Start AI COntroller
This commit is contained in:
5
.vscode/extensions.json
vendored
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5
.vscode/extensions.json
vendored
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@@ -0,0 +1,5 @@
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{
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"recommendations": [
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"visualstudiotoolsforunity.vstuc"
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]
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}
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10
.vscode/launch.json
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10
.vscode/launch.json
vendored
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@@ -0,0 +1,10 @@
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Attach to Unity",
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"type": "vstuc",
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"request": "attach"
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}
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]
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}
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70
.vscode/settings.json
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70
.vscode/settings.json
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@@ -0,0 +1,70 @@
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{
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"files.exclude": {
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"**/.DS_Store": true,
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"**/.git": true,
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"**/.vs": true,
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"**/.gitmodules": true,
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"**/.vsconfig": true,
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"**/*.booproj": true,
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"**/*.pidb": true,
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"**/*.suo": true,
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"**/*.user": true,
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"**/*.userprefs": true,
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"**/*.unityproj": true,
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"**/*.dll": true,
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"**/*.exe": true,
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"**/*.pdf": true,
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"**/*.mid": true,
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"**/*.midi": true,
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"**/*.wav": true,
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"**/*.gif": true,
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"**/*.ico": true,
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"**/*.jpg": true,
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"**/*.jpeg": true,
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"**/*.png": true,
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"**/*.psd": true,
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"**/*.tga": true,
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"**/*.tif": true,
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"**/*.tiff": true,
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"**/*.3ds": true,
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"**/*.3DS": true,
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"**/*.fbx": true,
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"**/*.FBX": true,
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"**/*.lxo": true,
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"**/*.LXO": true,
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"**/*.ma": true,
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"**/*.MA": true,
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"**/*.obj": true,
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"**/*.OBJ": true,
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"**/*.asset": true,
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"**/*.cubemap": true,
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"**/*.flare": true,
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"**/*.mat": true,
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"**/*.meta": true,
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"**/*.prefab": true,
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"**/*.unity": true,
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"build/": true,
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"Build/": true,
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"Library/": true,
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"library/": true,
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"obj/": true,
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"Obj/": true,
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"Logs/": true,
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"logs/": true,
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"ProjectSettings/": true,
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"UserSettings/": true,
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"temp/": true,
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"Temp/": true
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},
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"files.associations": {
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"*.asset": "yaml",
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"*.meta": "yaml",
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"*.prefab": "yaml",
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"*.unity": "yaml",
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},
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"explorer.fileNesting.enabled": true,
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"explorer.fileNesting.patterns": {
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"*.sln": "*.csproj",
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},
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"dotnet.defaultSolution": "GoblinRaid.sln"
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}
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@@ -1,5 +1,83 @@
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%YAML 1.1
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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%TAG !u! tag:unity3d.com,2011:
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m_Name:
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--- !u!1102 &-2599727653930213083
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AnimatorState:
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m_PrefabAsset: {fileID: 0}
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- {fileID: 2916048124567080584}
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- {fileID: 8893636455351599482}
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m_TimeParameter:
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--- !u!91 &9100000
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--- !u!91 &9100000
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AnimatorController:
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AnimatorController:
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m_ObjectHideFlags: 0
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@@ -15,6 +93,24 @@ AnimatorController:
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m_Controller: {fileID: 9100000}
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- m_Name: attack
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- m_Name: die
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m_Controller: {fileID: 9100000}
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- m_Name: stopAttack
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m_Type: 9
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m_DefaultFloat: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 9100000}
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m_AnimatorLayers:
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- serializedVersion: 5
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- serializedVersion: 5
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m_Name: Base Layer
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m_Name: Base Layer
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@@ -38,7 +134,8 @@ AnimatorState:
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m_Name: Locomotion
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m_Name: Locomotion
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m_Speed: 1
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m_Speed: 1
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m_CycleOffset: 0
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- {fileID: -8525684051279267227}
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_IKOnFeet: 0
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@@ -54,6 +151,31 @@ AnimatorState:
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m_MirrorParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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m_TimeParameter:
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--- !u!1101 &2916048124567080584
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- m_ConditionMode: 1
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--- !u!206 &3020295722100502355
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--- !u!206 &3020295722100502355
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@@ -93,6 +215,54 @@ BlendTree:
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--- !u!1101 &8893636455351599482
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--- !u!1107 &9133841938328163435
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@@ -105,8 +275,15 @@ AnimatorStateMachine:
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136
Assets/Game/Characters/Character.prefab
Normal file
136
Assets/Game/Characters/Character.prefab
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@@ -0,0 +1,136 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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using UnityEngine;
|
using UnityEngine;
|
||||||
using RPG.Combat;
|
|
||||||
|
|
||||||
public class CombatTarget : MonoBehaviour
|
namespace RPG.Combat
|
||||||
{
|
{
|
||||||
// This class is intentionally left empty.
|
[RequireComponent(typeof(Health))]
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||||||
// It serves as a marker to identify combat targets in the game.
|
public class CombatTarget : MonoBehaviour
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||||||
|
{
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|
// This class is intentionally left empty.
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|
// It serves as a marker to identify combat targets in the game.
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|
}
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}
|
}
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||||||
@@ -1,39 +1,85 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using RPG.Movement;
|
using RPG.Movement;
|
||||||
using UnityEngine.Rendering;
|
using UnityEngine.Rendering;
|
||||||
|
using RPG.Core;
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||||||
|
|
||||||
namespace RPG.Combat
|
namespace RPG.Combat
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||||||
{
|
{
|
||||||
public class Fighter : MonoBehaviour
|
public class Fighter : MonoBehaviour, IAction
|
||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField] private float timeBetweenAttacks = 1f;
|
||||||
private float weaponRange = 2f;
|
[SerializeField] private float weaponRange = 2f;
|
||||||
Transform target;
|
[SerializeField] private float weaponDamage = 5f;
|
||||||
private void Update()
|
Health target;
|
||||||
|
private float timeSinceLastAttack = 0;
|
||||||
|
void Update()
|
||||||
{
|
{
|
||||||
|
timeSinceLastAttack += Time.deltaTime;
|
||||||
if (target == null) return;
|
if (target == null) return;
|
||||||
|
if (target.IsDead()) return;
|
||||||
if (!GetIsInRange())
|
if (!GetIsInRange())
|
||||||
{
|
{
|
||||||
GetComponent<Mover>().MoveTo(target.position);
|
GetComponent<Mover>().MoveTo(target.transform.position);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
GetComponent<Mover>().Stop();
|
GetComponent<Mover>().Cancel();
|
||||||
|
AttackBehaviour();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void AttackBehaviour()
|
||||||
|
{
|
||||||
|
transform.LookAt(target.transform);
|
||||||
|
if (timeSinceLastAttack > timeBetweenAttacks)
|
||||||
|
{
|
||||||
|
//This will trigger the Hit() event.
