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_49_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:930][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_50_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:930][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_51_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:930][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0113_15028_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:930][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0123_15016_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:930][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0133_14993_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:931][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0143_14976_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:931][676]LogActor: Loaded Actor (SM_Bld_Wall_Door_9_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:931][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0113_15013_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:931][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0123_15019_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:931][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0153_15021_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:931][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0163_15022_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:932][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0173_14992_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:932][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0183_14984_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:932][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0193_15017_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:932][676]LogActor: Loaded Actor (SM_Bld_Wall_End_7_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:932][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_0314_14990_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:933][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_032_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:933][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_033_14646_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:933][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_034_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:933][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_0353_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:933][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_036_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:933][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_90_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:934][676]LogActor: Loaded Actor (SM_Prop_Banner_03_C_13285_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:934][676]LogActor: Loaded Actor (SM_Prop_Banner_03_C1_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:934][676]LogActor: Loaded Actor (SM_Prop_Banner_04_B1_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:934][676]LogActor: Loaded Actor (SM_Prop_Banner_054_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:934][676]LogActor: Loaded Actor (SM_Prop_Banner_055_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:934][676]LogActor: Loaded Actor (SM_Prop_Banner_056_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:935][676]LogActor: Loaded Actor (SM_Prop_Banner_057_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:935][676]LogActor: Loaded Actor (SM_Prop_Beam_0113_15007_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:935][676]LogActor: Loaded Actor (SM_Prop_Beam_0123_14979_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:935][676]LogActor: Loaded Actor (SM_Prop_Beam_0133_14994_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:935][676]LogActor: Loaded Actor (SM_Prop_Beam_0143_14980_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:935][676]LogActor: Loaded Actor (SM_Prop_Beam_0152_15018_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:936][676]LogActor: Loaded Actor (SM_Prop_Beam_0162_14999_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:936][676]LogActor: Loaded Actor (SM_Prop_Beam_0172_15023_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:936][676]LogActor: Loaded Actor (SM_Prop_Beam_0182_14985_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:936][676]LogActor: Loaded Actor (SM_Prop_Beam_0193_15004_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:936][676]LogActor: Loaded Actor (SM_Prop_Beam_01103_15001_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:936][676]LogActor: Loaded Actor (SM_Prop_Beam_01113_14988_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:937][676]LogActor: Loaded Actor (SM_Prop_Beam_01123_15020_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:937][676]LogActor: Loaded Actor (SM_Prop_Beam_01132_14975_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:937][676]LogActor: Loaded Actor (SM_Prop_Beam_01143_15003_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:937][676]LogActor: Loaded Actor (SM_Prop_Beam_01153_15027_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:937][676]LogActor: Loaded Actor (SM_Prop_Beam_01162_14997_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:937][676]LogActor: Loaded Actor (SM_Prop_Beam_01172_15014_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:938][676]LogActor: Loaded Actor (SM_Prop_Beam_01182_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:938][676]LogActor: Loaded Actor (SM_Prop_Beam_01192_15011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:938][676]LogActor: Loaded Actor (SM_Prop_Beam_01202_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:938][676]LogActor: Loaded Actor (SM_Prop_Beam_01212_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:938][676]LogActor: Loaded Actor (SM_Prop_Beam_01222_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:939][676]LogActor: Loaded Actor (SM_Prop_Beam_01232_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
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[2025.10.25-22.25.39:939][676]LogActor: Loaded Actor (SM_Prop_Beam_01242_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:939][676]LogActor: Loaded Actor (SM_Prop_Beam_01252_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:939][676]LogActor: Loaded Actor (SM_Prop_Beam_0126_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:939][676]LogActor: Loaded Actor (SM_Prop_Beam_01272_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:939][676]LogActor: Loaded Actor (SM_Prop_Beam_01282_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:940][676]LogActor: Loaded Actor (SM_Prop_Beam_01292_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:940][676]LogActor: Loaded Actor (SM_Prop_Beam_01302_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:940][676]LogActor: Loaded Actor (SM_Prop_Beam_01322_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
|
|
[2025.10.25-22.25.39:940][676]LogActor: Loaded Actor (SM_Prop_Beam_01332_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:940][676]LogActor: Loaded Actor (SM_Prop_Beam_01342_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:940][676]LogActor: Loaded Actor (SM_Prop_Beam_01352_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:941][676]LogActor: Loaded Actor (SM_Prop_Beam_01362_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:941][676]LogActor: Loaded Actor (SM_Prop_Beam_01372_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:941][676]LogActor: Loaded Actor (SM_Prop_Beam_0138_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:941][676]LogActor: Loaded Actor (SM_Prop_Beam_01392_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:941][676]LogActor: Loaded Actor (SM_Prop_Beam_0140_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:941][676]LogActor: Loaded Actor (SM_Prop_Beam_01412_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:942][676]LogActor: Loaded Actor (SM_Prop_Beam_01422_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:942][676]LogActor: Loaded Actor (SM_Prop_Beam_01432_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:942][676]LogActor: Loaded Actor (SM_Prop_Beam_01442_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:942][676]LogActor: Loaded Actor (SM_Prop_Beam_01452_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:942][676]LogActor: Loaded Actor (SM_Prop_Beam_01462_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:943][676]LogActor: Loaded Actor (SM_Prop_Beam_01473_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:943][676]LogActor: Loaded Actor (SM_Prop_Beam_01483_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:943][676]LogActor: Loaded Actor (SM_Prop_Beam_01493_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:943][676]LogActor: Loaded Actor (SM_Prop_Beam_01503_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:944][676]LogActor: Loaded Actor (SM_Prop_Beam_01513_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:944][676]LogActor: Loaded Actor (SM_Prop_Beam_0152_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:944][676]LogActor: Loaded Actor (SM_Prop_Beam_01533_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:944][676]LogActor: Loaded Actor (SM_Prop_Beam_01543_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:944][676]LogActor: Loaded Actor (SM_Prop_Beam_01553_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:944][676]LogActor: Loaded Actor (SM_Prop_Beam_01562_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:945][676]LogActor: Loaded Actor (SM_Prop_Beam_01572_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:945][676]LogActor: Loaded Actor (SM_Prop_Beam_01582_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:945][676]LogActor: Loaded Actor (SM_Prop_Beam_01593_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:945][676]LogActor: Loaded Actor (SM_Prop_Beam_011552_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:945][676]LogActor: Loaded Actor (SM_Prop_Beam_011562_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:945][676]LogActor: Loaded Actor (SM_Prop_Beam_011572_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:946][676]LogActor: Loaded Actor (SM_Prop_Beam_01158_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:946][676]LogActor: Loaded Actor (SM_Prop_Beam_011592_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:946][676]LogActor: Loaded Actor (SM_Prop_Beam_011602_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:946][676]LogActor: Loaded Actor (SM_Prop_Beam_011612_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:946][676]LogActor: Loaded Actor (SM_Prop_Beam_011622_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:946][676]LogActor: Loaded Actor (SM_Prop_Beam_011632_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:947][676]LogActor: Loaded Actor (SM_Prop_Beam_011643_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:947][676]LogActor: Loaded Actor (SM_Prop_Beam_011652_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:947][676]LogActor: Loaded Actor (SM_Prop_Beam_011663_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:947][676]LogActor: Loaded Actor (SM_Prop_Beam_011673_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:947][676]LogActor: Loaded Actor (SM_Prop_Beam_011682_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:947][676]LogActor: Loaded Actor (SM_Prop_Beam_011693_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:948][676]LogActor: Loaded Actor (SM_Prop_Beam_011703_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:948][676]LogActor: Loaded Actor (SM_Prop_Beam_011713_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:948][676]LogActor: Loaded Actor (SM_Prop_Beam_011723_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:948][676]LogActor: Loaded Actor (SM_Prop_Beam_011733_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:948][676]LogActor: Loaded Actor (SM_Prop_Beam_011743_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:949][676]LogActor: Loaded Actor (SM_Prop_Beam_011753_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:949][676]LogActor: Loaded Actor (SM_Prop_Beam_011763_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:949][676]LogActor: Loaded Actor (SM_Prop_Beam_011773_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:949][676]LogActor: Loaded Actor (SM_Prop_Beam_011782_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:949][676]LogActor: Loaded Actor (SM_Prop_Beam_01179_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:949][676]LogActor: Loaded Actor (SM_Prop_Beam_01180_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:950][676]LogActor: Loaded Actor (SM_Prop_Beam_01181_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:950][676]LogActor: Loaded Actor (SM_Prop_Beam_01182_15025_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:950][676]LogActor: Loaded Actor (SM_Prop_Beam_01183_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:950][676]LogActor: Loaded Actor (SM_Prop_Beam_01184_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:950][676]LogActor: Loaded Actor (SM_Prop_Beam_01185_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:950][676]LogActor: Loaded Actor (SM_Prop_Beam_01186_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:951][676]LogActor: Loaded Actor (SM_Prop_Beam_01187_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:951][676]LogActor: Loaded Actor (SM_Prop_Beam_01188_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:951][676]LogActor: Loaded Actor (SM_Prop_Beam_01189_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:951][676]LogActor: Loaded Actor (SM_Prop_Beam_01190_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:951][676]LogActor: Loaded Actor (SM_Prop_Beam_01191_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:952][676]LogActor: Loaded Actor (SM_Prop_Beam_01192_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:952][676]LogActor: Loaded Actor (SM_Prop_Beam_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:952][676]LogActor: Loaded Actor (SM_Prop_Cart_01_Insert_02_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:952][676]LogActor: Loaded Actor (SM_Prop_Ladder_01_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:952][676]LogActor: Loaded Actor (SM_Prop_Ladder_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:952][676]LogActor: Loaded Actor (SM_Prop_Rug_Preset_01_13410_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:953][676]LogActor: Loaded Actor (SM_Prop_Scroll_Pile_6_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:953][676]LogActor: Loaded Actor (SM_Prop_Seat_Bench_0313_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:953][676]LogActor: Loaded Actor (SM_Prop_Seat_Bench_6_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:974][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0113_15015_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:974][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0123_14986_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:974][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0133_14982_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:974][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0143_15008_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:974][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0153_15024_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:975][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0163_14987_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:975][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0172_14647_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:975][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0183_14991_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:975][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_0193_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:975][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_01103_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:976][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_01112_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:976][676]LogActor: Loaded Actor (SM_Bld_Base_Floor_Combined_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:976][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Door_0113_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:976][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Door_0123_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:976][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_02_13344_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:977][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_021_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:977][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_022_15002_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:977][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_023_14644_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:977][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_024_15009_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:977][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_025_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:977][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_026_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:978][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_027_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:978][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_028_14645_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:978][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_029_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:978][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0210_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:978][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0211_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:978][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0212_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:979][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0213_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:979][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0214_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:979][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0215_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:979][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0216_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:979][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0217_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:980][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0218_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:980][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0219_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:980][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0220_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:980][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0221_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:980][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0222_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:980][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0223_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:981][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0224_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:981][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0225_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:981][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0226_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:981][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Half_0227_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:981][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_01_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:981][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:982][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_01_Glass2_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:982][676]LogActor: Loaded Actor (SM_Bld_Base_Wall_Window_01_Glass_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:982][676]LogActor: Loaded Actor (SM_Prop_Seat_Bench_7_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:982][676]LogActor: Loaded Actor (SM_Prop_Seat_Kline_8_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:982][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0112_14978_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:983][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0122_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:983][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0132_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:983][676]LogActor: Loaded Actor (SM_Bld_Roof_Base_Corner_0143_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:983][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_01_13347_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:983][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_0112_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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|
