This website requires JavaScript.
Explore
Help
Sign In
CnMGaming
/
BookRPG
Watch
2
Star
0
Fork
0
You've already forked BookRPG
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
0ed7e9f0f337c00b4f3daf7c43805ba6ba291533
BookRPG
/
Library
/
PackageCache
/
com.unity.2d.animation@011d329ac58b
/
Documentation~
/
TableOfContents.md
sdqhome\caleb
6cf1f7d8f3
First Commit
2026-07-16 21:49:59 +01:00
1.6 KiB
Raw
Blame
History
Introduction to 2D Animation
2D Animation Asset Upgrader
Preparing and importing artwork
Rigging and weighting an actor
Actor rigging and weighting workflow
Rig and weight an actor in the Skinning Editor
Map bones to transforms automatically
Calculate sprite deformation on the GPU
Toggle the visibility of bones and sprites
Skinning Editor window reference
Skinning Editor preferences
Sprite Skin component reference
Animating an actor
2D Inverse Kinematics
Sprite Swap
Introduction to Sprite Swap
Sprite Library Asset in Unity
Sprite Library Editor fundamentals
Sprite Library Editor reference
Overrides to the Main Library
Drag sprites to create or edit Categories and Labels
Sprite Library component in Unity
Sprite Resolver component in Unity
Setting up for Sprite Swap
How to swap individual Sprites
Swapping Sprite Library Assets
Importing Samples
Simple
Single Skinned Sprite
Character
Sprite Swap sample projects
Skeleton Sharing
Runtime Swap