|
||||||
|
TriggerAttack();
|
||||||
|
timeSinceLastAttack = 0;
|
||||||
|
}
|
||||||
|
else return;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TriggerAttack()
|
||||||
|
{
|
||||||
|
GetComponent<Animator>().ResetTrigger("stopAttack");
|
||||||
|
GetComponent<Animator>().SetTrigger("attack");
|
||||||
|
}
|
||||||
|
|
||||||
|
//Animation event
|
||||||
|
void Hit()
|
||||||
|
{
|
||||||
|
if (target == null) return;
|
||||||
|
target.TakeDamage(weaponDamage);
|
||||||
|
}
|
||||||
|
|
||||||
private bool GetIsInRange()
|
private bool GetIsInRange()
|
||||||
{
|
{
|
||||||
return Vector3.Distance(transform.position, target.position) <= weaponRange;
|
return Vector3.Distance(transform.position, target.transform.position) <= weaponRange;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Attack(CombatTarget combatTarget)
|
public bool CanAttack(GameObject combatTarget)
|
||||||
{
|
{
|
||||||
target = combatTarget.transform;
|
if (combatTarget == null) return false;
|
||||||
|
Health targetToTest = combatTarget.GetComponent<Health>();
|
||||||
|
return targetToTest != null && !targetToTest.IsDead();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Attack(GameObject combatTarget)
|
||||||
|
{
|
||||||
|
GetComponent<ActionScheduler>().StartAction(this);
|
||||||
|
target = combatTarget.GetComponent<Health>();
|
||||||
}
|
}
|
||||||
public void Cancel()
|
public void Cancel()
|
||||||
{
|
{
|
||||||
target = null;
|
StopAttack();
|
||||||
|
target = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StopAttack()
|
||||||
|
{
|
||||||
|
GetComponent<Animator>().ResetTrigger("attack");
|
||||||
|
GetComponent<Animator>().SetTrigger("stopAttack");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
32
Assets/Scripts/Combat/Health.cs
Normal file
32
Assets/Scripts/Combat/Health.cs
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
using Unity.VisualScripting;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace RPG.Combat
|
||||||
|
{
|
||||||
|
public class Health : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] float health = 100f;
|
||||||
|
bool isDead = false;
|
||||||
|
|
||||||
|
public bool IsDead()
|
||||||
|
{
|
||||||
|
return isDead;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TakeDamage(float damage)
|
||||||
|
{
|
||||||
|
health = Mathf.Max(health - damage, 0);
|
||||||
|
if(health == 0)
|
||||||
|
{
|
||||||
|
Die();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Die()
|
||||||
|
{
|
||||||
|
if (isDead) return;
|
||||||
|
isDead = true;
|
||||||
|
GetComponent<Animator>().SetTrigger("die");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/Combat/Health.cs.meta
Normal file
2
Assets/Scripts/Combat/Health.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8fc6fa8368af1d9b8a0ecc2745f48ebe
|
||||||
39
Assets/Scripts/Control/AIController.cs
Normal file
39
Assets/Scripts/Control/AIController.cs
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
using RPG.Combat;
|
||||||
|
using RPG.Core;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AI;
|
||||||
|
|
||||||
|
namespace RPG.Control
|
||||||
|
{
|
||||||
|
public class AIController : MonoBehaviour,IAction
|
||||||
|
{
|
||||||
|
[SerializeField] float chaseDistance = 5f;
|
||||||
|
Fighter fighter;
|
||||||
|
GameObject player;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
fighter = GetComponent<Fighter>();
|
||||||
|
player = GameObject.FindWithTag("Player");
|
||||||
|
}
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (InAttackRangeOfPlayer() && fighter.CanAttack(player))
|
||||||
|
fighter.Attack(player);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
fighter.Cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool InAttackRangeOfPlayer()
|
||||||
|
{
|
||||||
|
float distanceToPlayer = Vector3.Distance(player.transform.position, transform.position);
|
||||||
|
return distanceToPlayer < chaseDistance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Cancel()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/Control/AIController.cs.meta
Normal file
2
Assets/Scripts/Control/AIController.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c781eee3ca72ca7a1b692987335cedc1
|
||||||
@@ -43,11 +43,14 @@ namespace RPG.Control
|
|||||||
foreach (RaycastHit hit in hits)
|
foreach (RaycastHit hit in hits)
|
||||||
{
|
{
|
||||||
CombatTarget target = hit.transform.GetComponent<CombatTarget>();
|
CombatTarget target = hit.transform.GetComponent<CombatTarget>();
|
||||||
if (target == null) continue;
|
if (target == null) continue;
|
||||||
|
if (!GetComponent<Fighter>().CanAttack(target.gameObject))
|
||||||
|
continue;
|
||||||
|
|
||||||
if (interactAction.WasPressedThisFrame())
|
if (interactAction.WasPressedThisFrame())
|
||||||
{
|
{
|
||||||
//MoveToCursor();
|
//MoveToCursor();
|
||||||
GetComponent<Fighter>().Attack(target);
|
GetComponent<Fighter>().Attack(target.gameObject);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
18
Assets/Scripts/Core/ActionScheduler.cs
Normal file
18
Assets/Scripts/Core/ActionScheduler.cs
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace RPG.Core
|
||||||
|
{
|
||||||
|
public class ActionScheduler : MonoBehaviour
|
||||||
|
{
|
||||||
|
IAction currentAction;
|
||||||
|
public void StartAction(IAction action)
|
||||||
|
{
|
||||||
|
if (currentAction == action) return;
|
||||||
|
if (currentAction != null)
|
||||||
|
{
|
||||||
|
currentAction.Cancel();
|
||||||
|
}
|
||||||
|
currentAction = action;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/Core/ActionScheduler.cs.meta
Normal file
2
Assets/Scripts/Core/ActionScheduler.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4ff1a795ab12b59d88076953d397a6d5
|
||||||
7
Assets/Scripts/Core/IAction.cs
Normal file
7
Assets/Scripts/Core/IAction.cs
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
namespace RPG.Core
|
||||||
|
{
|
||||||
|
public interface IAction
|
||||||
|
{
|
||||||
|
void Cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/Core/IAction.cs.meta
Normal file
2
Assets/Scripts/Core/IAction.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4b307fcbc3bbf912cbad01e283421bba
|
||||||
@@ -1,11 +1,11 @@
|
|||||||
using RPG.Combat;
|
using RPG.Core;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.AI;
|
using UnityEngine.AI;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
namespace RPG.Movement
|
namespace RPG.Movement
|
||||||
{
|
{
|
||||||
public class Mover : MonoBehaviour
|
public class Mover : MonoBehaviour, IAction
|
||||||
{
|
{
|
||||||
[SerializeField] private Transform target;
|
[SerializeField] private Transform target;
|
||||||
|
|
||||||
@@ -26,7 +26,7 @@ namespace RPG.Movement
|
|||||||
}
|
}
|
||||||
public void StartMoveAction(Vector3 destination)
|
public void StartMoveAction(Vector3 destination)
|
||||||
{
|
{
|
||||||
GetComponent<Fighter>().Cancel();
|
GetComponent<ActionScheduler>().StartAction(this);
|
||||||
MoveTo(destination);
|
MoveTo(destination);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -35,7 +35,7 @@ namespace RPG.Movement
|
|||||||
navMeshAgent.destination = destination;
|
navMeshAgent.destination = destination;
|
||||||
navMeshAgent.isStopped = false;
|
navMeshAgent.isStopped = false;
|
||||||
}
|
}
|
||||||
public void Stop()
|
public void Cancel()
|
||||||
{
|
{
|
||||||
navMeshAgent.isStopped = true;
|
navMeshAgent.isStopped = true;
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
Assets/Synty/AnimationBaseLocomotion/Meshes/SidekickSyntyCharacter.fbx
Normal file → Executable file
BIN
Assets/Synty/AnimationBaseLocomotion/Meshes/SidekickSyntyCharacter.fbx
Normal file → Executable file
Binary file not shown.