[2025.10.25-22.25.39:983][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:984][676]LogActor: Loaded Actor (SM_Bld_Roof_Corner_Cap_013_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:984][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_01_13363_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:984][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:984][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:984][676]LogActor: Loaded Actor (SM_Bld_Roof_Detail_Flat_014_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:984][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0112_15006_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:985][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0122_14977_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:985][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0132_15030_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:985][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0143_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:985][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0153_14981_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:985][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0163_14983_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:985][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_0173_15029_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:986][676]LogActor: Loaded Actor (SM_Bld_Roof_Edge_Straight_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:986][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0112_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:986][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0123_14974_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:986][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0133_14996_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:986][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0143_15005_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:987][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0153_14989_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:987][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0163_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:987][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0172_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:987][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_0182_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:987][676]LogActor: Loaded Actor (SM_Bld_Roof_End_Cap_7_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:987][676]LogActor: Loaded Actor (SM_Bld_Roof_Peak_Side_Large_01_13274_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:988][676]LogActor: Loaded Actor (SM_Bld_Roof_Peak_Side_Large_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:988][676]LogActor: Loaded Actor (SM_Bld_Roof_Topper_2_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:988][676]LogActor: Loaded Actor (SM_Bld_Stairs_12_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:988][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:988][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_4_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:988][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_5_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:989][676]LogActor: Loaded Actor (SM_Bld_Stairs_Wall_Cap_6_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:989][676]LogActor: Loaded Actor (SM_Bld_Trim_0313_14998_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:989][676]LogActor: Loaded Actor (SM_Bld_Trim_0323_15000_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:989][676]LogActor: Loaded Actor (SM_Bld_Trim_0343_14995_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:989][676]LogActor: Loaded Actor (SM_Bld_Trim_0353_15012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:989][676]LogActor: Loaded Actor (SM_Bld_Trim_0363_15026_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:990][676]LogActor: Loaded Actor (SM_Bld_Trim_0393_15010_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:990][676]LogActor: Loaded Actor (SM_Bld_Trim_03103_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:990][676]LogActor: Loaded Actor (SM_Bld_Trim_03113_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:990][676]LogActor: Loaded Actor (SM_Bld_Trim_03133_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:990][676]LogActor: Loaded Actor (SM_Bld_Trim_03143_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:990][676]LogActor: Loaded Actor (SM_Bld_Trim_03153_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:991][676]LogActor: Loaded Actor (SM_Bld_Trim_11_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:991][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_15_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:991][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_16_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:991][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_17_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:991][676]LogActor: Loaded Actor (SM_Bld_Trim_Corner_18_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:991][676]LogActor: Loaded Actor (SM_Bld_Wall_01_13405_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:992][676]LogActor: Loaded Actor (SM_Bld_Wall_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:992][676]LogActor: Loaded Actor (SM_Bld_Wall_012_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:992][676]LogActor: Loaded Actor (SM_Bld_Wall_013_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:992][676]LogActor: Loaded Actor (SM_Bld_Wall_014_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:992][676]LogActor: Loaded Actor (SM_Bld_Wall_015_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:993][676]LogActor: Loaded Actor (SM_Bld_Wall_016_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:993][676]LogActor: Loaded Actor (SM_Bld_Wall_017_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:993][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_14_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:993][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_15_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:993][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_16_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:994][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_17_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:994][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_44_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:994][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_45_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:994][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_46_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:994][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_47_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:994][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_48_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:995][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_49_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:995][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_50_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:995][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_51_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:995][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0113_15028_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:995][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0123_15016_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:996][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0133_14993_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:996][676]LogActor: Loaded Actor (SM_Bld_Wall_Balcony_Pillar_0143_14976_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:996][676]LogActor: Loaded Actor (SM_Bld_Wall_Door_9_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:996][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0113_15013_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:996][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0123_15019_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:997][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0153_15021_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:997][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0163_15022_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:997][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0173_14992_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:997][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0183_14984_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:997][676]LogActor: Loaded Actor (SM_Bld_Wall_End_0193_15017_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:997][676]LogActor: Loaded Actor (SM_Bld_Wall_End_7_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:998][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_0314_14990_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:998][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_032_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:998][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_033_14646_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:998][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_034_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:998][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_0353_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:999][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_036_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:999][676]LogActor: Loaded Actor (SM_Bld_Wall_Window_90_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:999][676]LogActor: Loaded Actor (SM_Prop_Banner_03_C_13285_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:999][676]LogActor: Loaded Actor (SM_Prop_Banner_03_C1_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:999][676]LogActor: Loaded Actor (SM_Prop_Banner_04_B1_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.39:999][676]LogActor: Loaded Actor (SM_Prop_Banner_054_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:000][676]LogActor: Loaded Actor (SM_Prop_Banner_055_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:000][676]LogActor: Loaded Actor (SM_Prop_Banner_056_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:000][676]LogActor: Loaded Actor (SM_Prop_Banner_057_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:000][676]LogActor: Loaded Actor (SM_Prop_Beam_0113_15007_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:000][676]LogActor: Loaded Actor (SM_Prop_Beam_0123_14979_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:000][676]LogActor: Loaded Actor (SM_Prop_Beam_0133_14994_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:001][676]LogActor: Loaded Actor (SM_Prop_Beam_0143_14980_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:001][676]LogActor: Loaded Actor (SM_Prop_Beam_0152_15018_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:001][676]LogActor: Loaded Actor (SM_Prop_Beam_0162_14999_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:001][676]LogActor: Loaded Actor (SM_Prop_Beam_0172_15023_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:001][676]LogActor: Loaded Actor (SM_Prop_Beam_0182_14985_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:002][676]LogActor: Loaded Actor (SM_Prop_Beam_0193_15004_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:002][676]LogActor: Loaded Actor (SM_Prop_Beam_01103_15001_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:002][676]LogActor: Loaded Actor (SM_Prop_Beam_01113_14988_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:002][676]LogActor: Loaded Actor (SM_Prop_Beam_01123_15020_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:002][676]LogActor: Loaded Actor (SM_Prop_Beam_01132_14975_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:002][676]LogActor: Loaded Actor (SM_Prop_Beam_01143_15003_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:003][676]LogActor: Loaded Actor (SM_Prop_Beam_01153_15027_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:003][676]LogActor: Loaded Actor (SM_Prop_Beam_01162_14997_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:003][676]LogActor: Loaded Actor (SM_Prop_Beam_01172_15014_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:003][676]LogActor: Loaded Actor (SM_Prop_Beam_01182_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:003][676]LogActor: Loaded Actor (SM_Prop_Beam_01192_15011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:003][676]LogActor: Loaded Actor (SM_Prop_Beam_01202_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:004][676]LogActor: Loaded Actor (SM_Prop_Beam_01212_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:004][676]LogActor: Loaded Actor (SM_Prop_Beam_01222_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:004][676]LogActor: Loaded Actor (SM_Prop_Beam_01232_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:004][676]LogActor: Loaded Actor (SM_Prop_Beam_01242_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:004][676]LogActor: Loaded Actor (SM_Prop_Beam_01252_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:004][676]LogActor: Loaded Actor (SM_Prop_Beam_0126_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:005][676]LogActor: Loaded Actor (SM_Prop_Beam_01272_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:005][676]LogActor: Loaded Actor (SM_Prop_Beam_01282_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:005][676]LogActor: Loaded Actor (SM_Prop_Beam_01292_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:005][676]LogActor: Loaded Actor (SM_Prop_Beam_01302_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:005][676]LogActor: Loaded Actor (SM_Prop_Beam_01322_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:005][676]LogActor: Loaded Actor (SM_Prop_Beam_01332_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:006][676]LogActor: Loaded Actor (SM_Prop_Beam_01342_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:006][676]LogActor: Loaded Actor (SM_Prop_Beam_01352_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:006][676]LogActor: Loaded Actor (SM_Prop_Beam_01362_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:006][676]LogActor: Loaded Actor (SM_Prop_Beam_01372_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:007][676]LogActor: Loaded Actor (SM_Prop_Beam_0138_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:007][676]LogActor: Loaded Actor (SM_Prop_Beam_01392_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:007][676]LogActor: Loaded Actor (SM_Prop_Beam_0140_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:007][676]LogActor: Loaded Actor (SM_Prop_Beam_01412_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:007][676]LogActor: Loaded Actor (SM_Prop_Beam_01422_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:007][676]LogActor: Loaded Actor (SM_Prop_Beam_01432_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:008][676]LogActor: Loaded Actor (SM_Prop_Beam_01442_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:008][676]LogActor: Loaded Actor (SM_Prop_Beam_01452_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:008][676]LogActor: Loaded Actor (SM_Prop_Beam_01462_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:008][676]LogActor: Loaded Actor (SM_Prop_Beam_01473_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:008][676]LogActor: Loaded Actor (SM_Prop_Beam_01483_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:008][676]LogActor: Loaded Actor (SM_Prop_Beam_01493_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:009][676]LogActor: Loaded Actor (SM_Prop_Beam_01503_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:009][676]LogActor: Loaded Actor (SM_Prop_Beam_01513_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:009][676]LogActor: Loaded Actor (SM_Prop_Beam_0152_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:009][676]LogActor: Loaded Actor (SM_Prop_Beam_01533_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:010][676]LogActor: Loaded Actor (SM_Prop_Beam_01543_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:010][676]LogActor: Loaded Actor (SM_Prop_Beam_01553_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:010][676]LogActor: Loaded Actor (SM_Prop_Beam_01562_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:010][676]LogActor: Loaded Actor (SM_Prop_Beam_01572_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:010][676]LogActor: Loaded Actor (SM_Prop_Beam_01582_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:011][676]LogActor: Loaded Actor (SM_Prop_Beam_01593_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:011][676]LogActor: Loaded Actor (SM_Prop_Beam_011552_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:011][676]LogActor: Loaded Actor (SM_Prop_Beam_011562_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:011][676]LogActor: Loaded Actor (SM_Prop_Beam_011572_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:011][676]LogActor: Loaded Actor (SM_Prop_Beam_01158_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:011][676]LogActor: Loaded Actor (SM_Prop_Beam_011592_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:012][676]LogActor: Loaded Actor (SM_Prop_Beam_011602_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:012][676]LogActor: Loaded Actor (SM_Prop_Beam_011612_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:012][676]LogActor: Loaded Actor (SM_Prop_Beam_011622_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:012][676]LogActor: Loaded Actor (SM_Prop_Beam_011632_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:012][676]LogActor: Loaded Actor (SM_Prop_Beam_011643_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:013][676]LogActor: Loaded Actor (SM_Prop_Beam_011652_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:013][676]LogActor: Loaded Actor (SM_Prop_Beam_011663_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:013][676]LogActor: Loaded Actor (SM_Prop_Beam_011673_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:013][676]LogActor: Loaded Actor (SM_Prop_Beam_011682_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:013][676]LogActor: Loaded Actor (SM_Prop_Beam_011693_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:013][676]LogActor: Loaded Actor (SM_Prop_Beam_011703_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:014][676]LogActor: Loaded Actor (SM_Prop_Beam_011713_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:014][676]LogActor: Loaded Actor (SM_Prop_Beam_011723_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:014][676]LogActor: Loaded Actor (SM_Prop_Beam_011733_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:014][676]LogActor: Loaded Actor (SM_Prop_Beam_011743_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:014][676]LogActor: Loaded Actor (SM_Prop_Beam_011753_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:015][676]LogActor: Loaded Actor (SM_Prop_Beam_011763_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:015][676]LogActor: Loaded Actor (SM_Prop_Beam_011773_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:015][676]LogActor: Loaded Actor (SM_Prop_Beam_011782_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:015][676]LogActor: Loaded Actor (SM_Prop_Beam_01179_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:015][676]LogActor: Loaded Actor (SM_Prop_Beam_01180_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:016][676]LogActor: Loaded Actor (SM_Prop_Beam_01181_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:016][676]LogActor: Loaded Actor (SM_Prop_Beam_01182_15025_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:016][676]LogActor: Loaded Actor (SM_Prop_Beam_01183_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:016][676]LogActor: Loaded Actor (SM_Prop_Beam_01184_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:016][676]LogActor: Loaded Actor (SM_Prop_Beam_01185_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:016][676]LogActor: Loaded Actor (SM_Prop_Beam_01186_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:017][676]LogActor: Loaded Actor (SM_Prop_Beam_01187_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:017][676]LogActor: Loaded Actor (SM_Prop_Beam_01188_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:017][676]LogActor: Loaded Actor (SM_Prop_Beam_01189_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:017][676]LogActor: Loaded Actor (SM_Prop_Beam_01190_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:017][676]LogActor: Loaded Actor (SM_Prop_Beam_01191_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:018][676]LogActor: Loaded Actor (SM_Prop_Beam_01192_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:018][676]LogActor: Loaded Actor (SM_Prop_Beam_3_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:018][676]LogActor: Loaded Actor (SM_Prop_Cart_01_Insert_02_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:018][676]LogActor: Loaded Actor (SM_Prop_Ladder_01_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:018][676]LogActor: Loaded Actor (SM_Prop_Ladder_011_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:018][676]LogActor: Loaded Actor (SM_Prop_Rug_Preset_01_13410_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:019][676]LogActor: Loaded Actor (SM_Prop_Scroll_Pile_6_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:019][676]LogActor: Loaded Actor (SM_Prop_Seat_Bench_0313_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:019][676]LogActor: Loaded Actor (SM_Prop_Seat_Bench_6_GEN_VARIABLE_StaticMeshActor_CAT) with IsValid() == false
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[2025.10.25-22.25.40:045][676]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
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[2025.10.25-22.25.40:069][676]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
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[2025.10.25-22.25.40:082][676]Cmd: MAP CHECKDEP NOCLEARLOG
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[2025.10.25-22.25.40:082][676]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.143ms to complete.
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[2025.10.25-22.25.40:201][677]LogNiagara: Compiling System NiagaraSystem /Game/PolygonAncientEmpire/FX/Niagara/NS_Fire.NS_Fire took 0.439914 sec (time since issued).
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[2025.10.25-22.25.40:203][677]LogNiagara: Compiling System NiagaraSystem /Game/PolygonAncientEmpire/FX/Niagara/NS_Water_Falling_Longer.NS_Water_Falling_Longer took 0.348142 sec (time since issued).
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[2025.10.25-22.25.40:216][677]LogRenderer: Recreating Persistent SBTs due to initializer changes:
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NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
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NumGeometrySegments changed: current: 0 - new: 512
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[2025.10.25-22.25.47:358][ 2]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
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[2025.10.25-22.25.47:447][ 3]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
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[2025.10.25-22.25.55:259][852]LogDerivedDataCache: C:/Users/caleb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
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[2025.10.25-22.27.22:762][534]LogSlate: Took 0.000296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
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[2025.10.25-22.27.31:172][293]LogStreaming: Display: FlushAsyncLoading(475): 1 QueuedPackages, 0 AsyncPackages
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[2025.10.25-22.27.31:174][293]LogStaticMesh: Display: Building static mesh SM_Bld_Base_Door_01 (Required Memory Estimate: 0.212361 MB)...
