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WoodHorror/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Documentation~/Float.md
Caleb Sandford deQuincey f2cbef3bb8 initial project commit
2025-06-20 11:37:30 +01:00

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Float Node

Description

Defines a Float value in the shader. If Port X is not connected with an Edge this Node defines a constant Float.

Ports

Name Direction Type Binding Description
X Input Float None Input x component value
Out Output Float None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

float _Vector1_Out = X;