5
Assets/Synty/AnimationBaseLocomotion/Meshes/SidekickSyntyCharacter.fbx.meta
Normal file → Executable file
5
Assets/Synty/AnimationBaseLocomotion/Meshes/SidekickSyntyCharacter.fbx.meta
Normal file → Executable file
@@ -14,6 +14,11 @@ ModelImporter:
|
|||||||
assembly: UnityEngine.CoreModule
|
assembly: UnityEngine.CoreModule
|
||||||
name: lambert1
|
name: lambert1
|
||||||
second: {fileID: 2100000, guid: 3ffc7184f3a5f944181f0b785a495c73, type: 2}
|
second: {fileID: 2100000, guid: 3ffc7184f3a5f944181f0b785a495c73, type: 2}
|
||||||
|
- first:
|
||||||
|
type: UnityEngine:Material
|
||||||
|
assembly: UnityEngine.CoreModule
|
||||||
|
name: lambert2
|
||||||
|
second: {fileID: 2100000, guid: 3ffc7184f3a5f944181f0b785a495c73, type: 2}
|
||||||
materials:
|
materials:
|
||||||
materialImportMode: 2
|
materialImportMode: 2
|
||||||
materialName: 0
|
materialName: 0
|
||||||
|
|||||||
9
Assets/Synty/AnimationBaseLocomotion/Samples/Materials/M_Ground.mat
Normal file → Executable file
9
Assets/Synty/AnimationBaseLocomotion/Samples/Materials/M_Ground.mat
Normal file → Executable file
@@ -2,20 +2,24 @@
|
|||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 8
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: M_Ground
|
m_Name: M_Ground
|
||||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_ShaderKeywords:
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 4
|
m_LightmapFlags: 4
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: -1
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap: {}
|
stringTagMap: {}
|
||||||
disabledShaderPasses: []
|
disabledShaderPasses: []
|
||||||
|
m_LockedProperties:
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
@@ -55,6 +59,7 @@ Material:
|
|||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
- _BumpScale: 1
|
- _BumpScale: 1
|
||||||
- _Cutoff: 0.5
|
- _Cutoff: 0.5
|
||||||
|
|||||||
0
Assets/Synty/AnimationBaseLocomotion/Samples/Materials/M_Ground.mat.meta
Normal file → Executable file
0
Assets/Synty/AnimationBaseLocomotion/Samples/Materials/M_Ground.mat.meta
Normal file → Executable file
BIN
Assets/Synty/AnimationBaseLocomotion/Samples/Textures/T_Polygon_Dummy_01.png
Normal file → Executable file
BIN
Assets/Synty/AnimationBaseLocomotion/Samples/Textures/T_Polygon_Dummy_01.png
Normal file → Executable file
Binary file not shown.
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 50 KiB |
0
Assets/Synty/AnimationBaseLocomotion/Samples/Textures/T_Polygon_Dummy_01.png.meta
Normal file → Executable file
0
Assets/Synty/AnimationBaseLocomotion/Samples/Textures/T_Polygon_Dummy_01.png.meta
Normal file → Executable file
8
Assets/Synty/AnimationSwordCombat.meta
Executable file
8
Assets/Synty/AnimationSwordCombat.meta
Executable file
@@ -0,0 +1,8 @@
|
|||||||
|
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|
||||||
|
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|
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DefaultImporter:
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|
externalObjects: {}
|
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|
userData:
|
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|
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|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Synty/AnimationSwordCombat/Animations.meta
Executable file
8
Assets/Synty/AnimationSwordCombat/Animations.meta
Executable file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5cfc5cedf6cfbb840ac38923910a9541
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|
folderAsset: yes
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DefaultImporter:
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|
externalObjects: {}
|
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|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Synty/AnimationSwordCombat/Animations/Polygon.meta
Executable file
8
Assets/Synty/AnimationSwordCombat/Animations/Polygon.meta
Executable file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ba81f3c3b0615db498503dc7448a7d03
|
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|
folderAsset: yes
|
||||||
|
DefaultImporter:
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|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Synty/AnimationSwordCombat/Animations/Polygon/Attack.meta
Executable file
8
Assets/Synty/AnimationSwordCombat/Animations/Polygon/Attack.meta
Executable file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cf58ebf18b319c04e9cf52b92c980ff1
|
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|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
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|
externalObjects: {}
|
||||||
|
userData:
|
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|
assetBundleName:
|
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|
assetBundleVariant:
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|
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|
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|
guid: 24c081e568d558e488b4bac118a9b537
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|
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|
DefaultImporter:
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|
externalObjects: {}
|
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|
userData:
|
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|
assetBundleName:
|
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|
assetBundleVariant:
|
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Binary file not shown.
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|
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|
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|
guid: d79b5b2e0747bbe4190f4c9a212907c6
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 22200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
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|
materialLocation: 1
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|
animations:
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
motionNodeName: Root
|
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|
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|
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|
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humanName: RightLowerArm
|
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limit:
|
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|
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humanName: LeftHand
|
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limit:
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|
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|
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humanName: RightHand
|
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limit:
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|
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humanName: LeftToes
|
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limit:
|
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|
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humanName: RightToes
|
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limit:
|
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|
min: {x: 0, y: 0, z: 0}
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|
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humanName: RightEye
|
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limit:
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|
min: {x: 0, y: 0, z: 0}
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|
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humanName: Jaw
|
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limit:
|
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|
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|
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|
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limit:
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|
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|
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limit:
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|
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|
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limit:
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|
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|
humanName: Left Index Proximal
|
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|
limit:
|
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|
min: {x: 0, y: 0, z: 0}
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|
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|
humanName: Left Index Intermediate
|
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limit:
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|
min: {x: 0, y: 0, z: 0}
|
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|
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|
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|
humanName: Left Index Distal
|
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limit:
|
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|
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|
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|
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|
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|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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|
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|
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|
humanName: Right Thumb Intermediate
|
||||||
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limit:
|
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length: 0
|
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|
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|
humanName: Right Thumb Distal
|
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limit:
|
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length: 0
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modified: 0
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|
||||||
|
humanName: Right Index Proximal
|
||||||
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limit:
|
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min: {x: 0, y: 0, z: 0}
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|
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humanName: Right Index Intermediate
|
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limit:
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|
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|
humanName: Right Index Distal
|
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limit:
|
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|
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humanName: UpperChest
|
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limit:
|
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|