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[2025.10.25-22.27.31:175][293]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_01.SM_Bld_Base_Door_01
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[2025.10.25-22.27.31:354][295]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_01.SM_Bld_Base_Door_01
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[2025.10.25-22.27.31:354][295]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_01.SM_Bld_Base_Door_01
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[2025.10.25-22.27.31:355][295]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_01.SM_Bld_Base_Door_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_263
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[2025.10.25-22.27.33:014][479]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
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[2025.10.25-22.27.33:016][479]LogEditorActor: Deleted 0 Actors (0.019 secs)
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[2025.10.25-22.27.33:027][479]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_01.SM_Bld_Base_Door_01
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[2025.10.25-22.27.33:027][479]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_01.SM_Bld_Base_Door_01
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[2025.10.25-22.27.33:029][479]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_01.SM_Bld_Base_Door_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_476
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[2025.10.25-22.27.35:835][727]Cmd: DELETE
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[2025.10.25-22.27.35:835][727]Cmd: ACTOR DELETE
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[2025.10.25-22.27.35:852][727]LogEditorActor: Deleted Actor: StaticMeshActor
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[2025.10.25-22.27.35:869][727]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
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[2025.10.25-22.27.35:871][727]LogEditorActor: Deleted 1 Actors (0.036 secs)
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[2025.10.25-22.27.37:796][916]LogStreaming: Display: FlushAsyncLoading(476): 1 QueuedPackages, 0 AsyncPackages
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[2025.10.25-22.27.37:797][916]LogStaticMesh: Display: Building static mesh SM_Bld_Base_Door_Large_01 (Required Memory Estimate: 0.212361 MB)...
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[2025.10.25-22.27.37:798][916]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_Large_01.SM_Bld_Base_Door_Large_01
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[2025.10.25-22.27.38:219][948]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_Large_01.SM_Bld_Base_Door_Large_01
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[2025.10.25-22.27.38:219][948]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_Large_01.SM_Bld_Base_Door_Large_01
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[2025.10.25-22.27.38:219][948]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_Large_01.SM_Bld_Base_Door_Large_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_500
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[2025.10.25-22.27.39:618][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
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[2025.10.25-22.27.39:620][ 96]LogEditorActor: Deleted 0 Actors (0.016 secs)
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[2025.10.25-22.27.39:630][ 96]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_Large_01.SM_Bld_Base_Door_Large_01
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[2025.10.25-22.27.39:630][ 96]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_Large_01.SM_Bld_Base_Door_Large_01
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[2025.10.25-22.27.39:632][ 96]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Door_Large_01.SM_Bld_Base_Door_Large_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_552
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[2025.10.25-22.27.40:232][148]Cmd: DELETE
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[2025.10.25-22.27.40:233][148]Cmd: ACTOR DELETE
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[2025.10.25-22.27.40:247][148]LogEditorActor: Deleted Actor: StaticMeshActor
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[2025.10.25-22.27.40:263][148]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
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[2025.10.25-22.27.40:264][148]LogEditorActor: Deleted 1 Actors (0.032 secs)
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[2025.10.25-22.27.53:873][471]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Door_01.SM_Bld_Door_01
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[2025.10.25-22.27.53:873][471]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Door_01.SM_Bld_Door_01
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[2025.10.25-22.27.53:874][471]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Door_01.SM_Bld_Door_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_553
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[2025.10.25-22.27.57:975][949]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
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[2025.10.25-22.27.57:977][949]LogEditorActor: Deleted 0 Actors (0.016 secs)
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[2025.10.25-22.27.57:994][949]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Door_01.SM_Bld_Door_01
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[2025.10.25-22.27.57:994][949]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Door_01.SM_Bld_Door_01
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[2025.10.25-22.27.57:996][949]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Door_01.SM_Bld_Door_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_554
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[2025.10.25-22.28.47:687][468]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
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[2025.10.25-22.28.47:690][468]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2025.10.25-22.28.47:746][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../RomeNightGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
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[2025.10.25-22.28.47:800][468]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
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[2025.10.25-22.28.48:196][468]LogSavePackage: Moving output files for package: /Game/Maps/Town
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[2025.10.25-22.28.48:197][468]LogSavePackage: Moving '../../../../RomeNightGuard/Saved/TownC62C23714CA8EC203CE3CD87BE5A3284.tmp' to '../../../../RomeNightGuard/Content/Maps/Town.umap'
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[2025.10.25-22.28.48:222][468]LogFileHelpers: Saving map 'Town' took 0.477
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[2025.10.25-22.28.48:230][468]LogFileHelpers: InternalPromptForCheckoutAndSave took 540.171 ms
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[2025.10.25-22.28.48:292][468]LogContentValidation: Display: Starting to validate 1 assets
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[2025.10.25-22.28.48:292][468]LogContentValidation: Enabled validators:
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[2025.10.25-22.28.48:292][468]LogContentValidation: /Script/DataValidation.EditorValidator_Material
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[2025.10.25-22.28.48:292][468]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
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[2025.10.25-22.28.48:292][468]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2025.10.25-22.28.48:292][468]LogContentValidation: /Script/DataValidation.PackageFileValidator
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[2025.10.25-22.28.48:292][468]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
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[2025.10.25-22.28.48:292][468]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2025.10.25-22.28.48:292][468]AssetCheck: /Game/Maps/Town Validating asset
|
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[2025.10.25-22.29.12:479][606]LogStatusBar: Looking status bar with open content browser drawer...
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[2025.10.25-22.29.12:479][606]LogStatusBar: Using status bar: LevelEditor.StatusBar to dock content browser
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[2025.10.25-22.29.13:901][730]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 315.491669
|
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[2025.10.25-22.29.14:088][747]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
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[2025.10.25-22.29.14:088][747]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 315.660370, Update Interval: 336.986603
|
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[2025.10.25-22.29.23:290][460]LogStreaming: Display: FlushAsyncLoading(477): 1 QueuedPackages, 0 AsyncPackages
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[2025.10.25-22.29.23:291][460]LogStaticMesh: Display: Building static mesh SM_Bld_Base_Wall_Door_Large_01 (Required Memory Estimate: 0.185124 MB)...
