Files
TutorialRTS/Assets/Scripts/LookAtCamera.cs
2026-03-19 17:31:51 +00:00

22 lines
434 B
C#

using UnityEngine;
[ExecuteInEditMode]
public class LookAtCamera : MonoBehaviour
{
private Camera cam;
void Awake()
{
cam = Camera.main;
}
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.eulerAngles = cam.transform.eulerAngles;
}
}