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|
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|
humanName: Left Middle Proximal
|
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limit:
|
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|
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|
humanName: Left Middle Intermediate
|
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limit:
|
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|
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humanName: Left Middle Distal
|
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limit:
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|
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humanName: Right Middle Proximal
|
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|
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|
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|
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|
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humanName: Right Middle Distal
|
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|
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skeleton:
|
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|
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parentName:
|
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|
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parentName: PolygonSyntyCharacter(Clone)
|
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|
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|
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|
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|
parentName: PolygonSyntyCharacter(Clone)
|
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|
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|
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|
||||||
|
parentName: Root
|
||||||
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position: {x: -5.928623e-22, y: 0.904292, z: -4.440892e-18}
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|
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|
||||||
|
parentName: Hips
|
||||||
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position: {x: -0.00052054384, y: 0.10388745, z: 0.0030201653}
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|
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|
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|
||||||
|
parentName: Spine_01
|
||||||
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position: {x: 0.00003521303, y: 0.18148641, z: -0.003029207}
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scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
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|
||||||
|
parentName: Spine_02
|
||||||
|
position: {x: 0.000025267314, y: 0.179006, z: -0.0033441796}
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|
||||||
|
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|
||||||
|
parentName: Spine_03
|
||||||
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position: {x: 0.003048571, y: 0.11184796, z: -0.00019923091}
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|
||||||
|
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|
||||||
|
parentName: Neck
|
||||||
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position: {x: -0.000027363978, y: 0.12157096, z: -0.0042248624}
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|
||||||
|
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|
||||||
|
parentName: Head
|
||||||
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position: {x: 6.1420966e-17, y: 0.09447606, z: 0.12272215}
|
||||||
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|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Head
|
||||||
|
position: {x: 4.489649e-16, y: 0.1276692, z: 0.12272215}
|
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rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Head
|
||||||
|
position: {x: -0.000045919798, y: 0.06247511, z: 0.02164003}
|
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rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: -0.07293239, y: 0.060095485, z: 0.041684438}
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|
||||||
|
scale: {x: 1.0000002, y: 1, z: 0.9999999}
|
||||||
|
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|
||||||
|
parentName: Clavicle_L
|
||||||
|
position: {x: -0.0015302919, y: 0.13196069, z: 0.0015548666}
|
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|
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|
||||||
|
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|
||||||
|
parentName: Shoulder_L
|
||||||
|
position: {x: -0.008642869, y: 0.33936706, z: -0.0014362641}
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: Elbow_L
|
||||||
|
position: {x: 0.0011719065, y: 0.27114275, z: -0.00038136425}
|
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rotation: {x: -0.03583056, y: 0.00013410089, z: -0.0005782658, w: 0.9993577}
|
||||||
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scale: {x: 1.0000001, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.011595635, y: 0.035177354, z: 0.045055393}
|
||||||
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rotation: {x: 0.17747234, y: -0.59642255, z: -0.14795147, w: 0.7686963}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
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|
||||||
|
parentName: Thumb_01
|
||||||
|
position: {x: -0.000111722875, y: 0.063699976, z: 0.00051302114}
|
||||||
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rotation: {x: 0.033434346, y: 0.022951085, z: 0.011947969, w: 0.99910593}
|
||||||
|
scale: {x: 0.9999998, y: 1, z: 0.9999998}
|
||||||
|
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|
||||||
|
parentName: Thumb_02
|
||||||
|
position: {x: 0.000040739913, y: 0.05665453, z: -0.00036141623}
|
||||||
|
rotation: {x: 0.011818765, y: 0.012863871, z: 0.0061582895, w: 0.99982846}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: IndexFinger_01
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: 0.004316187, y: 0.103952475, z: 0.026726495}
|
||||||
|
rotation: {x: -0.083707094, y: -0.0040507955, z: 0.005889333, w: 0.9964648}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: IndexFinger_02
|
||||||
|
parentName: IndexFinger_01
|
||||||
|
position: {x: 0.0001083448, y: 0.040936172, z: -4.440892e-16}
|
||||||
|
rotation: {x: -0.0042100158, y: 0.001120817, z: 0.026760975, w: 0.9996324}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
|
||||||
|
- name: IndexFinger_03
|
||||||
|
parentName: IndexFinger_02
|
||||||
|
position: {x: -0.0007850012, y: 0.037903752, z: 2.5934808e-15}
|
||||||
|
rotation: {x: -0.02785195, y: 0.0029873294, z: 0.030703599, w: 0.9991359}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1}
|
||||||
|
- name: IndexFinger_04
|
||||||
|
parentName: IndexFinger_03
|
||||||
|
position: {x: -0.0006347594, y: 0.03779261, z: 5.2935434e-15}
|
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||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: UpperLeg_L
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: UpperLeg_R
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: LowerLeg_L
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: LowerLeg_R
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ankle_L
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ankle_R
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_01
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_02
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_L
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_R
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_L
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_R
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_L
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_R
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_L
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_R
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_L
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_R
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyes
|
||||||
|
humanName: RightEye
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyebrows
|
||||||
|
humanName: Jaw
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01
|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01_1
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02_1
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03_1
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01_1
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02_1
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03_1
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_03
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01_1
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02_1
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03_1
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: PolygonSyntyCharacter(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: SK_DUMMY_POLYGON_01
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Root
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Hips
|
||||||
|
parentName: Root
|
||||||
|
position: {x: -5.928623e-22, y: 0.904292, z: -4.440892e-18}
|
||||||
|
rotation: {x: -0.08936633, y: -0.011019013, z: -0.0018417186, w: 0.99593616}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_01
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.00052054384, y: 0.10388745, z: 0.0030201653}
|
||||||
|
rotation: {x: 0.122369096, y: 0.016841793, z: 0.0021861354, w: 0.9923394}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_02
|
||||||
|
parentName: Spine_01
|
||||||
|
position: {x: 0.00003521303, y: 0.18148641, z: -0.003029207}
|
||||||
|
rotation: {x: -0.097008005, y: -0.0020246543, z: -0.0009303095, w: 0.99528116}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Spine_03
|
||||||
|
parentName: Spine_02
|
||||||
|
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||||||
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||||||
|
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||||||
|
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|
||||||
|
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||||||
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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value: {x: 0, y: 0, z: 0}
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length: 0
|
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modified: 0
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|
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|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
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||||||
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightEye
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Jaw
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
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|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