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[2025.10.25-22.29.23:292][460]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Door_Large_01.SM_Bld_Base_Wall_Door_Large_01
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[2025.10.25-22.29.23:455][462]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Door_Large_01.SM_Bld_Base_Wall_Door_Large_01
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[2025.10.25-22.29.23:455][462]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Door_Large_01.SM_Bld_Base_Wall_Door_Large_01
|
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[2025.10.25-22.29.23:455][462]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Door_Large_01.SM_Bld_Base_Wall_Door_Large_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_563
|
|
[2025.10.25-22.29.24:647][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
|
|
[2025.10.25-22.29.24:647][570]LogEditorActor: Deleted 0 Actors (0.026 secs)
|
|
[2025.10.25-22.29.24:656][570]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Door_Large_01.SM_Bld_Base_Wall_Door_Large_01
|
|
[2025.10.25-22.29.24:656][570]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Door_Large_01.SM_Bld_Base_Wall_Door_Large_01
|
|
[2025.10.25-22.29.24:658][570]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Door_Large_01.SM_Bld_Base_Wall_Door_Large_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_591
|
|
[2025.10.25-22.29.37:573][282]LogStreaming: Display: FlushAsyncLoading(478): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.25-22.29.37:574][282]LogStaticMesh: Display: Building static mesh SM_Bld_Base_Wall_01 (Required Memory Estimate: 0.041416 MB)...
|
|
[2025.10.25-22.29.37:574][282]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_01.SM_Bld_Base_Wall_01
|
|
[2025.10.25-22.29.37:711][283]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_01.SM_Bld_Base_Wall_01
|
|
[2025.10.25-22.29.37:711][283]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_01.SM_Bld_Base_Wall_01
|
|
[2025.10.25-22.29.37:712][283]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_01.SM_Bld_Base_Wall_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_593
|
|
[2025.10.25-22.29.41:111][635]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
|
|
[2025.10.25-22.29.41:112][635]LogEditorActor: Deleted 0 Actors (0.014 secs)
|
|
[2025.10.25-22.29.41:121][635]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_01.SM_Bld_Base_Wall_01
|
|
[2025.10.25-22.29.41:121][635]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_01.SM_Bld_Base_Wall_01
|
|
[2025.10.25-22.29.41:123][635]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_01.SM_Bld_Base_Wall_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_594
|
|
[2025.10.25-22.32.53:361][432]Cmd: TRANSACTION UNDO
|
|
[2025.10.25-22.32.53:361][432]LogEditorTransaction: Undo Set Location
|
|
[2025.10.25-22.33.43:858][531]Cmd: DELETE
|
|
[2025.10.25-22.33.43:859][531]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.33.43:872][531]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.33.43:892][531]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
|
|
[2025.10.25-22.33.43:893][531]LogEditorActor: Deleted 1 Actors (0.034 secs)
|
|
[2025.10.25-22.34.45:746][920]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.34.45:747][920]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.34.45:747][920]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_644
|
|
[2025.10.25-22.34.48:934][203]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
|
|
[2025.10.25-22.34.48:935][203]LogEditorActor: Deleted 0 Actors (0.016 secs)
|
|
[2025.10.25-22.34.48:944][203]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.34.48:944][203]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.34.48:946][203]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_645
|
|
[2025.10.25-22.34.53:689][644]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 655.276855
|
|
[2025.10.25-22.34.53:847][660]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.25-22.34.53:847][660]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 655.424500, Update Interval: 357.229523
|
|
[2025.10.25-22.35.15:275][587]Cmd: DELETE
|
|
[2025.10.25-22.35.15:275][587]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.35.15:289][587]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.35.15:307][587]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
|
|
[2025.10.25-22.35.15:309][587]LogEditorActor: Deleted 1 Actors (0.034 secs)
|
|
[2025.10.25-22.35.15:990][653]Cmd: DELETE
|
|
[2025.10.25-22.35.15:990][653]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.35.16:003][653]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.35.16:018][653]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
|
|
[2025.10.25-22.35.16:019][653]LogEditorActor: Deleted 1 Actors (0.029 secs)
|
|
[2025.10.25-22.35.17:145][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.35.17:145][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.35.17:146][742]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_647
|
|
[2025.10.25-22.35.18:434][869]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
|
|
[2025.10.25-22.35.18:436][869]LogEditorActor: Deleted 0 Actors (0.018 secs)
|
|
[2025.10.25-22.35.18:445][869]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.35.18:445][869]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.35.18:447][869]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_648
|
|
[2025.10.25-22.37.12:733][307]Cmd: TRANSACTION UNDO
|
|
[2025.10.25-22.37.12:733][307]LogEditorTransaction: Undo Move Elements
|
|
[2025.10.25-22.37.13:735][360]Cmd: TRANSACTION UNDO
|
|
[2025.10.25-22.37.13:735][360]LogEditorTransaction: Undo Move Elements
|
|
[2025.10.25-22.37.27:885][640]Cmd: TRANSACTION UNDO
|
|
[2025.10.25-22.37.27:885][640]LogEditorTransaction: Undo Clicking on Elements
|
|
[2025.10.25-22.37.28:892][693]Cmd: TRANSACTION UNDO
|
|
[2025.10.25-22.37.28:892][693]LogEditorTransaction: Undo Move Elements
|
|
[2025.10.25-22.37.36:213][372]Cmd: TRANSACTION UNDO
|
|
[2025.10.25-22.37.36:213][372]LogEditorTransaction: Undo Move Elements
|
|
[2025.10.25-22.37.42:412][920]Cmd: TRANSACTION UNDO
|
|
[2025.10.25-22.37.42:412][920]LogEditorTransaction: Undo Move Elements
|
|
[2025.10.25-22.40.58:495][682]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1020.084106
|
|
[2025.10.25-22.40.58:665][690]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.25-22.40.58:665][690]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1020.228882, Update Interval: 347.986084
|
|
[2025.10.25-22.43.10:731][471]LogStreaming: Display: FlushAsyncLoading(479): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.25-22.43.10:733][471]LogStaticMesh: Display: Building static mesh SM_Bld_Roof_Base_Flat_02 (Required Memory Estimate: 0.028285 MB)...
|
|
[2025.10.25-22.43.10:734][471]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_02.SM_Bld_Roof_Base_Flat_02
|
|
[2025.10.25-22.43.10:931][473]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_02.SM_Bld_Roof_Base_Flat_02
|
|
[2025.10.25-22.43.10:931][473]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_02.SM_Bld_Roof_Base_Flat_02
|
|
[2025.10.25-22.43.10:932][473]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_02.SM_Bld_Roof_Base_Flat_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_662
|
|
[2025.10.25-22.43.14:647][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
|
|
[2025.10.25-22.43.14:648][798]LogEditorActor: Deleted 0 Actors (0.021 secs)
|
|
[2025.10.25-22.43.14:656][798]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_02.SM_Bld_Roof_Base_Flat_02
|
|
[2025.10.25-22.43.14:656][798]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_02.SM_Bld_Roof_Base_Flat_02
|
|
[2025.10.25-22.43.14:658][798]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_02.SM_Bld_Roof_Base_Flat_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_663
|
|
[2025.10.25-22.44.19:803][431]LogStreaming: Display: FlushAsyncLoading(480): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.25-22.44.19:804][431]LogStaticMesh: Display: Building static mesh SM_Bld_Roof_Base_Peak_01 (Required Memory Estimate: 0.060936 MB)...
