Files
Survival/Logs/AssetImportWorker2.log
2025-09-09 16:43:30 +01:00

832 lines
42 KiB
Plaintext

Using pre-set license
Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 32622 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2025-09-09T15:13:50Z
COMMAND LINE ARGUMENTS:
C:\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
E:/Unity/Projects/SurvivalGame
-logFile
Logs/AssetImportWorker2.log
-srvPort
64981
-job-worker-count
7
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: E:/Unity/Projects/SurvivalGame
E:/Unity/Projects/SurvivalGame
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [29912] Target information:
Player connection [29912] * "[IP] 192.168.86.40 [Port] 0 [Flags] 2 [Guid] 2807113456 [EditorId] 2807113456 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29912] * "[IP] 172.31.48.1 [Port] 0 [Flags] 2 [Guid] 2807113456 [EditorId] 2807113456 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29912] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [29912] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
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Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
[Subsystems] Discovering subsystems at path C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Unity/Projects/SurvivalGame/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Driver: 32.0.21025.10016
Initialize mono
Mono path[0] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
Mono path[1] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56600
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Native extension for LinuxStandalone target not found
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
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Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 265 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6251 unused Assets / (8.6 MB). Loaded Objects now: 6946.
Memory consumption went from 184.9 MB to 176.3 MB.
Total: 12.436800 ms (FindLiveObjects: 0.941200 ms CreateObjectMapping: 1.328600 ms MarkObjects: 6.217200 ms DeleteObjects: 3.948000 ms)
========================================================================
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Refreshing native plugins compatible for Editor in 0.84 ms, found 3 plugins.
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Unloading 56 Unused Serialized files (Serialized files now loaded: 0)
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Total: 8.883900 ms (FindLiveObjects: 0.662000 ms CreateObjectMapping: 0.575000 ms MarkObjects: 3.688800 ms DeleteObjects: 3.956900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (8.7 MB). Loaded Objects now: 6964.
Memory consumption went from 158.9 MB to 150.2 MB.
Total: 8.868500 ms (FindLiveObjects: 0.635000 ms CreateObjectMapping: 0.595800 ms MarkObjects: 4.080400 ms DeleteObjects: 3.556000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 362829.722908 seconds.
path: Assets/Items/Banana.asset
artifactKey: Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Items/Banana.asset using Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0e282b6253be7993351f558540b04c79') in 0.0204998 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
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Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1304ms
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initialDomainReloadingComplete (28ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (8.5 MB). Loaded Objects now: 6969.
Memory consumption went from 159.5 MB to 150.9 MB.
Total: 9.040300 ms (FindLiveObjects: 0.598600 ms CreateObjectMapping: 0.756900 ms MarkObjects: 3.935100 ms DeleteObjects: 3.748500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.84 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1348ms
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EditorAssembliesLoaded (0ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (8.7 MB). Loaded Objects now: 6971.
Memory consumption went from 159.5 MB to 150.8 MB.
Total: 8.007000 ms (FindLiveObjects: 0.582000 ms CreateObjectMapping: 0.498300 ms MarkObjects: 3.445900 ms DeleteObjects: 3.479100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.631 seconds
Domain Reload Profiling: 1285ms
BeginReloadAssembly (198ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (8.7 MB). Loaded Objects now: 6973.
Memory consumption went from 159.5 MB to 150.8 MB.
Total: 9.208000 ms (FindLiveObjects: 0.657900 ms CreateObjectMapping: 0.681200 ms MarkObjects: 3.902100 ms DeleteObjects: 3.965700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 350.795635 seconds.
path: Assets/Items/Building Kit.asset
artifactKey: Guid(0cd12952a1bed0a4999fdf9f44013498) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Items/Building Kit.asset using Guid(0cd12952a1bed0a4999fdf9f44013498) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '138416fefe8e202975966385371e6d90') in 0.0216046 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 7.622007 seconds.
path: Assets/Items/BananaOld.asset
artifactKey: Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Items/BananaOld.asset using Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'efce7e61c2e25bf86834556ce30ccf50') in 0.0020612 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 9.222867 seconds.
path: Assets/Items/Banana.asset
artifactKey: Guid(025108e92749af149b61c0ea7460adff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Items/Banana.asset using Guid(025108e92749af149b61c0ea7460adff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e39238a543b89f6a5896dfc7dd03b436') in 0.0010631 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1328ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (8.8 MB). Loaded Objects now: 6975.
Memory consumption went from 159.5 MB to 150.8 MB.
Total: 8.118100 ms (FindLiveObjects: 0.678000 ms CreateObjectMapping: 0.585000 ms MarkObjects: 3.302800 ms DeleteObjects: 3.550700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 33.720861 seconds.
path: Assets/Items/Banana.asset
artifactKey: Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Items/Banana.asset using Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '21161316e5fcc42acc5e83e3c4a9b299') in 0.0193499 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 38.507075 seconds.
path: Assets/Items/Banana.asset
artifactKey: Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Items/Banana.asset using Guid(83ac12045b60c5e4db86ce5499f70845) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '914124f72dc732019634381665c46482') in 0.0022765 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1378ms
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ExecutionOrderSort (0ms)
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (8.8 MB). Loaded Objects now: 6977.
Memory consumption went from 159.6 MB to 150.8 MB.
Total: 9.231900 ms (FindLiveObjects: 0.688700 ms CreateObjectMapping: 0.813500 ms MarkObjects: 3.996600 ms DeleteObjects: 3.732300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.650 seconds
Refreshing native plugins compatible for Editor in 0.83 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.629 seconds
Domain Reload Profiling: 1279ms
BeginReloadAssembly (191ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (26ms)
LoadAllAssembliesAndSetupDomain (391ms)
LoadAssemblies (322ms)
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TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
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AwakeInstancesAfterBackupRestoration (14ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (7.9 MB). Loaded Objects now: 6979.
Memory consumption went from 159.6 MB to 151.7 MB.
Total: 10.910300 ms (FindLiveObjects: 0.952000 ms CreateObjectMapping: 1.289000 ms MarkObjects: 4.628100 ms DeleteObjects: 4.039500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 200.742511 seconds.
path: Assets/Items/Machette.asset
artifactKey: Guid(4b6007adeb5d42d42b3e078423a75bfb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Items/Machette.asset using Guid(4b6007adeb5d42d42b3e078423a75bfb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'eb2f92a15280a9ea534f04151a0b6cde') in 0.0199317 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.653 seconds
Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.632 seconds
Domain Reload Profiling: 1284ms
BeginReloadAssembly (188ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (26ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6246 unused Assets / (8.2 MB). Loaded Objects now: 6981.
Memory consumption went from 159.7 MB to 151.4 MB.
Total: 11.567700 ms (FindLiveObjects: 0.893000 ms CreateObjectMapping: 1.188100 ms MarkObjects: 4.954700 ms DeleteObjects: 4.530000 ms)
Prepare: number of updated asset objects reloaded= 0