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|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
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|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
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|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: SK_DUMMY_POLYGON_01
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Root
|
||||||
|
position: {x: -5.928623e-22, y: 0.904292, z: -4.440892e-18}
|
||||||
|
rotation: {x: -0.08936633, y: -0.011019013, z: -0.0018417186, w: 0.99593616}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_01
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.00052054384, y: 0.10388745, z: 0.0030201653}
|
||||||
|
rotation: {x: 0.122369096, y: 0.016841793, z: 0.0021861354, w: 0.9923394}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_02
|
||||||
|
parentName: Spine_01
|
||||||
|
position: {x: 0.00003521303, y: 0.18148641, z: -0.003029207}
|
||||||
|
rotation: {x: -0.097008005, y: -0.0020246543, z: -0.0009303095, w: 0.99528116}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Spine_03
|
||||||
|
parentName: Spine_02
|
||||||
|
position: {x: 0.000025267314, y: 0.179006, z: -0.0033441796}
|
||||||
|
rotation: {x: 0.10263801, y: -0.004310783, z: 0.014025999, w: 0.9946106}
|
||||||
|
scale: {x: 1, y: 0.99999976, z: 1}
|
||||||
|
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|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: 0.003048571, y: 0.11184796, z: -0.00019923091}
|
||||||
|
rotation: {x: 0.058332637, y: 0.0103886705, z: -0.013379398, w: 0.9981535}
|
||||||
|
scale: {x: 0.9999998, y: 1, z: 0.9999999}
|
||||||
|
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|
||||||
|
parentName: Neck
|
||||||
|
position: {x: -0.000027363978, y: 0.12157096, z: -0.0042248624}
|
||||||
|
rotation: {x: -0.09697132, y: -0.012015241, z: -0.0006379713, w: 0.9952145}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000001}
|
||||||
|
- name: Eyes
|
||||||
|
parentName: Head
|
||||||
|
position: {x: 6.1420966e-17, y: 0.09447606, z: 0.12272215}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Eyebrows
|
||||||
|
parentName: Head
|
||||||
|
position: {x: 4.489649e-16, y: 0.1276692, z: 0.12272215}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Jaw
|
||||||
|
parentName: Head
|
||||||
|
position: {x: -0.000045919798, y: 0.06247511, z: 0.02164003}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Clavicle_L
|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: -0.07293239, y: 0.060095485, z: 0.041684438}
|
||||||
|
rotation: {x: -0.14139812, y: -0.09580803, z: 0.6917422, w: 0.7016553}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 0.9999999}
|
||||||
|
- name: Shoulder_L
|
||||||
|
parentName: Clavicle_L
|
||||||
|
position: {x: -0.0015302919, y: 0.13196069, z: 0.0015548666}
|
||||||
|
rotation: {x: 0.20350762, y: 0.0044883923, z: 0.0054157567, w: 0.9790481}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
|
||||||
|
- name: Elbow_L
|
||||||
|
parentName: Shoulder_L
|
||||||
|
position: {x: -0.008642869, y: 0.33936706, z: -0.0014362641}
|
||||||
|
rotation: {x: 0.0017387269, y: -0.00054998224, z: -0.016040094, w: 0.9998697}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1}
|
||||||
|
- name: Hand_L
|
||||||
|
parentName: Elbow_L
|
||||||
|
position: {x: 0.0011719065, y: 0.27114275, z: -0.00038136425}
|
||||||
|
rotation: {x: -0.03583056, y: 0.00013410089, z: -0.0005782658, w: 0.9993577}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1}
|
||||||
|
- name: Thumb_01
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.011595635, y: 0.035177354, z: 0.045055393}
|
||||||
|
rotation: {x: 0.17747234, y: -0.59642255, z: -0.14795147, w: 0.7686963}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Thumb_02
|
||||||
|
parentName: Thumb_01
|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
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|
||||||
|
parentName: IndexFinger_01
|
||||||
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|
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|
||||||
|
parentName: IndexFinger_02
|
||||||
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|
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|
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|
||||||
|
parentName: IndexFinger_03
|
||||||
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|
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|
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|
||||||
|
parentName: Hand_L
|
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|
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|
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|
||||||
|
parentName: Finger_01
|
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position: {x: -0.0008881993, y: 0.042478856, z: -2.4424906e-17}
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|
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|
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|
||||||
|
parentName: Finger_02
|
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position: {x: -0.00018553007, y: 0.035132784, z: 1.2834178e-15}
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|
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scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
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|
||||||
|
parentName: Finger_03
|
||||||
|
position: {x: -0.030032393, y: -1.9895197e-15, z: 3.6770585e-15}
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|
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scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.03405303, y: 0.09336856, z: 0.016919507}
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
parentName: Spine_03
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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||||||
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||||||
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||||||
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|
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|
||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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|
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|
||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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|
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|
||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
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max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: LowerLeg_R
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ankle_L
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ankle_R
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_01
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_02
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_L
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_R
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_L
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_R
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_L
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_R
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_L
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_R
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_L
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_R
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyes
|
||||||
|
humanName: RightEye
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyebrows
|
||||||
|
humanName: Jaw
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01
|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01_1
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02_1
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03_1
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01_1
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02_1
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03_1
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_03
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01_1
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02_1
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03_1
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: PolygonSyntyCharacter(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: SK_DUMMY_POLYGON_01
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Root
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Hips
|
||||||
|
parentName: Root
|
||||||
|
position: {x: -5.928623e-22, y: 0.904292, z: -4.440892e-18}
|
||||||
|
rotation: {x: -0.08936633, y: -0.011019013, z: -0.0018417186, w: 0.99593616}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_01
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.00052054384, y: 0.10388745, z: 0.0030201653}
|
||||||
|
rotation: {x: 0.122369096, y: 0.016841793, z: 0.0021861354, w: 0.9923394}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_02
|
||||||
|
parentName: Spine_01
|
||||||
|
position: {x: 0.00003521303, y: 0.18148641, z: -0.003029207}
|
||||||
|
rotation: {x: -0.097008005, y: -0.0020246543, z: -0.0009303095, w: 0.99528116}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Spine_03
|
||||||
|
parentName: Spine_02
|
||||||
|
position: {x: 0.000025267314, y: 0.179006, z: -0.0033441796}
|
||||||
|
rotation: {x: 0.10263801, y: -0.004310783, z: 0.014025999, w: 0.9946106}
|
||||||
|
scale: {x: 1, y: 0.99999976, z: 1}
|
||||||
|
- name: Neck
|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: 0.003048571, y: 0.11184796, z: -0.00019923091}
|
||||||
|
rotation: {x: 0.058332637, y: 0.0103886705, z: -0.013379398, w: 0.9981535}
|
||||||
|
scale: {x: 0.9999998, y: 1, z: 0.9999999}
|
||||||
|
- name: Head
|
||||||
|
parentName: Neck
|
||||||
|
position: {x: -0.000027363978, y: 0.12157096, z: -0.0042248624}
|
||||||
|
rotation: {x: -0.09697132, y: -0.012015241, z: -0.0006379713, w: 0.9952145}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000001}
|
||||||
|
- name: Eyes
|
||||||
|
parentName: Head
|
||||||
|
position: {x: 6.1420966e-17, y: 0.09447606, z: 0.12272215}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
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|
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|
humanName: LeftLowerArm
|
||||||
|
limit:
|
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|
min: {x: 0, y: 0, z: 0}
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|
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|
humanName: RightLowerArm
|
||||||
|
limit:
|
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|
min: {x: 0, y: 0, z: 0}
|
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|
||||||
|
humanName: LeftHand
|
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|
limit:
|
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|
min: {x: 0, y: 0, z: 0}
|
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length: 0
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modified: 0