|
|
[2025.10.25-22.44.19:805][431]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.44.20:016][433]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.44.20:016][433]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.44.20:016][433]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_665
|
|
[2025.10.25-22.44.20:726][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
|
|
[2025.10.25-22.44.20:727][486]LogEditorActor: Deleted 0 Actors (0.019 secs)
|
|
[2025.10.25-22.44.20:735][486]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.44.20:735][486]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.44.20:737][486]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_666
|
|
[2025.10.25-22.44.26:759][977]Cmd: DELETE
|
|
[2025.10.25-22.44.26:759][977]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.44.26:773][977]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.44.26:789][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
|
|
[2025.10.25-22.44.26:790][977]LogEditorActor: Deleted 1 Actors (0.031 secs)
|
|
[2025.10.25-22.44.29:375][168]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_Side_01.SM_Bld_Roof_Base_Straight_Side_01
|
|
[2025.10.25-22.44.29:375][168]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_Side_01.SM_Bld_Roof_Base_Straight_Side_01
|
|
[2025.10.25-22.44.29:376][168]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_Side_01.SM_Bld_Roof_Base_Straight_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_667
|
|
[2025.10.25-22.44.31:087][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
|
|
[2025.10.25-22.44.31:089][339]LogEditorActor: Deleted 0 Actors (0.017 secs)
|
|
[2025.10.25-22.44.31:097][339]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_Side_01.SM_Bld_Roof_Base_Straight_Side_01
|
|
[2025.10.25-22.44.31:097][339]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_Side_01.SM_Bld_Roof_Base_Straight_Side_01
|
|
[2025.10.25-22.44.31:099][339]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_Side_01.SM_Bld_Roof_Base_Straight_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_668
|
|
[2025.10.25-22.45.01:060][808]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_Side_01.SM_Bld_Roof_Base_Flat_Side_01
|
|
[2025.10.25-22.45.01:060][808]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_Side_01.SM_Bld_Roof_Base_Flat_Side_01
|
|
[2025.10.25-22.45.01:061][808]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_Side_01.SM_Bld_Roof_Base_Flat_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_670
|
|
[2025.10.25-22.45.03:160][968]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
|
|
[2025.10.25-22.45.03:161][968]LogEditorActor: Deleted 0 Actors (0.019 secs)
|
|
[2025.10.25-22.45.03:169][968]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_Side_01.SM_Bld_Roof_Base_Flat_Side_01
|
|
[2025.10.25-22.45.03:169][968]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_Side_01.SM_Bld_Roof_Base_Flat_Side_01
|
|
[2025.10.25-22.45.03:171][968]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Flat_Side_01.SM_Bld_Roof_Base_Flat_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_671
|
|
[2025.10.25-22.45.32:236][762]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.45.32:236][762]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.45.32:237][762]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_672
|
|
[2025.10.25-22.45.34:521][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
|
|
[2025.10.25-22.45.34:521][941]LogEditorActor: Deleted 0 Actors (0.016 secs)
|
|
[2025.10.25-22.45.34:530][941]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.45.34:530][941]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.45.34:532][941]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_673
|
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[2025.10.25-22.45.35:174][991]Cmd: DELETE
|
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[2025.10.25-22.45.35:174][991]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.45.35:188][991]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.45.35:204][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
|
|
[2025.10.25-22.45.35:205][991]LogEditorActor: Deleted 1 Actors (0.031 secs)
|
|
[2025.10.25-22.45.40:468][532]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.45.40:468][532]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.45.40:469][532]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_674
|
|
[2025.10.25-22.45.41:461][629]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
|
|
[2025.10.25-22.45.41:462][629]LogEditorActor: Deleted 0 Actors (0.017 secs)
|
|
[2025.10.25-22.45.41:471][629]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.45.41:471][629]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01
|
|
[2025.10.25-22.45.41:472][629]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Straight_01.SM_Bld_Roof_Base_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_675
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|
[2025.10.25-22.46.43:773][580]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.46.43:773][580]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.46.43:773][580]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_677
|
|
[2025.10.25-22.46.46:380][825]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
|
|
[2025.10.25-22.46.46:381][825]LogEditorActor: Deleted 0 Actors (0.017 secs)
|
|
[2025.10.25-22.46.46:391][825]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.46.46:391][825]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.46.46:392][825]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_678
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[2025.10.25-22.46.47:108][880]Cmd: DELETE
|
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[2025.10.25-22.46.47:108][880]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.46.47:122][880]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.46.47:138][880]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
|
|
[2025.10.25-22.46.47:140][880]LogEditorActor: Deleted 1 Actors (0.031 secs)
|
|
[2025.10.25-22.46.54:813][527]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1376.404297
|
|
[2025.10.25-22.46.54:953][542]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
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[2025.10.25-22.46.54:953][543]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1376.534912, Update Interval: 347.742554
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[2025.10.25-22.47.00:392][ 22]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.47.00:392][ 22]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.47.00:393][ 22]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_679
|
|
[2025.10.25-22.47.01:139][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
|
|
[2025.10.25-22.47.01:141][ 97]LogEditorActor: Deleted 0 Actors (0.018 secs)
|
|
[2025.10.25-22.47.01:149][ 97]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.47.01:149][ 97]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01
|
|
[2025.10.25-22.47.01:151][ 97]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_Side_01.SM_Bld_Roof_Base_Peak_Side_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_680
|
|
[2025.10.25-22.47.05:551][477]Cmd: DELETE
|
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[2025.10.25-22.47.05:551][477]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.47.05:565][477]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.47.05:581][477]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
|
|
[2025.10.25-22.47.05:582][477]LogEditorActor: Deleted 1 Actors (0.030 secs)
|
|
[2025.10.25-22.47.37:473][198]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.47.37:473][198]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.47.37:474][198]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_681
|
|
[2025.10.25-22.47.39:007][319]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
|
|
[2025.10.25-22.47.39:008][319]LogEditorActor: Deleted 0 Actors (0.017 secs)
|
|
[2025.10.25-22.47.39:016][319]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.47.39:016][319]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01
|
|
[2025.10.25-22.47.39:018][319]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/SM_Bld_Roof_Base_Peak_01.SM_Bld_Roof_Base_Peak_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_682
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[2025.10.25-22.48.53:083][508]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Window_01.SM_Bld_Base_Wall_Window_01
|
|
[2025.10.25-22.48.53:083][508]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Window_01.SM_Bld_Base_Wall_Window_01
|
|
[2025.10.25-22.48.53:084][508]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Window_01.SM_Bld_Base_Wall_Window_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_683
|
|
[2025.10.25-22.48.55:550][718]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
|
|
[2025.10.25-22.48.55:550][718]LogEditorActor: Deleted 0 Actors (0.019 secs)
|
|
[2025.10.25-22.48.55:559][718]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Window_01.SM_Bld_Base_Wall_Window_01
|
|
[2025.10.25-22.48.55:559][718]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Window_01.SM_Bld_Base_Wall_Window_01
|
|
[2025.10.25-22.48.55:561][718]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Buildings/Base/SM_Bld_Base_Wall_Window_01.SM_Bld_Base_Wall_Window_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_684
|
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[2025.10.25-22.48.56:418][769]Cmd: DELETE
|
|
[2025.10.25-22.48.56:418][769]Cmd: ACTOR DELETE
|
|
[2025.10.25-22.48.56:433][769]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.25-22.48.56:449][769]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
|
|
[2025.10.25-22.48.56:451][769]LogEditorActor: Deleted 1 Actors (0.033 secs)
|
|
[2025.10.25-22.49.00:112][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
|
|
[2025.10.25-22.49.00:118][ 88]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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|
[2025.10.25-22.49.00:170][ 88]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../RomeNightGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
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[2025.10.25-22.49.00:229][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
|
|
[2025.10.25-22.49.00:603][ 88]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
|
[2025.10.25-22.49.00:603][ 88]LogSavePackage: Moving '../../../../RomeNightGuard/Saved/Town89FA9AFA45D8A9D14886849325E7A3AC.tmp' to '../../../../RomeNightGuard/Content/Maps/Town.umap'
|
|
[2025.10.25-22.49.00:623][ 88]LogFileHelpers: Saving map 'Town' took 0.454
|
|
[2025.10.25-22.49.00:629][ 88]LogFileHelpers: InternalPromptForCheckoutAndSave took 510.772 ms (total: 1.05 sec)
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: Enabled validators:
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.25-22.49.00:690][ 88]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.25-22.49.00:690][ 88]AssetCheck: /Game/Maps/Town Validating asset
|
|
[2025.10.25-22.49.01:625][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
|
|
[2025.10.25-22.49.01:686][171]LogStall: Shutdown...
|
|
[2025.10.25-22.49.01:686][171]LogStall: Shutdown complete.
|
|
[2025.10.25-22.49.01:735][171]LogSlate: Window 'RomeGuard - Unreal Editor' being destroyed
|
|
[2025.10.25-22.49.01:812][171]Cmd: QUIT_EDITOR
|
|
[2025.10.25-22.49.01:812][172]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
|
[2025.10.25-22.49.01:815][172]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
|
[2025.10.25-22.49.01:815][172]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
|
|
[2025.10.25-22.49.01:815][172]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
|
|
[2025.10.25-22.49.01:870][172]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.25-22.49.01:870][172]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.25-22.49.01:883][172]LogStylusInput: Shutting down StylusInput subsystem.
|
|
[2025.10.25-22.49.01:883][172]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
|
|
[2025.10.25-22.49.01:884][172]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
|
|
[2025.10.25-22.49.01:886][172]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.25-22.49.01:886][172]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.25-22.49.01:886][172]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.25-22.49.01:886][172]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.25-22.49.01:886][172]LogRuntimeTelemetry: Recording EnginePreExit events
|
|
[2025.10.25-22.49.01:886][172]LogStudioTelemetry: Ended StudioTelemetry Session
|
|
[2025.10.25-22.49.01:890][172]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
|
|
[2025.10.25-22.49.01:891][172]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
|
|
[2025.10.25-22.49.01:891][172]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
|
[2025.10.25-22.49.01:891][172]LogAudio: Display: Audio Device unregistered from world 'Town'.
|
|
[2025.10.25-22.49.01:891][172]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
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[2025.10.25-22.49.01:891][172]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4
|
|
[2025.10.25-22.49.01:892][172]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2
|
|
[2025.10.25-22.49.01:898][172]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
|
[2025.10.25-22.49.01:898][172]LogAudio: Display: Audio Device Manager Shutdown
|
|
[2025.10.25-22.49.01:899][172]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
|
[2025.10.25-22.49.01:901][172]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
|
[2025.10.25-22.49.01:903][172]LogExit: Preparing to exit.
|
|
[2025.10.25-22.49.01:953][172]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
|
|
[2025.10.25-22.49.02:823][172]LogEditorDataStorage: Deinitializing
|
|
[2025.10.25-22.49.02:950][172]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
|
[2025.10.25-22.49.02:961][172]LogExit: Editor shut down
|
|
[2025.10.25-22.49.02:962][172]LogExit: Transaction tracking system shut down
|
|
[2025.10.25-22.49.03:027][172]LogExit: Object subsystem successfully closed.
|
|
[2025.10.25-22.49.03:132][172]LogShaderCompilers: Display: Shaders left to compile 0
|
|
[2025.10.25-22.49.03:161][172]LogMemoryProfiler: Shutdown
|
|
[2025.10.25-22.49.03:161][172]LogNetworkingProfiler: Shutdown
|
|
[2025.10.25-22.49.03:162][172]LoadingProfiler: Shutdown
|
|
[2025.10.25-22.49.03:162][172]LogTimingProfiler: Shutdown
|
|
[2025.10.25-22.49.03:162][172]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
|
[2025.10.25-22.49.03:162][172]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
|
[2025.10.25-22.49.03:431][172]LogChaosDD: Chaos Debug Draw Shutdown
|
|
[2025.10.25-22.49.03:459][172]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
|
|
[2025.10.25-22.49.03:459][172]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BC3B9EBED-4464-9233-797F-398A2BB6BE83%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.6.1-44394996%2B%2B%2BUE5%2BRelease-5.6&UserID=72d596db44119dd8ff2c22ae7fd42ced%7C0913af290b7b4e068f6065f9de5713ef%7C387ca25e-0fe6-445b-82a8-f23b6089c940&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
|
|
[2025.10.25-22.49.03:993][172]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
|
|
[2025.10.25-22.49.03:993][172]LogNFORDenoise: NFORDenoise function shutting down
|
|
[2025.10.25-22.49.03:993][172]RenderDocPlugin: plugin has been unloaded.
|
|
[2025.10.25-22.49.03:995][172]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
|
|
[2025.10.25-22.49.03:995][172]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
|
|
[2025.10.25-22.49.03:995][172]LogPakFile: Destroying PakPlatformFile
|
|
[2025.10.25-22.49.04:417][172]LogD3D12RHI: ~FD3D12DynamicRHI
|
|
[2025.10.25-22.49.04:438][172]LogExit: Exiting.
|
|
[2025.10.25-22.49.04:459][172]Log file closed, 10/25/25 23:49:04
|