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|
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|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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length: 0
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modified: 0
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|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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length: 0
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modified: 0
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|
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|
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|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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length: 0
|
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modified: 0
|
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|
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|
||||||
|
humanName: RightEye
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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|
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modified: 0
|
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|
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|
||||||
|
humanName: Jaw
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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value: {x: 0, y: 0, z: 0}
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length: 0
|
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modified: 0
|
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|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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|
length: 0
|
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|
modified: 0
|
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|
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|
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|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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length: 0
|
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modified: 0
|
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|
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|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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value: {x: 0, y: 0, z: 0}
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length: 0
|
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modified: 0
|
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|
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|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
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value: {x: 0, y: 0, z: 0}
|
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length: 0
|
||||||
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modified: 0
|
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|
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|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
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|
length: 0
|
||||||
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modified: 0
|
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|
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|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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|
||||||
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length: 0
|
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modified: 0
|
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|
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|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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|
||||||
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length: 0
|
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modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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value: {x: 0, y: 0, z: 0}
|
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length: 0
|
||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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length: 0
|
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modified: 0
|
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|
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|
||||||
|
humanName: Right Index Intermediate
|
||||||
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limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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length: 0
|
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modified: 0
|
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|
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|
||||||
|
humanName: Right Index Distal
|
||||||
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limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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length: 0
|
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modified: 0
|
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|
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|
||||||
|
humanName: UpperChest
|
||||||
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limit:
|
||||||
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min: {x: 0, y: 0, z: 0}
|
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length: 0
|
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modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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|
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|
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modified: 0
|
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|
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|
||||||
|
humanName: Left Middle Intermediate
|
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|
limit:
|
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|
min: {x: 0, y: 0, z: 0}
|
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|
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|
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modified: 0
|
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|
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|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
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length: 0
|
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|
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|
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|
||||||
|
humanName: Right Middle Proximal
|
||||||
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limit:
|
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|
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|
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|
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|
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|
humanName: Right Middle Intermediate
|
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limit:
|
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|
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|
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|
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|
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|
||||||
|
humanName: Right Middle Distal
|
||||||
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limit:
|
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|
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skeleton:
|
||||||
|
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|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
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|
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|
scale: {x: 1, y: 1, z: 1}
|
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|
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|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
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|
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|
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|
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|
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|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0, y: -0, z: -0, w: 1}
|
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|
scale: {x: 1, y: 1, z: 1}
|
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|
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|
||||||
|
parentName: Root
|
||||||
|
position: {x: -5.928623e-22, y: 0.904292, z: -4.440892e-18}
|
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|
||||||
|
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|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.00052054384, y: 0.10388745, z: 0.0030201653}
|
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rotation: {x: 0.122369096, y: 0.016841793, z: 0.0021861354, w: 0.9923394}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Spine_01
|
||||||
|
position: {x: 0.00003521303, y: 0.18148641, z: -0.003029207}
|
||||||
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rotation: {x: -0.097008005, y: -0.0020246543, z: -0.0009303095, w: 0.99528116}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
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|
||||||
|
parentName: Spine_02
|
||||||
|
position: {x: 0.000025267314, y: 0.179006, z: -0.0033441796}
|
||||||
|
rotation: {x: 0.10263801, y: -0.004310783, z: 0.014025999, w: 0.9946106}
|
||||||
|
scale: {x: 1, y: 0.99999976, z: 1}
|
||||||
|
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|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: 0.003048571, y: 0.11184796, z: -0.00019923091}
|
||||||
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|
||||||
|
scale: {x: 0.9999998, y: 1, z: 0.9999999}
|
||||||
|
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|
||||||
|
parentName: Neck
|
||||||
|
position: {x: -0.000027363978, y: 0.12157096, z: -0.0042248624}
|
||||||
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rotation: {x: -0.09697132, y: -0.012015241, z: -0.0006379713, w: 0.9952145}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000001}
|
||||||
|
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|
||||||
|
parentName: Head
|
||||||
|
position: {x: 6.1420966e-17, y: 0.09447606, z: 0.12272215}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Head
|
||||||
|
position: {x: 4.489649e-16, y: 0.1276692, z: 0.12272215}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Head
|
||||||
|
position: {x: -0.000045919798, y: 0.06247511, z: 0.02164003}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
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|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: -0.07293239, y: 0.060095485, z: 0.041684438}
|
||||||
|
rotation: {x: -0.14139812, y: -0.09580803, z: 0.6917422, w: 0.7016553}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 0.9999999}
|
||||||
|
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|
||||||
|
parentName: Clavicle_L
|
||||||
|
position: {x: -0.0015302919, y: 0.13196069, z: 0.0015548666}
|
||||||
|
rotation: {x: 0.20350762, y: 0.0044883923, z: 0.0054157567, w: 0.9790481}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
|
||||||
|
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|
||||||
|
parentName: Shoulder_L
|
||||||
|
position: {x: -0.008642869, y: 0.33936706, z: -0.0014362641}
|
||||||
|
rotation: {x: 0.0017387269, y: -0.00054998224, z: -0.016040094, w: 0.9998697}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1}
|
||||||
|
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|
||||||
|
parentName: Elbow_L
|
||||||
|
position: {x: 0.0011719065, y: 0.27114275, z: -0.00038136425}
|
||||||
|
rotation: {x: -0.03583056, y: 0.00013410089, z: -0.0005782658, w: 0.9993577}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1}
|
||||||
|
- name: Thumb_01
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.011595635, y: 0.035177354, z: 0.045055393}
|
||||||
|
rotation: {x: 0.17747234, y: -0.59642255, z: -0.14795147, w: 0.7686963}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Thumb_02
|
||||||
|
parentName: Thumb_01
|
||||||
|
position: {x: -0.000111722875, y: 0.063699976, z: 0.00051302114}
|
||||||
|
rotation: {x: 0.033434346, y: 0.022951085, z: 0.011947969, w: 0.99910593}
|
||||||
|
scale: {x: 0.9999998, y: 1, z: 0.9999998}
|
||||||
|
- name: Thumb_03
|
||||||
|
parentName: Thumb_02
|
||||||
|
position: {x: 0.000040739913, y: 0.05665453, z: -0.00036141623}
|
||||||
|
rotation: {x: 0.011818765, y: 0.012863871, z: 0.0061582895, w: 0.99982846}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: IndexFinger_01
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: 0.004316187, y: 0.103952475, z: 0.026726495}
|
||||||
|
rotation: {x: -0.083707094, y: -0.0040507955, z: 0.005889333, w: 0.9964648}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: IndexFinger_02
|
||||||
|
parentName: IndexFinger_01
|
||||||
|
position: {x: 0.0001083448, y: 0.040936172, z: -4.440892e-16}
|
||||||
|
rotation: {x: -0.0042100158, y: 0.001120817, z: 0.026760975, w: 0.9996324}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
|
||||||
|
- name: IndexFinger_03
|
||||||
|
parentName: IndexFinger_02
|
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|
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weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 0
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Hips
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: UpperLeg_L
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: UpperLeg_R
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: LowerLeg_L
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: LowerLeg_R
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ankle_L
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ankle_R
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_01
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_02
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_L
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_R
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_L
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_R
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_L
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_R
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_L
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_R
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_L
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_R
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyes
|
||||||
|
humanName: RightEye
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyebrows
|
||||||
|
humanName: Jaw
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01
|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01_1
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02_1
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03_1
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01_1
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02_1
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03_1
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_03
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01_1
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02_1
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03_1
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: PolygonSyntyCharacter(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: SK_DUMMY_POLYGON_01
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Root
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
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||||||
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||||||
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||||||
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|
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|
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||||||
|
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||||||
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||||||
|
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||||||
|
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|
||||||
|
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||||||
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|
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|
||||||
|
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|
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||||||
|
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||||||
|
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||||||
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
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||||||
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|
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||||||
|
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|
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||||||
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|
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|
||||||
|
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||||||
|
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||||||
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||||||
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|
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|
||||||
|
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||||||
|
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||||||
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|
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|
||||||
|
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|
||||||
|
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|
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||||||
|
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||||||
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||||||
|
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||||||
|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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||||||
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
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|
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||||||
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||||||
|
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|
||||||
|
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|
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||||||
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
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||||||
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|
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|
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|
||||||
|
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|
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|
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|
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||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_02
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_L
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Clavicle_R
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_L
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Shoulder_R
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_L
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Elbow_R
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_L
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Hand_R
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_L
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Ball_R
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyes
|
||||||
|
humanName: RightEye
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Eyebrows
|
||||||
|
humanName: Jaw
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01
|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_01_1
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_02_1
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Thumb_03_1
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_01_1
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_02_1
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: IndexFinger_03_1
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Spine_03
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_01_1
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_02_1
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Finger_03_1
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: PolygonSyntyCharacter(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: SK_DUMMY_POLYGON_01
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Root
|
||||||
|
parentName: PolygonSyntyCharacter(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Hips
|
||||||
|
parentName: Root
|
||||||
|
position: {x: -5.928623e-22, y: 0.904292, z: -4.440892e-18}
|
||||||
|
rotation: {x: -0.08936633, y: -0.011019013, z: -0.0018417186, w: 0.99593616}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_01
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.00052054384, y: 0.10388745, z: 0.0030201653}
|
||||||
|
rotation: {x: 0.122369096, y: 0.016841793, z: 0.0021861354, w: 0.9923394}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Spine_02
|
||||||
|
parentName: Spine_01
|
||||||
|
position: {x: 0.00003521303, y: 0.18148641, z: -0.003029207}
|
||||||
|
rotation: {x: -0.097008005, y: -0.0020246543, z: -0.0009303095, w: 0.99528116}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Spine_03
|
||||||
|
parentName: Spine_02
|
||||||
|
position: {x: 0.000025267314, y: 0.179006, z: -0.0033441796}
|
||||||
|
rotation: {x: 0.10263801, y: -0.004310783, z: 0.014025999, w: 0.9946106}
|
||||||
|
scale: {x: 1, y: 0.99999976, z: 1}
|
||||||
|
- name: Neck
|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: 0.003048571, y: 0.11184796, z: -0.00019923091}
|
||||||
|
rotation: {x: 0.058332637, y: 0.0103886705, z: -0.013379398, w: 0.9981535}
|
||||||
|
scale: {x: 0.9999998, y: 1, z: 0.9999999}
|
||||||
|
- name: Head
|
||||||
|
parentName: Neck
|
||||||
|
position: {x: -0.000027363978, y: 0.12157096, z: -0.0042248624}
|
||||||
|
rotation: {x: -0.09697132, y: -0.012015241, z: -0.0006379713, w: 0.9952145}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000001}
|
||||||
|
- name: Eyes
|
||||||
|
parentName: Head
|
||||||
|
position: {x: 6.1420966e-17, y: 0.09447606, z: 0.12272215}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Eyebrows
|
||||||
|
parentName: Head
|
||||||
|
position: {x: 4.489649e-16, y: 0.1276692, z: 0.12272215}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Jaw
|
||||||
|
parentName: Head
|
||||||
|
position: {x: -0.000045919798, y: 0.06247511, z: 0.02164003}
|
||||||
|
rotation: {x: -0.000000007450578, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Clavicle_L
|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: -0.07293239, y: 0.060095485, z: 0.041684438}
|
||||||
|
rotation: {x: -0.14139812, y: -0.09580803, z: 0.6917422, w: 0.7016553}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 0.9999999}
|
||||||
|
- name: Shoulder_L
|
||||||
|
parentName: Clavicle_L
|
||||||
|
position: {x: -0.0015302919, y: 0.13196069, z: 0.0015548666}
|
||||||
|
rotation: {x: 0.20350762, y: 0.0044883923, z: 0.0054157567, w: 0.9790481}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
|
||||||
|
- name: Elbow_L
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
||||||
|
parentName: IndexFinger_01
|
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|
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|
||||||
|
parentName: IndexFinger_02
|
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|
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|
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|
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|
||||||
|
parentName: IndexFinger_03
|
||||||
|
position: {x: -0.0006347594, y: 0.03779261, z: 5.2935434e-15}
|
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|
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|
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|
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|
||||||
|
parentName: Hand_L
|
||||||
|
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|
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|
||||||
|
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|
||||||
|
parentName: Finger_01
|
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position: {x: -0.0008881993, y: 0.042478856, z: -2.4424906e-17}
|
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scale: {x: 1.0000005, y: 1.0000006, z: 0.9999999}
|
||||||
|
- name: Finger_03
|
||||||
|
parentName: Finger_02
|
||||||
|
position: {x: -0.00018553007, y: 0.035132784, z: 1.2834178e-15}
|
||||||
|
rotation: {x: -0.029222755, y: -0.0034834447, z: -0.6834433, w: 0.7294102}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Finger_04
|
||||||
|
parentName: Finger_03
|
||||||
|
position: {x: -0.030032393, y: -1.9895197e-15, z: 3.6770585e-15}
|
||||||
|
rotation: {x: 0.02848002, y: -0.02622545, z: 0.7071986, w: 0.7059542}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Prop_L
|
||||||
|
parentName: Hand_L
|
||||||
|
position: {x: -0.03405303, y: 0.09336856, z: 0.016919507}
|
||||||
|
rotation: {x: 0.000000029802315, y: 0.0000000012660163, z: -0.70822483, w: 0.705987}
|
||||||
|
scale: {x: 1.0000001, y: 0.9999992, z: 1.0000011}
|
||||||
|
- name: Clavicle_R
|
||||||
|
parentName: Spine_03
|
||||||
|
position: {x: 0.07595525, y: 0.056041416, z: 0.04193737}
|
||||||
|
rotation: {x: 0.9859194, y: -0.023956943, z: -0.16112562, w: 0.037783682}
|
||||||
|
scale: {x: 0.9999999, y: 1.0000006, z: 1.0000002}
|
||||||
|
- name: Shoulder_R
|
||||||
|
parentName: Clavicle_R
|
||||||
|
position: {x: 0.1319786, y: 0.0000064733913, z: 0.000000047353424}
|
||||||
|
rotation: {x: -0.13618088, y: 0.14350472, z: -0.69365865, w: 0.69260293}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000008}
|
||||||
|
- name: Elbow_R
|
||||||
|
parentName: Shoulder_R
|
||||||
|
position: {x: -0.0102176275, y: 0.33932388, z: 0.0014362636}
|
||||||
|
rotation: {x: -0.0017303223, y: 0.0005685089, z: -0.00068201846, w: 0.99999815}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000005}
|
||||||
|
- name: Hand_R
|
||||||
|
parentName: Elbow_R
|
||||||
|
position: {x: 0.008239318, y: 0.27101967, z: 0.00038136088}
|
||||||
|
rotation: {x: 0.03582587, y: -0.00059052743, z: -0.013899693, w: 0.9992612}
|
||||||
|
scale: {x: 1.0000004, y: 1, z: 1.0000001}
|
||||||
|
- name: Thumb_01_1
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.01161952, y: 0.03517002, z: -0.045055397}
|
||||||
|
rotation: {x: -0.1405994, y: -0.66706425, z: 0.21926644, w: 0.6979824}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
|
- name: Thumb_02_1
|
||||||
|
parentName: Thumb_01_1
|
||||||
|
position: {x: -0.0020193702, y: 0.06363735, z: 0.0020211332}
|
||||||
|
rotation: {x: 0.0521317, y: -0.07880109, z: 0.008805486, w: 0.99548745}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000007}
|
||||||
|
- name: Thumb_03_1
|
||||||
|
parentName: Thumb_02_1
|
||||||
|
position: {x: -0.000004810849, y: 0.05664875, z: -0.0008467391}
|
||||||
|
rotation: {x: 0.016929295, y: -0.013851229, z: 0.0068211895, w: 0.9997375}
|
||||||
|
scale: {x: 0.9999998, y: 1.0000002, z: 1}
|
||||||
|
- name: IndexFinger_01_1
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: 0.004257569, y: 0.10395538, z: -0.026726501}
|
||||||
|
rotation: {x: 0.0828682, y: 0.0018372887, z: -0.0074912393, w: 0.99653065}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000002, z: 1.0000005}
|
||||||
|
- name: IndexFinger_02_1
|
||||||
|
parentName: IndexFinger_01_1
|
||||||
|
position: {x: -0.0009464423, y: 0.040924966, z: -0.00000004956748}
|
||||||
|
rotation: {x: 0.00810354, y: 0.00048554677, z: 0.03766799, w: 0.9992573}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000007}
|
||||||
|
- name: IndexFinger_03_1
|
||||||
|
parentName: IndexFinger_02_1
|
||||||
|
position: {x: -0.00087888323, y: 0.037901938, z: -0.000000045452925}
|
||||||
|
rotation: {x: 0.01683831, y: -0.006532673, z: 0.037016645, w: 0.99915147}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000004}
|
||||||
|
- name: IndexFinger_04_1
|
||||||
|
parentName: IndexFinger_03_1
|
||||||
|
position: {x: -0.000867626, y: 0.037783366, z: -0.0000001550738}
|
||||||
|
rotation: {x: -0.015948178, y: -0.009884913, z: 0.022371622, w: 0.9995737}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000008}
|
||||||
|
- name: Finger_01_1
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.0009030714, y: 0.09982765, z: 0.032833397}
|
||||||
|
rotation: {x: 0.085648715, y: 0.004121201, z: 0.028513107, w: 0.9959088}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000004, z: 1.0000002}
|
||||||
|
- name: Finger_02_1
|
||||||
|
parentName: Finger_01_1
|
||||||
|
position: {x: -0.0009212346, y: 0.042478103, z: -0.000000019789931}
|
||||||
|
rotation: {x: -0.038914416, y: 0.0017450028, z: 0.017680408, w: 0.9990846}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1.0000007}
|
||||||
|
- name: Finger_03_1
|
||||||
|
parentName: Finger_02_1
|
||||||
|
position: {x: -0.00064628496, y: 0.0351273, z: 0.000000014853608}
|
||||||
|
rotation: {x: 0.03103962, y: -0.012165692, z: 0.027828023, w: 0.9990567}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1.0000006}
|
||||||
|
- name: Finger_04_1
|
||||||
|
parentName: Finger_03_1
|
||||||
|
position: {x: 0.00008118405, y: 0.03003102, z: 0.0000003591099}
|
||||||
|
rotation: {x: -0.0057478826, y: 0.0019680264, z: -0.014419926, w: 0.99987763}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1.0000006}
|
||||||
|
- name: Prop_R
|
||||||
|
parentName: Hand_R
|
||||||
|
position: {x: -0.03437349, y: 0.079732396, z: -0.012982643}
|
||||||
|
rotation: {x: -0.7080161, y: -0.70619637, z: 0.0000000018626447, w: -0.000000003637978}
|
||||||
|
scale: {x: 0.9999998, y: 1, z: 0.9999996}
|
||||||
|
- name: UpperLeg_R
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: 0.09856232, y: -0.039802644, z: -0.03023863}
|
||||||
|
rotation: {x: -0.0034534438, y: -0.0900133, z: 0.9954848, w: -0.029928027}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 0.99999994}
|
||||||
|
- name: LowerLeg_R
|
||||||
|
parentName: UpperLeg_R
|
||||||
|
position: {x: 0.010702381, y: 0.39916554, z: 0.0002548783}
|
||||||
|
rotation: {x: -0.008797092, y: 0.0010323543, z: -0.02787968, w: 0.9995721}
|
||||||
|
scale: {x: 1.0000007, y: 1.0000011, z: 0.9999999}
|
||||||
|
- name: Ankle_R
|
||||||
|
parentName: LowerLeg_R
|
||||||
|
position: {x: -0.0013460641, y: 0.3770066, z: -0.009293252}
|
||||||
|
rotation: {x: 0.47960785, y: -0.014286114, z: 0.0033239266, w: 0.8773604}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000002, z: 1.0000002}
|
||||||
|
- name: Ball_R
|
||||||
|
parentName: Ankle_R
|
||||||
|
position: {x: 0.00002638574, y: 0.11273842, z: 0.0047949436}
|
||||||
|
rotation: {x: 0.30470556, y: 0.0113149015, z: 0.0077266092, w: 0.95234805}
|
||||||
|
scale: {x: 1.000001, y: 1.000001, z: 1}
|
||||||
|
- name: Toes_R
|
||||||
|
parentName: Ball_R
|
||||||
|
position: {x: 0.00085089286, y: 0.072920196, z: -0.0021743176}
|
||||||
|
rotation: {x: -0.021681545, y: -0.006950427, z: -0.005826307, w: 0.9997238}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000005, z: 1.0000005}
|
||||||
|
- name: UpperLeg_L
|
||||||
|
parentName: Hips
|
||||||
|
position: {x: -0.09932242, y: -0.040918678, z: -0.025959484}
|
||||||
|
rotation: {x: 0.012400655, y: -0.08918511, z: 0.9958454, w: 0.013570819}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: LowerLeg_L
|
||||||
|
parentName: UpperLeg_L
|
||||||
|
position: {x: 0.0003177549, y: 0.39930907, z: -3.6326495e-14}
|
||||||
|
rotation: {x: -0.019704375, y: -0.013604647, z: 0.012342074, w: 0.9996371}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 1}
|
||||||
|
- name: Ankle_L
|
||||||
|
parentName: LowerLeg_L
|
||||||
|
position: {x: 0.0002042169, y: 0.3771205, z: -0.0014286892}
|
||||||
|
rotation: {x: 0.4933696, y: 0.003990463, z: -0.010034026, w: 0.8697528}
|
||||||
|
scale: {x: 1.0000002, y: 0.9999999, z: 1}
|
||||||
|
- name: Ball_L
|
||||||
|
parentName: Ankle_L
|
||||||
|
position: {x: -0.00016336289, y: 0.11278386, z: 0.003565653}
|
||||||
|
rotation: {x: 0.28727645, y: 0.013302659, z: -0.009919871, w: 0.95770395}
|
||||||
|
scale: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Toes_L
|
||||||
|
parentName: Ball_L
|
||||||
|
position: {x: -0.0011773192, y: 0.07294723, z: -0.00033563236}
|
||||||
|
rotation: {x: -0.022539107, y: -0.016353492, z: 0.008434009, w: 0.9995767}
|
||||||
|
scale: {x: 1.0000004, y: 0.9999999, z: 0.99999994}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 68a29e70ae95f6a4195bf0fcbb538019, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user